class tinylib.shaders.PhongShaderUV extends Shader
Available on all platforms
Phong Shader using texture
class tinylib.shaders.PhongShaderUV extends Shader
Available on all platforms
Phong Shader using texture
function setShaderVariables(mp:Matrix3D, mpro:Matrix3D, vo:Vector3D, lt:Vector3D, cp:Vector3D, am:Float, df:Float, sp:Float, gl:Float, texture:Texture, a:Float):Void