dune-alugrid  2.6-git
Dune::ALU3dGridIntersectionIterator< GridImp > Member List

This is the complete list of members for Dune::ALU3dGridIntersectionIterator< GridImp >, including all inherited members.

ALU3dGridIntersectionIterator(const bool levelIntersectionIterator=false)Dune::ALU3dGridIntersectionIterator< GridImp >inlineexplicit
ALU3dGridIntersectionIterator(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >inline
assign(const ALU3dGridIntersectionIterator< GridImp > &org)Dune::ALU3dGridIntersectionIterator< GridImp >inline
boundary() constDune::ALU3dGridIntersectionIterator< GridImp >inline
boundaryId() constDune::ALU3dGridIntersectionIterator< GridImp >inline
boundarySegmentIndex() constDune::ALU3dGridIntersectionIterator< GridImp >inline
buildLocalGeometries() constDune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
conforming() constDune::ALU3dGridIntersectionIterator< GridImp >inline
connector_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
done()Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
done(const EntityType &en)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
Entity typedefDune::ALU3dGridIntersectionIterator< GridImp >
EntityImp typedefDune::ALU3dGridIntersectionIterator< GridImp >
equals(const ALU3dGridIntersectionIterator< GridImp > &i) constDune::ALU3dGridIntersectionIterator< GridImp >inline
first(const EntityType &en, int wLevel, const GridImp &grid)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
Geometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
geometry() constDune::ALU3dGridIntersectionIterator< GridImp >inline
GeometryImpl typedefDune::ALU3dGridIntersectionIterator< GridImp >protected
geometryInInside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
geometryInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
geoProvider_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
getFace(const GEOTriangleBndType &bnd, int index) constDune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
getFace(const GEOQuadBndType &bnd, int index) constDune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
getFace(const GEOTetraElementType &elem, int index) constDune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
getFace(const GEOHexaElementType &elem, int index) constDune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
getItem() constDune::ALU3dGridIntersectionIterator< GridImp >inline
ghost_Dune::ALU3dGridIntersectionIterator< GridImp >protected
grid_Dune::ALU3dGridIntersectionIterator< GridImp >protected
ImplementationType typedefDune::ALU3dGridIntersectionIterator< GridImp >
increment()Dune::ALU3dGridIntersectionIterator< GridImp >inline
index_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
indexInInside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
indexInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
innerLevel_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
inside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
integrationOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >inline
Intersection typedefDune::ALU3dGridIntersectionIterator< GridImp >
IntersectionBoth enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
intersectionGlobal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
IntersectionIteratorType enum nameDune::ALU3dGridIntersectionIterator< GridImp >protected
IntersectionLeaf enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
IntersectionLevel enum valueDune::ALU3dGridIntersectionIterator< GridImp >protected
intersectionNeighborLocal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
intersectionSelfLocal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
invalidate()Dune::ALU3dGridIntersectionIterator< GridImp >inline
item_Dune::ALU3dGridIntersectionIterator< GridImp >protected
level() constDune::ALU3dGridIntersectionIterator< GridImp >inline
LocalGeometry typedefDune::ALU3dGridIntersectionIterator< GridImp >
LocalGeometryImpl typedefDune::ALU3dGridIntersectionIterator< GridImp >protected
neighbor() constDune::ALU3dGridIntersectionIterator< GridImp >inline
NormalType typedefDune::ALU3dGridIntersectionIterator< GridImp >
outerNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >inline
outside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
outsideLevel() constDune::ALU3dGridIntersectionIterator< GridImp >inline
refCount_Dune::ALU3dGridIntersectionIterator< GridImp >
segmentId() constDune::ALU3dGridIntersectionIterator< GridImp >inline
setFirstItem(const HElementType &elem, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
setInteriorItem(const HElementType &elem, const BNDFaceType &bnd, int wLevel)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
setNewFace(const GEOFaceType &newFace)Dune::ALU3dGridIntersectionIterator< GridImp >inlineprotected
Twist typedefDune::ALU3dGridIntersectionIterator< GridImp >
twistInInside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
twistInOutside() constDune::ALU3dGridIntersectionIterator< GridImp >inline
Twists typedefDune::ALU3dGridIntersectionIterator< GridImp >
type() constDune::ALU3dGridIntersectionIterator< GridImp >inline
unitOuterNormal(const FieldVector< alu3d_ctype, dim-1 > &local) constDune::ALU3dGridIntersectionIterator< GridImp >inline
unitOuterNormal_Dune::ALU3dGridIntersectionIterator< GridImp >mutableprotected
weight() constDune::ALU3dGridIntersectionIterator< GridImp >inline