This is the complete list of members for vsg::Queue, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| _mutex (defined in vsg::Queue) | vsg::Queue | protected |
| _queueFamilyIndex (defined in vsg::Queue) | vsg::Queue | protected |
| _queueFlags (defined in vsg::Queue) | vsg::Queue | protected |
| _queueIndex (defined in vsg::Queue) | vsg::Queue | protected |
| _vkQueue (defined in vsg::Queue) | vsg::Queue | protected |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clone(const CopyOp ©op={}) const | vsg::Object | virtual |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| Device (defined in vsg::Queue) | vsg::Queue | friend |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator VkQueue() const (defined in vsg::Queue) | vsg::Queue | inline |
| operator=(const Queue &)=delete (defined in vsg::Queue) | vsg::Queue | protected |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| present(const VkPresentInfoKHR &info) (defined in vsg::Queue) | vsg::Queue | |
| Queue(VkQueue queue, VkQueueFlags queueFlags, uint32_t queueFamilyIndex, uint32_t queueIndex) (defined in vsg::Queue) | vsg::Queue | protected |
| Queue()=delete (defined in vsg::Queue) | vsg::Queue | protected |
| Queue(const Queue &)=delete (defined in vsg::Queue) | vsg::Queue | protected |
| queueFamilyIndex() const (defined in vsg::Queue) | vsg::Queue | inline |
| queueFlags() const (defined in vsg::Queue) | vsg::Queue | inline |
| queueIndex() const (defined in vsg::Queue) | vsg::Queue | inline |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| removeObject(const std::string &key) | vsg::Object | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| submit(const std::vector< VkSubmitInfo > &submitInfos, Fence *fence=nullptr) (defined in vsg::Queue) | vsg::Queue | |
| submit(const VkSubmitInfo &submitInfo, Fence *fence=nullptr) (defined in vsg::Queue) | vsg::Queue | |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| vk() const (defined in vsg::Queue) | vsg::Queue | inline |
| waitIdle() (defined in vsg::Queue) | vsg::Queue | |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
| ~Queue() (defined in vsg::Queue) | vsg::Queue | protectedvirtual |