This is the complete list of members for vsg::WindowAdapter, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| _availableSemaphore (defined in vsg::Window) | vsg::Window | protected |
| _clearColor (defined in vsg::Window) | vsg::Window | protected |
| _depthFormat (defined in vsg::Window) | vsg::Window | protected |
| _depthImage (defined in vsg::Window) | vsg::Window | protected |
| _depthImageView (defined in vsg::Window) | vsg::Window | protected |
| _device (defined in vsg::Window) | vsg::Window | protected |
| _extent2D (defined in vsg::Window) | vsg::Window | protected |
| _framebufferSamples (defined in vsg::Window) | vsg::Window | protected |
| _frames (defined in vsg::Window) | vsg::Window | protected |
| _imageFormat (defined in vsg::Window) | vsg::Window | protected |
| _indices (defined in vsg::Window) | vsg::Window | protected |
| _initDevice() (defined in vsg::Window) | vsg::Window | protected |
| _initFormats() (defined in vsg::Window) | vsg::Window | protected |
| _initInstance() (defined in vsg::Window) | vsg::Window | protected |
| _initPhysicalDevice() (defined in vsg::Window) | vsg::Window | protected |
| _initRenderPass() (defined in vsg::Window) | vsg::Window | protected |
| _initSurface() override (defined in vsg::WindowAdapter) | vsg::WindowAdapter | inlineprotectedvirtual |
| _initSwapchain() (defined in vsg::Window) | vsg::Window | protected |
| _instance (defined in vsg::Window) | vsg::Window | protected |
| _multisampleDepthImage (defined in vsg::Window) | vsg::Window | protected |
| _multisampleDepthImageView (defined in vsg::Window) | vsg::Window | protected |
| _multisampleImage (defined in vsg::Window) | vsg::Window | protected |
| _multisampleImageView (defined in vsg::Window) | vsg::Window | protected |
| _physicalDevice (defined in vsg::Window) | vsg::Window | protected |
| _renderPass (defined in vsg::Window) | vsg::Window | protected |
| _surface (defined in vsg::Window) | vsg::Window | protected |
| _swapchain (defined in vsg::Window) | vsg::Window | protected |
| _traits (defined in vsg::Window) | vsg::Window | protected |
| acquireNextImage(uint64_t timeout=std::numeric_limits< uint64_t >::max()) | vsg::Window | |
| bufferedEvents | vsg::Window | |
| buildSwapchain() (defined in vsg::Window) | vsg::Window | protected |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clear() (defined in vsg::Window) | vsg::Window | protectedvirtual |
| clearColor() (defined in vsg::Window) | vsg::Window | inline |
| clearColor() const (defined in vsg::Window) | vsg::Window | inline |
| clone(const CopyOp ©op={}) const | vsg::Object | virtual |
| vsg::Window::create(vsg::ref_ptr< WindowTraits > traits) | vsg::Window | static |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| debugLayersEnabled() const (defined in vsg::Window) | vsg::Window | inline |
| depthFormat() (defined in vsg::Window) | vsg::Window | |
| extent2D() const (defined in vsg::Window) | vsg::Window | inline |
| frame(size_t i) (defined in vsg::Window) | vsg::Window | inline |
| framebuffer(size_t i) (defined in vsg::Window) | vsg::Window | inline |
| framebuffer(size_t i) const (defined in vsg::Window) | vsg::Window | inline |
| framebufferSamples() const (defined in vsg::Window) | vsg::Window | inline |
| Frames typedef (defined in vsg::Window) | vsg::Window | |
| frames() (defined in vsg::Window) | vsg::Window | inline |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getDepthImage() (defined in vsg::Window) | vsg::Window | inline |
| getDepthImageView() (defined in vsg::Window) | vsg::Window | inline |
| getDevice() (defined in vsg::Window) | vsg::Window | inline |
| getInstance() (defined in vsg::Window) | vsg::Window | inline |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getOrCreateDepthImage() (defined in vsg::Window) | vsg::Window | |
| getOrCreateDepthImageView() (defined in vsg::Window) | vsg::Window | |
| getOrCreateDevice() (defined in vsg::Window) | vsg::Window | |
| getOrCreateInstance() (defined in vsg::Window) | vsg::Window | |
| getOrCreatePhysicalDevice() (defined in vsg::Window) | vsg::Window | |
| getOrCreateRenderPass() (defined in vsg::Window) | vsg::Window | |
| getOrCreateSurface() (defined in vsg::Window) | vsg::Window | |
| getOrCreateSwapchain() (defined in vsg::Window) | vsg::Window | |
| getPhysicalDevice() (defined in vsg::Window) | vsg::Window | inline |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getRenderPass() (defined in vsg::Window) | vsg::Window | inline |
| getSurface() (defined in vsg::Window) | vsg::Window | inline |
| getSwapchain() (defined in vsg::Window) | vsg::Window | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| imageIndex(size_t relativeFrameIndex=0) const | vsg::Window | inline |
| imageView(size_t i) (defined in vsg::Window) | vsg::Window | inline |
| imageView(size_t i) const (defined in vsg::Window) | vsg::Window | inline |
| instanceExtensionSurfaceName() const override (defined in vsg::WindowAdapter) | vsg::WindowAdapter | inlinevirtual |
| numFrames() const (defined in vsg::Window) | vsg::Window | inline |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator=(const Window &)=delete (defined in vsg::Window) | vsg::Window | |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| pollEvents(UIEvents &events) | vsg::Window | virtual |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| releaseConnection() | vsg::Window | inlinevirtual |
| releaseWindow() | vsg::Window | inlinevirtual |
| removeObject(const std::string &key) | vsg::Object | |
| resize() override (defined in vsg::WindowAdapter) | vsg::WindowAdapter | virtual |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setDevice(ref_ptr< Device > device) (defined in vsg::Window) | vsg::Window | |
| setInstance(ref_ptr< Instance > instance) (defined in vsg::Window) | vsg::Window | |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setPhysicalDevice(ref_ptr< PhysicalDevice > physicalDevice) (defined in vsg::Window) | vsg::Window | |
| setRenderPass(ref_ptr< RenderPass > renderPass) (defined in vsg::Window) | vsg::Window | |
| setSurface(ref_ptr< Surface > surface) (defined in vsg::Window) | vsg::Window | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| share(ref_ptr< Device > device) (defined in vsg::Window) | vsg::Window | protected |
| surfaceFormat() (defined in vsg::Window) | vsg::Window | |
| traits() (defined in vsg::Window) | vsg::Window | inline |
| traits() const (defined in vsg::Window) | vsg::Window | inline |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| updateExtents(uint32_t width, uint32_t height) | vsg::WindowAdapter | |
| valid() const override (defined in vsg::WindowAdapter) | vsg::WindowAdapter | inlinevirtual |
| visible() const override (defined in vsg::WindowAdapter) | vsg::WindowAdapter | inlinevirtual |
| Window(const Window &)=delete (defined in vsg::Window) | vsg::Window | |
| Window(ref_ptr< WindowTraits > traits) (defined in vsg::Window) | vsg::Window | protected |
| WindowAdapter(ref_ptr< Surface > surface, ref_ptr< WindowTraits > traits) (defined in vsg::WindowAdapter) | vsg::WindowAdapter | |
| windowValid (defined in vsg::WindowAdapter) | vsg::WindowAdapter | |
| windowVisible (defined in vsg::WindowAdapter) | vsg::WindowAdapter | |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
| ~Window() (defined in vsg::Window) | vsg::Window | protectedvirtual |
| ~WindowAdapter() (defined in vsg::WindowAdapter) | vsg::WindowAdapter | inlineprotectedvirtual |