//===----------------------------------------------------------------------===//
//
// Part of libcu++, the C++ Standard Library for your entire system,
// under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
// SPDX-FileCopyrightText: Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES.
//
//===----------------------------------------------------------------------===//

#ifndef _CUDA_HIERARCHY
#define _CUDA_HIERARCHY

#include <cuda/std/detail/__config>

#if defined(_CCCL_IMPLICIT_SYSTEM_HEADER_GCC)
#  pragma GCC system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_CLANG)
#  pragma clang system_header
#elif defined(_CCCL_IMPLICIT_SYSTEM_HEADER_MSVC)
#  pragma system_header
#endif // no system header

#include <cuda/__hierarchy/block_level.h>
#include <cuda/__hierarchy/cluster_level.h>
#include <cuda/__hierarchy/get_launch_dimensions.h>
#include <cuda/__hierarchy/grid_level.h>
#include <cuda/__hierarchy/hierarchy_dimensions.h>
#include <cuda/__hierarchy/hierarchy_level_base.h>
#include <cuda/__hierarchy/hierarchy_levels.h>
#include <cuda/__hierarchy/hierarchy_query_result.h>
#include <cuda/__hierarchy/level_dimensions.h>
#include <cuda/__hierarchy/native_hierarchy_level_base.h>
#include <cuda/__hierarchy/thread_level.h>
#include <cuda/__hierarchy/traits.h>
#include <cuda/__hierarchy/warp_level.h>

#endif // _CUDA_HIERARCHY
