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LampCore.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * Lampコアヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef LAMP_CORE_H_
00026 #define LAMP_CORE_H_
00027 
00028 namespace Lamp{
00029 
00030 //------------------------------------------------------------------------------
00031 /**
00032  * Lampコア
00033  */
00034 class LampCore{
00035 public:
00036     /**
00037      * 初期化
00038      */
00039     static void initialize();
00040 
00041     /**
00042      * 後始末
00043      */
00044     static void finalize();
00045 
00046     /**
00047      * ウィンドウプロシージャ
00048      * @param windowHandle ウィンドウハンドル
00049      * @param message メッセージ
00050      * @param wParam wメッセージパラメータ
00051      * @param lParam lメッセージパラメータ
00052      * @return メッセージを処理し、それ以上の処理が必要無いならば0以外を返す。
00053      */
00054     static LRESULT windowProcedure(
00055         HWND windowHandle, u_int message, WPARAM wParam, LPARAM lParam);
00056 
00057     /**
00058      * 初期化済みかどうか
00059      */
00060     static bool isInitialized(){ return isInitialized_; }
00061 
00062 private:
00063     // コンストラクタの隠蔽
00064     LampCore();
00065 
00066     // 初期化フラグ
00067     static bool isInitialized_;
00068 };
00069 
00070 //------------------------------------------------------------------------------
00071 } // End of namespace Lamp
00072 #endif // End of LAMP_CORE_H_
00073 //------------------------------------------------------------------------------
00074 

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