#include <RigidMesh.h>
Inheritance diagram for Lamp::RigidMesh:
Public Member Functions | |
virtual bool | isRigidMesh () const |
剛体メッシュかどうか | |
virtual Mesh * | copy (u_int copyMask=0) const |
コピー | |
virtual RigidMesh * | copyRigidMesh (u_int copyMask=0) const |
剛体メッシュのコピー | |
Protected Member Functions | |
RigidMesh (const String &name, Scene *scene) | |
コンストラクタ | |
virtual | ~RigidMesh () |
デストラクタ | |
Friends | |
class | MeshManager |
Definition at line 36 of file RigidMesh.h.
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コンストラクタ
Definition at line 34 of file RigidMesh.cpp. |
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コピー
Implements Lamp::Mesh. Definition at line 51 of file RigidMesh.h. References copyRigidMesh(). |
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剛体メッシュのコピー
Definition at line 42 of file RigidMesh.cpp. References Lamp::Mesh::copyMeshValue(), Lamp::MeshManager::createRigidMesh(), Lamp::Scene::getMeshManager(), Lamp::SceneObject::name_, Lamp::SceneObjectManagerTemplate< Mesh >::rename(), and Lamp::SceneObject::scene_. Referenced by copy(). |
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剛体メッシュかどうか
Reimplemented from Lamp::Mesh. Definition at line 43 of file RigidMesh.h. |