This is the complete list of members for vsg::State, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| _commandBuffer (defined in vsg::State) | vsg::State | |
| _frustumProjected (defined in vsg::State) | vsg::State | |
| _frustumStack (defined in vsg::State) | vsg::State | |
| _frustumUnit (defined in vsg::State) | vsg::State | |
| applyFrustum() (defined in vsg::State) | vsg::State | inline |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clone(const CopyOp ©op={}) const | vsg::Object | virtual |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| dirty (defined in vsg::State) | vsg::State | |
| FrustumStack typedef (defined in vsg::State) | vsg::State | |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| inheritedProjectionMatrix (defined in vsg::State) | vsg::State | |
| inheritedViewMatrix (defined in vsg::State) | vsg::State | |
| inheritedViewTransform (defined in vsg::State) | vsg::State | |
| inheritViewForLODScaling (defined in vsg::State) | vsg::State | |
| intersect(const t_sphere< T > &s) const (defined in vsg::State) | vsg::State | inline |
| lodDistance(const t_sphere< T > &s) const (defined in vsg::State) | vsg::State | inline |
| modelviewMatrixStack (defined in vsg::State) | vsg::State | |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| popFrustum() (defined in vsg::State) | vsg::State | inline |
| projectionMatrixStack (defined in vsg::State) | vsg::State | |
| pushFrustum() (defined in vsg::State) | vsg::State | inline |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| record() (defined in vsg::State) | vsg::State | inline |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| removeObject(const std::string &key) | vsg::Object | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setInhertiedViewProjectionAndViewMatrix(const dmat4 &projMatrix, const dmat4 &viewMatrix) (defined in vsg::State) | vsg::State | inline |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setProjectionAndViewMatrix(const dmat4 &projMatrix, const dmat4 &viewMatrix) (defined in vsg::State) | vsg::State | inline |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| State(uint32_t maxSlot) (defined in vsg::State) | vsg::State | inlineexplicit |
| StateStacks typedef (defined in vsg::State) | vsg::State | |
| stateStacks (defined in vsg::State) | vsg::State | |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |