castVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
castVectorConstantInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
castVectorLinearInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
duplicate() const | Lamp::VectorConstantInterpolator | [inline, virtual] |
equals(const VectorInterpolator &target) const | Lamp::VectorConstantInterpolator | [inline, virtual] |
getBoundingBox() const | Lamp::VectorConstantInterpolator | [inline, virtual] |
getLength() const | Lamp::VectorConstantInterpolator | [inline, virtual] |
getValue() const | Lamp::VectorConstantInterpolator | [inline, virtual] |
interpolate(float time) | Lamp::VectorConstantInterpolator | [inline, virtual] |
isVectorArrayInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
isVectorConstantInterpolator() const | Lamp::VectorConstantInterpolator | [inline, virtual] |
isVectorLinearInterpolator() const | Lamp::VectorInterpolator | [inline, virtual] |
operator=(const VectorConstantInterpolator ©) | Lamp::VectorConstantInterpolator | [inline, virtual] |
setLength(float length) | Lamp::VectorConstantInterpolator | [inline, virtual] |
setValue(const Vector3 &value) | Lamp::VectorConstantInterpolator | [inline, virtual] |
VectorConstantInterpolator() | Lamp::VectorConstantInterpolator | [inline] |
VectorConstantInterpolator(const VectorConstantInterpolator ©) | Lamp::VectorConstantInterpolator | [inline, explicit] |
~VectorConstantInterpolator() | Lamp::VectorConstantInterpolator | [inline, virtual] |
~VectorInterpolator() | Lamp::VectorInterpolator | [inline, virtual] |