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SceneAction Class Reference

#include <sceneaction.h>

Inheritance diagram for SceneAction:

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List of all members.

Public Member Functions

 SceneAction (const std::string &predicate, const std::string &scene)
virtual ~SceneAction ()
const std::string & GetScene ()
 returns the stored scene name

Protected Attributes

std::string mScene
 the name of the scene to be created by the SceneEffector

Detailed Description

Definition at line 28 of file sceneaction.h.


Constructor & Destructor Documentation

SceneAction::SceneAction const std::string &  predicate,
const std::string &  scene
[inline]
 

Definition at line 31 of file sceneaction.h.

virtual SceneAction::~SceneAction  )  [inline, virtual]
 

Definition at line 33 of file sceneaction.h.


Member Function Documentation

const std::string& SceneAction::GetScene  )  [inline]
 

returns the stored scene name

Definition at line 36 of file sceneaction.h.

References mScene.


Member Data Documentation

std::string SceneAction::mScene [protected]
 

the name of the scene to be created by the SceneEffector

Definition at line 40 of file sceneaction.h.

Referenced by GetScene().


The documentation for this class was generated from the following file:
Generated on Thu Apr 6 15:40:15 2006 for rcssserver3d by  doxygen 1.4.4