#include "space.h"
#include "world.h"
#include "collider.h"
#include <oxygen/sceneserver/scene.h>
#include <zeitgeist/logserver/logserver.h>
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static void | collisionNearCallback (void *data, dGeomID obj1, dGeomID obj2) |
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Definition at line 31 of file space.cpp. References oxygen::Space::HandleCollide(). Referenced by oxygen::Space::Collide(). Here is the call graph for this function: ![]() |