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VkStructureType | sType |
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void * | pNext |
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VkBool32 | rayTracingPipeline |
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VkBool32 | rayTracingPipelineShaderGroupHandleCaptureReplay |
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VkBool32 | rayTracingPipelineShaderGroupHandleCaptureReplayMixed |
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VkBool32 | rayTracingPipelineTraceRaysIndirect |
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VkBool32 | rayTraversalPrimitiveCulling |
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The documentation for this struct was generated from the following file: