comp | quat | |
FromMatrix(const mat3 &mat) | quat | |
Identity | quat | [static] |
Inverse() | quat | |
Normalize() | quat | |
operator *=(const quat &quat) | quat | |
operator-() | quat | [inline] |
operator=(const quat &quat) | quat | |
operator[](int i) | quat | [inline] |
operator[](int i) const | quat | [inline] |
quat(nv_scalar x=0, nv_scalar y=0, nv_scalar z=0, nv_scalar w=1) | quat | |
quat(const quat &quat) | quat | |
quat(const vec3 &axis, nv_scalar angle) | quat | |
quat(const mat3 &rot) | quat | |
ToMatrix(mat3 &mat) const | quat | |
w | quat | |
x | quat | |
y | quat | |
z | quat |