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texture.cpp

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00001 #include "texture.h"
00002 #include "../openglserver/openglserver.h"
00003 
00004 using namespace boost;
00005 using namespace kerosin;
00006 
00007 Texture::Texture(const boost::shared_ptr<TextureServer> &textureServer) :
00008 mTexID(0), mWidth(0), mHeight(0), mTextureServer(textureServer)
00009 {
00010 }
00011 
00012 Texture::~Texture()
00013 {
00014     Reset();
00015 }
00016 
00017 void Texture::Reset()
00018 {
00019     if (mTexID)
00020     {
00021         glDeleteTextures(1, &mTexID);
00022         mTexID = 0;
00023     }
00024 }
00025 
00026 void Texture::Acquire()
00027 {
00028     Reset();
00029     glGenTextures(1, &mTexID);
00030 }
00031 
00032 unsigned int Texture::GetWidth() const
00033 {
00034     return mWidth;
00035 }
00036 
00037 unsigned int Texture::GetHeight() const
00038 {
00039     return mHeight;
00040 }
00041 
00042 boost::shared_ptr<TextureServer> Texture::GetTextureServer() const
00043 {
00044     return make_shared(mTextureServer);
00045 }

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