This is the complete list of members for vsg::WindowTraits, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| apiDumpLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clone(const CopyOp ©op={}) const override | vsg::WindowTraits | inlinevirtual |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| debugLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| debugUtils (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| decoration (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| defaults() | vsg::WindowTraits | |
| depthFormat (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| depthImageUsage (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| device (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| deviceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| deviceFeatures (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| deviceTypePreferences (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| display (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| fullscreen (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| hdpi (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| height (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| imageAvailableSemaphoreWaitFlag (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| instanceExtensionNames (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| nativeWindow (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator=(const WindowTraits &)=delete (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| overrideRedirect (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| queueFlags (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| queuePiorities (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| removeObject(const std::string &key) | vsg::Object | |
| requestedLayers (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| samples (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| screenNum | vsg::WindowTraits | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| swapchainPreferences (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| synchronizationLayer (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| systemConnection (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| validate() | vsg::WindowTraits | |
| vulkanVersion (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| width (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| windowClass | vsg::WindowTraits | |
| windowTitle (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| WindowTraits(const WindowTraits &traits, const CopyOp ©op={}) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit |
| WindowTraits(const std::string &title) (defined in vsg::WindowTraits) | vsg::WindowTraits | explicit |
| WindowTraits(int32_t in_x, int32_t in_y, uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| WindowTraits(uint32_t in_width, uint32_t in_height, const std::string &title="vsg window") (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| x (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| y (defined in vsg::WindowTraits) | vsg::WindowTraits | |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
| ~WindowTraits() (defined in vsg::WindowTraits) | vsg::WindowTraits | inlineprotectedvirtual |