filter(const String &command) | Lamp::SceneFilter | [virtual] |
filter(TextReader *reader) | Lamp::SceneFilter | [virtual] |
SceneFilter(Scene *scene=NULL) | Lamp::SceneFilter | |
setScene(Scene *scene) | Lamp::SceneFilter | [inline, virtual] |
~SceneFilter() | Lamp::SceneFilter | [virtual] |