From 3dd9846ab99260134e11938f0e575be822507037 Mon Sep 17 00:00:00 2001 From: Andreas Sturmlechner Date: Mon, 4 Mar 2024 22:59:40 +0100 Subject: [PATCH] Fix build with >=poppler-24.03.0 Fixes build errors caused by: "Use an enum for Function getType" Upstream commit 6e3824d45d42cb806a28a2df84e4ab6bb3587083 Signed-off-by: Andreas Sturmlechner --- src/extension/internal/pdfinput/svg-builder.cpp | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) diff --git a/src/extension/internal/pdfinput/svg-builder.cpp b/src/extension/internal/pdfinput/svg-builder.cpp index 525fbfec0..bcd7b1f61 100644 --- a/src/extension/internal/pdfinput/svg-builder.cpp +++ b/src/extension/internal/pdfinput/svg-builder.cpp @@ -1175,9 +1175,13 @@ static bool svgGetShadingColor(GfxShading *shading, double offset, GfxColor *res #define INT_EPSILON 8 bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *shading, _POPPLER_CONST Function *func) { - int type = func->getType(); + auto type = func->getType(); auto space = shading->getColorSpace(); +#if POPPLER_CHECK_VERSION(24, 3, 0) + if ( type == Function::Type::Sampled || type == Function::Type::Exponential ) { // Sampled or exponential function +#else if ( type == 0 || type == 2 ) { // Sampled or exponential function +#endif GfxColor stop1, stop2; if (!svgGetShadingColor(shading, 0.0, &stop1) || !svgGetShadingColor(shading, 1.0, &stop2)) { return false; @@ -1185,7 +1189,11 @@ bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *sh _addStopToGradient(gradient, 0.0, &stop1, space, 1.0); _addStopToGradient(gradient, 1.0, &stop2, space, 1.0); } +#if POPPLER_CHECK_VERSION(24, 3, 0) + } else if ( type == Function::Type::Stitching ) { // Stitching +#else } else if ( type == 3 ) { // Stitching +#endif auto stitchingFunc = static_cast<_POPPLER_CONST StitchingFunction*>(func); const double *bounds = stitchingFunc->getBounds(); const double *encode = stitchingFunc->getEncode(); @@ -1200,7 +1208,11 @@ bool SvgBuilder::_addGradientStops(Inkscape::XML::Node *gradient, GfxShading *sh for ( int i = 0 ; i < num_funcs ; i++ ) { svgGetShadingColor(shading, bounds[i + 1], &color); // Add stops +#if POPPLER_CHECK_VERSION(24, 3, 0) + if (stitchingFunc->getFunc(i)->getType() == Function::Type::Exponential) { // process exponential fxn +#else if (stitchingFunc->getFunc(i)->getType() == 2) { // process exponential fxn +#endif double expE = (static_cast<_POPPLER_CONST ExponentialFunction*>(stitchingFunc->getFunc(i)))->getE(); if (expE > 1.0) { expE = (bounds[i + 1] - bounds[i])/expE; // approximate exponential as a single straight line at x=1 -- 2.44.0