gegl-types

gegl-types

Types and Values

Description

Functions

Types and Values

GEGL_AUTO_ROWSTRIDE

#define             GEGL_AUTO_ROWSTRIDE

enum GeglPadType

Members

GEGL_PARAM_PAD_OUTPUT

   

GEGL_PARAM_PAD_INPUT

   

enum GeglBlitFlags

Members

GEGL_BLIT_DEFAULT

   

GEGL_BLIT_CACHE

   

GEGL_BLIT_DIRTY

   

enum GeglSplitStrategy

Members

GEGL_SPLIT_STRATEGY_AUTO

   

GEGL_SPLIT_STRATEGY_HORIZONTAL

   

GEGL_SPLIT_STRATEGY_VERTICAL

   

GeglAudioFragment

typedef struct {
  GObject parent_instance;
  float  *data[GEGL_MAX_AUDIO_CHANNELS];
  GeglAudioFragmentPrivate *priv;
} GeglAudioFragment;

GeglColor

typedef struct {
  GObject           parent_instance;
  GeglColorPrivate *priv;
} GeglColor;

GeglCurve

typedef struct {
  GObject parent_instance;
} GeglCurve;

GeglOperationContext

typedef struct {
  GeglOperation *operation;

  GSList        *property;    /* used internally for data being exchanged */
  GeglRectangle  need_rect;   /* the rectangle needed from the operation */
  GeglRectangle  result_rect; /* the result computation rectangle for the operation ,
                                 (will differ if the needed rect extends beyond
                                 the defined rectangle, some operations might
                                 force/suggest expansion of the result
                                 rect, like contrast stretching.
                               */

  gboolean       cached;       /* true if the cache can be used directly, and
                                  recomputation of inputs is unnecessary) */

  gint           refs;         /* set to number of nodes that depends on it
                                  before evaluation begins, each time data is
                                  fetched from the op the reference count is
                                  dropped, when it drops to zero, the op is
                                  asked to clean it's pads, FIXME: should be
                                  incorporated into the refcount of
                                  GeglOperationContext?
                                */
  gint           level;         /* subdivision level to render at, 0 = 1:1,
                                                                   1 = 1:2,
                                                                   2 = 1:4,
                                                                   4 = 1:8,
                                                                   6 = 1:16 .. */
  GHashTable    *contexts;      /* to be able to look up the context of
                                   other nodes/ops in the graph we store the
                                   hashtable we will be stored in */
} GeglOperationContext;

GeglPath

typedef struct {
  GObject parent_instance;
} GeglPath;