WindowTraits specifies the settings required when creating windows/vulkan instance/device. More...
#include <WindowTraits.h>


Public Member Functions | |
| WindowTraits (const WindowTraits &traits, const CopyOp ©op={}) | |
| WindowTraits (const std::string &title) | |
| WindowTraits (int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") | |
| WindowTraits (uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") | |
| WindowTraits & | operator= (const WindowTraits &)=delete |
| ref_ptr< Object > | clone (const CopyOp ©op={}) const override |
| void | defaults () |
| set default values, called by all constructors except copy constructor | |
| void | validate () |
| validate the instanceExtensionNames and requestedLayers, assigning additional layers required by debugLayer, synchronizationLayer and apiDumpLayer flags. | |
Public Member Functions inherited from vsg::Inherit< Object, WindowTraits > | |
| Inherit (Args &&... args) | |
| std::size_t | sizeofObject () const noexcept override |
| const char * | className () const noexcept override |
| const std::type_info & | type_info () const noexcept override |
| bool | is_compatible (const std::type_info &type) const noexcept override |
| int | compare (const Object &rhs) const override |
| void | accept (Visitor &visitor) override |
| void | accept (ConstVisitor &visitor) const override |
| void | accept (RecordTraversal &visitor) const override |
Public Member Functions inherited from vsg::Object | |
| Object (const Object &object, const CopyOp ©op={}) | |
| Object & | operator= (const Object &) |
| template<class T> | |
| T * | cast () |
| template<class T> | |
| const T * | cast () const |
| virtual void | traverse (Visitor &) |
| virtual void | traverse (ConstVisitor &) const |
| virtual void | traverse (RecordTraversal &) const |
| virtual void | read (Input &input) |
| virtual void | write (Output &output) const |
| void | ref () const noexcept |
| void | unref () const noexcept |
| void | unref_nodelete () const noexcept |
| unsigned int | referenceCount () const noexcept |
| template<typename T> | |
| void | setValue (const std::string &key, const T &value) |
| void | setValue (const std::string &key, const char *value) |
| specialization of setValue to handle passing C strings | |
| template<typename T> | |
| bool | getValue (const std::string &key, T &value) const |
| get specified value type, return false if value associated with key is not assigned or is not the correct type | |
| void | setObject (const std::string &key, ref_ptr< Object > object) |
| assign an Object associated with key | |
| Object * | getObject (const std::string &key) |
| get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
| const Object * | getObject (const std::string &key) const |
| get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T> | |
| T * | getObject (const std::string &key) |
| get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T> | |
| const T * | getObject (const std::string &key) const |
| get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| ref_ptr< Object > | getRefObject (const std::string &key) |
| get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
| ref_ptr< const Object > | getRefObject (const std::string &key) const |
| get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T> | |
| ref_ptr< T > | getRefObject (const std::string &key) |
| get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| template<class T> | |
| const ref_ptr< const T > | getRefObject (const std::string &key) const |
| get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
| void | removeObject (const std::string &key) |
| remove meta object or value associated with key | |
| Auxiliary * | getOrCreateAuxiliary () |
| Auxiliary * | getAuxiliary () |
| const Auxiliary * | getAuxiliary () const |
Public Attributes | |
| int32_t | x = 0 |
| int32_t | y = 0 |
| uint32_t | width = 1280 |
| uint32_t | height = 1024 |
| bool | fullscreen = false |
| std::string | display |
| int | screenNum = -1 |
| A non empty display string overrides any X11 DISPLAY env var that may have been set. ignored on non X11 systems. | |
| std::string | windowClass = "vsg::Window" |
| negative screenNum value indicates system defaults should be assumed, a non zero value will set the screenNum, overriding any display or DISPLAY setting for this. | |
| std::string | windowTitle = "vsg window" |
| bool | decoration = true |
| bool | hdpi = true |
| bool | overrideRedirect = false |
| uint32_t | vulkanVersion = VK_API_VERSION_1_0 |
| SwapchainPreferences | swapchainPreferences |
| VkFormat | depthFormat = VK_FORMAT_D32_SFLOAT |
| VkImageUsageFlags | depthImageUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
| VkQueueFlags | queueFlags = VK_QUEUE_GRAPHICS_BIT |
| std::vector< float > | queuePiorities {1.0, 0.0} |
| VkPipelineStageFlagBits | imageAvailableSemaphoreWaitFlag = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
| bool | debugLayer = false |
| bool | synchronizationLayer = false |
| bool | apiDumpLayer = false |
| bool | debugUtils = false |
| ref_ptr< vsg::Device > | device |
| vsg::Names | instanceExtensionNames |
| vsg::Names | requestedLayers |
| vsg::Names | deviceExtensionNames |
| vsg::PhysicalDeviceTypes | deviceTypePreferences |
| ref_ptr< DeviceFeatures > | deviceFeatures |
| VkSampleCountFlags | samples = VK_SAMPLE_COUNT_1_BIT |
| std::any | nativeWindow |
| std::any | systemConnection |
Additional Inherited Members | |
Static Public Member Functions inherited from vsg::Inherit< Object, WindowTraits > | |
| static ref_ptr< WindowTraits > | create (Args &&... args) |
| static ref_ptr< WindowTraits > | create_if (bool flag, Args &&... args) |
Static Public Member Functions inherited from vsg::Object | |
| static ref_ptr< Object > | create () |
| static ref_ptr< Object > | create_if (bool flag) |
| static void * | operator new (std::size_t count) |
| provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
| static void | operator delete (void *ptr) |
Protected Member Functions inherited from vsg::Object | |
| virtual void | _attemptDelete () const |
| void | setAuxiliary (Auxiliary *auxiliary) |
WindowTraits specifies the settings required when creating windows/vulkan instance/device.
|
inlineoverridevirtual |
clone this object using CopyOp's duplicates map to decide whether to clone or to return the original object. The default clone(CopyOp&) implementation simply returns ref_ptr<> to this object rather attempt to clone.
Reimplemented from vsg::Object.