#include <dune/foamgrid/foamgrid/foamgridindexsets.hh>
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| FoamGridLeafIndexSet (const GridImp &g) |
| Copy constructor. More...
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template<int codim> |
int | index (const typename GridImp::Traits::template Codim< codim >::Entity &e) const |
| get index of an entity More...
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template<int cc> |
int | subIndex (const typename GridImp::Traits::template Codim< cc >::Entity &e, int i, unsigned int codim) const |
| get index of subentity of an entity More...
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int | size (int codim) const |
| get number of entities of given codim, type and on this level More...
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int | size (GeometryType type) const |
| get number of entities of given codim, type and on this level More...
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const std::vector< GeometryType > & | geomTypes (int codim) const |
| Deliver all geometry types used in this grid. More...
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std::vector< GeometryType > | types (int codim) const |
| Deliver all geometry types used in this grid. More...
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template<class EntityType > |
bool | contains (const EntityType &e) const |
| Return true if the given entity is contained in the index set. More...
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void | update () |
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◆ FoamGridLeafIndexSet()
◆ contains()
template<class GridImp >
template<class EntityType >
Return true if the given entity is contained in the index set.
◆ geomTypes()
Deliver all geometry types used in this grid.
◆ index()
template<class GridImp >
template<int codim>
◆ size() [1/2]
get number of entities of given codim, type and on this level
◆ size() [2/2]
get number of entities of given codim, type and on this level
◆ subIndex()
template<class GridImp >
template<int cc>
int Dune::FoamGridLeafIndexSet< GridImp >::subIndex |
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const typename GridImp::Traits::template Codim< cc >::Entity & |
e, |
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int |
i, |
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unsigned int |
codim |
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inline |
get index of subentity of an entity
◆ types()
Deliver all geometry types used in this grid.
◆ update()
Recompute the leaf numbering
The documentation for this class was generated from the following file: