dune-foamgrid  2.7-git
Dune::FoamGridEntityImp< 1, 1, dimworld, ctype > Member List

This is the complete list of members for Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >, including all inherited members.

COARSEN enum valueDune::FoamGridEntityImp< 1, 1, dimworld, ctype >
coarseningBlocked_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
corner(int i) constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
corners() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
DO_NOTHING enum valueDune::FoamGridEntityImp< 1, 1, dimworld, ctype >
elementParametrization_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
facet_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
father_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
FoamGridEntityBase(int level, unsigned int id)Dune::FoamGridEntityBaseinline
FoamGridEntityImp(FoamGridEntityImp< 0, dimgrid, dimworld, ctype > *v0, FoamGridEntityImp< 0, dimgrid, dimworld, ctype > *v1, int level, unsigned int id)Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
FoamGridEntityImp(FoamGridEntityImp< 0, dimgrid, dimworld, ctype > *v0, FoamGridEntityImp< 0, dimgrid, dimworld, ctype > *v1, int level, unsigned int id, FoamGridEntityImp *father)Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
FoamGridEntityImp(int level, unsigned int id)Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
globalToLocal(const FieldVector< ctype, dimworld > &coord) constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
growthInsertionIndex_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
hasFather() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
id_Dune::FoamGridEntityBase
IS_COARSENED enum valueDune::FoamGridEntityImp< 1, 1, dimworld, ctype >
isLeaf() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
isNew() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
isNew_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
leafIndex_Dune::FoamGridEntityBase
level() constDune::FoamGridEntityBaseinline
level_Dune::FoamGridEntityBase
levelIndex_Dune::FoamGridEntityBase
MarkState enum nameDune::FoamGridEntityImp< 1, 1, dimworld, ctype >
markState_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
mightVanish() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
nSons() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
nSons_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
partitionType() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
REFINE enum valueDune::FoamGridEntityImp< 1, 1, dimworld, ctype >
refinementIndex_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
sons_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
subLeafIndex(int i, unsigned int codim) constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
subLevelIndex(int i, unsigned int codim) constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
type() constDune::FoamGridEntityImp< 1, 1, dimworld, ctype >inline
vertex_Dune::FoamGridEntityImp< 1, 1, dimworld, ctype >
willVanish_Dune::FoamGridEntityBase