SDL_GetClipRect — Gets the clipping rectangle for a surface.
#include "SDL.h"
void
SDL_GetClipRect( |
SDL_Surface * | surface, |
| SDL_Rect * | rect); |
Gets the clipping rectangle for a surface. When this surface is the destination of a blit, only the area within the clip rectangle is drawn into.
The rectangle pointed to by rect will be filled with the
clipping rectangle of the surface.
SDL_SetClipRect(3), SDL_BlitSurface(3), SDL_Surface(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |