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agentstate.h

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00001 /* -*- mode: c++; c-basic-offset: 4; indent-tabs-mode: nil -*-
00002 
00003    this file is part of rcssserver3D
00004    Fri May 9 2003
00005    Copyright (C) 2002,2003 Koblenz University
00006    Copyright (C) 2003 RoboCup Soccer Server 3D Maintenance Group
00007    $Id: agentstate.h,v 1.4 2005/12/13 20:50:13 rollmark Exp $
00008 
00009    This program is free software; you can redistribute it and/or modify
00010    it under the terms of the GNU General Public License as published by
00011    the Free Software Foundation; version 2 of the License.
00012 
00013    This program is distributed in the hope that it will be useful,
00014    but WITHOUT ANY WARRANTY; without even the implied warranty of
00015    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00016    GNU General Public License for more details.
00017 
00018    You should have received a copy of the GNU General Public License
00019    along with this program; if not, write to the Free Software
00020    Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00021 */
00022 #ifndef AGENTSTATE_H
00023 #define AGENTSTATE_H
00024 
00025 #include <soccer/objectstate/objectstate.h>
00026 #include <soccer/soccertypes.h>
00027 
00028 namespace oxygen
00029 {
00030     class Body;
00031 }
00032 
00033 class AgentState : public ObjectState
00034 {
00035     //
00036     // functions
00037     //
00038 public:
00039     AgentState();
00040     virtual ~AgentState();
00041 
00043     void SetTeamIndex(TTeamIndex idx);
00044 
00046     TTeamIndex GetTeamIndex() const;
00047 
00053     void SetUniformNumber(int number);
00054 
00056     int GetUniformNumber() const;
00057 
00066     virtual void SetID(const std::string& id, TPerceptType pt = PT_Default);
00067 
00069     float GetBattery() const;
00070 
00072     void SetBattery(float battery);
00073 
00075     float GetTemperature() const;
00076 
00078     void SetTemperature(float temperature);
00079 
00084     bool ReduceBattery(double consumption);
00085 
00087     void AddMessage(const std::string& msg, float direction, bool teamMate);
00088     void AddSelfMessage(const std::string& msg);
00089 
00091     bool GetMessage(std::string& msg, float& direction, bool teamMate);
00092     bool GetSelfMessage(std::string& msg);
00093 
00094 protected:
00096     TTeamIndex mTeamIndex;
00097 
00099     int mUniformNumber;
00100 
00102     float mTemperature;
00103 
00105     double mBattery;
00106 
00108     std::string mSelfMsg;
00109 
00111     std::string mMateMsg;
00112     float mMateMsgDir;
00113 
00115     std::string mOppMsg;
00116     float mOppMsgDir;
00117 
00119     int mHearMax;
00121     int mHearInc;
00123     int mHearDecay;
00124 
00126     int mHearMateCap;
00128     int mHearOppCap;
00129 
00131     bool mIfSelfMsg;
00133     bool mIfMateMsg;
00135     bool mIfOppMsg;
00136 };
00137 
00138 DECLARE_CLASS(AgentState);
00139 
00140 #endif // AGENTSTATE_H

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