This is the complete list of members for vsg::Builder, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| _boxes (defined in vsg::Builder) | vsg::Builder | protected |
| _capsules (defined in vsg::Builder) | vsg::Builder | protected |
| _cones (defined in vsg::Builder) | vsg::Builder | protected |
| _cylinders (defined in vsg::Builder) | vsg::Builder | protected |
| _disks (defined in vsg::Builder) | vsg::Builder | protected |
| _flatShadedShaderSet (defined in vsg::Builder) | vsg::Builder | protected |
| _heightfields (defined in vsg::Builder) | vsg::Builder | protected |
| _phongShaderSet (defined in vsg::Builder) | vsg::Builder | protected |
| _quads (defined in vsg::Builder) | vsg::Builder | protected |
| _spheres (defined in vsg::Builder) | vsg::Builder | protected |
| assignCompileTraversal(ref_ptr< CompileTraversal > ct) | vsg::Builder | |
| Builder() (defined in vsg::Builder) | vsg::Builder | |
| Builder(const Builder &rhs)=delete (defined in vsg::Builder) | vsg::Builder | |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clone(const CopyOp ©op={}) const | vsg::Object | virtual |
| compileTraversal (defined in vsg::Builder) | vsg::Builder | |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| createBox(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCapsule(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCone(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createCylinder(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createDisk(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createHeightField(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createQuad(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createSphere(const GeometryInfo &info={}, const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| createStateGroup(const StateInfo &stateInfo={}) (defined in vsg::Builder) | vsg::Builder | |
| decorateAndCompileIfRequired(const GeometryInfo &info, const StateInfo &stateInfo, ref_ptr< Node > node) (defined in vsg::Builder) | vsg::Builder | protected |
| GeometryMap typedef (defined in vsg::Builder) | vsg::Builder | protected |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| identity (defined in vsg::Builder) | vsg::Builder | protected |
| instanceColors(const GeometryInfo &info, uint32_t instanceCount) (defined in vsg::Builder) | vsg::Builder | protected |
| instancePositions(const GeometryInfo &info, uint32_t &instanceCount) (defined in vsg::Builder) | vsg::Builder | protected |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator=(const Builder &rhs)=delete (defined in vsg::Builder) | vsg::Builder | |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| options (defined in vsg::Builder) | vsg::Builder | |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| removeObject(const std::string &key) | vsg::Object | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| shaderSet (defined in vsg::Builder) | vsg::Builder | |
| sharedObjects (defined in vsg::Builder) | vsg::Builder | |
| transform(const mat4 &matrix, ref_ptr< vec3Array > vertices, ref_ptr< vec3Array > normals) (defined in vsg::Builder) | vsg::Builder | protected |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| verbose (defined in vsg::Builder) | vsg::Builder | |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| y_texcoord(const StateInfo &info) const (defined in vsg::Builder) | vsg::Builder | protected |
| ~Builder() (defined in vsg::Builder) | vsg::Builder | |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |