/************************************************************************* ** ColorSpecialHandler.hpp ** ** ** ** This file is part of dvisvgm -- a fast DVI to SVG converter ** ** Copyright (C) 2005-2025 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #ifndef COLORSPECIALHANDLER_HPP #define COLORSPECIALHANDLER_HPP #include #include #include #include "Color.hpp" #include "SpecialHandler.hpp" class ColorSpecialHandler : public SpecialHandler { private: struct ColorPair { Color fillColor; Color strokeColor; }; public: bool process (const std::string &prefix, std::istream &is, SpecialActions &actions) override; static Color readColor (std::istream &is); static Color readColor (const std::string &model, std::istream &is); const char* name () const override {return handlerName();} static const char* handlerName () {return "color";} const char* info () const override {return "complete support of color specials";} std::vector prefixes () const override; size_t stackSize () const {return _colorStack.size();} protected: char processPush (std::istream &is); char processSet (std::istream &is); private: Color _defaultFillColor = Color::BLACK; Color _defaultStrokeColor = Color::BLACK; std::vector _colorStack; }; #endif