This is the complete list of members for vsg::PolytopeIntersector, including all inherited members.
| _attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
| _nodePath (defined in vsg::Intersector) | vsg::Intersector | protected |
| _polytopeStack (defined in vsg::PolytopeIntersector) | vsg::PolytopeIntersector | protected |
| add(const dvec3 &coord, const std::vector< uint32_t > &indices, uint32_t instanceIndex) (defined in vsg::PolytopeIntersector) | vsg::PolytopeIntersector | |
| apply(const Node &node) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const StateGroup &stategroup) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const Transform &transform) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const LOD &lod) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const PagedLOD &plod) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const CullNode &cn) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const CullGroup &cn) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const DepthSorted &cn) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const VertexDraw &vid) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const VertexIndexDraw &vid) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const Geometry &geometry) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const BindVertexBuffers &bvb) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const BindIndexBuffer &bib) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const Draw &draw) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const DrawIndexed &drawIndexed) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const BufferInfo &bufferInfo) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const ushortArray &array) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const uintArray &array) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const TextTechnique &technique) override (defined in vsg::Intersector) | vsg::Intersector | virtual |
| apply(const Object &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Objects &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const External &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Data &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const stringValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const wstringValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const boolValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const intValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uintValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const floatValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const doubleValue &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec2Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec3Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const mat4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dmat4Value &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const byteArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubyteArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const shortArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const intArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const floatArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const doubleArray &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec2Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec3Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const mat4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dmat4Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block64Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block128Array &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const byteArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubyteArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const shortArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ushortArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const intArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uintArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const floatArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const doubleArray2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const bvec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const svec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ivec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const usvec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec2Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec3Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uivec4Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block64Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block128Array2D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const byteArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubyteArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const shortArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ushortArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const intArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const uintArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const floatArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const doubleArray3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec2Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec3Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const vec4Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec2Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec3Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const dvec4Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec2Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec3Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ubvec4Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block64Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const block128Array3D &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Compilable &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Commands &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Group &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const QuadGroup &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const MatrixTransform &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CoordinateFrame &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Layer &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Bin &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Switch &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Light &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const AmbientLight &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DirectionalLight &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const PointLight &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const SpotLight &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const InstrumentationNode &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RegionOfInterest &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Text &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TextGroup &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TextLayout &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Animation &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const AnimationGroup &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const AnimationSampler &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const JointSampler &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const MorphSampler &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TransformSampler &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CameraSampler &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Joint &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ImageInfo &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ImageView &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Image &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Command &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const StateCommand &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const StateSwitch &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CommandBuffer &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RenderPass &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindDescriptorSet &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindDescriptorSets &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindViewDescriptorSets &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Descriptor &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DescriptorBuffer &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DescriptorImage &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DescriptorSet &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindComputePipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindGraphicsPipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BindRayTracingPipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const GraphicsPipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ComputePipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RayTracingPipeline &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const GraphicsPipelineState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ShaderStage &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const VertexInputState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const InputAssemblyState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TessellationState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ViewportState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RasterizationState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const MultisampleState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DepthStencilState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ColorBlendState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DynamicState &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ResourceHints &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ClearAttachments &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ClearColorImage &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ClearDepthStencilImage &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const QueryPool &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ResetQueryPool &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const BeginQuery &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const EndQuery &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const WriteTimestamp &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CopyQueryPoolResults &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DrawMeshTasks &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DrawMeshTasksIndirect &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const DrawMeshTasksIndirectCount &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const UIEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const WindowEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ExposeWindowEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ConfigureWindowEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CloseWindowEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const FocusInEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const FocusOutEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const KeyEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const KeyPressEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const KeyReleaseEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const PointerEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ButtonPressEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ButtonReleaseEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const MoveEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TouchEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TouchDownEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TouchUpEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TouchMoveEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ScrollWheelEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TerminateEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const FrameEvent &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ShaderCompileSettings &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Camera &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const CommandGraph &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const SecondaryCommandGraph &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RenderGraph &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const View &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Viewer &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ViewMatrix &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const LookAt &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const LookDirection &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RelativeViewMatrix &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const TrackingViewMatrix &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const ProjectionMatrix &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Perspective &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const Orthographic &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const RelativeProjection &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const EllipsoidPerspective &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| apply(const FrameStamp &) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | virtual |
| ArrayStateStack typedef (defined in vsg::Intersector) | vsg::Intersector | |
| arrayStateStack (defined in vsg::Intersector) | vsg::Intersector | protected |
| cast() (defined in vsg::Object) | vsg::Object | inline |
| cast() const (defined in vsg::Object) | vsg::Object | inline |
| clone(const CopyOp ©op={}) const | vsg::Object | virtual |
| ConstVisitor() (defined in vsg::ConstVisitor) | vsg::ConstVisitor | |
| ConstVisitor(const ConstVisitor &rhs, const CopyOp ©op={}) (defined in vsg::ConstVisitor) | vsg::ConstVisitor | inline |
| create() (defined in vsg::Object) | vsg::Object | inlinestatic |
| create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
| getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
| getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
| getInstrumentation() (defined in vsg::ConstVisitor) | vsg::ConstVisitor | inlinevirtual |
| getObject(const std::string &key) | vsg::Object | |
| getObject(const std::string &key) const | vsg::Object | |
| getObject(const std::string &key) | vsg::Object | inline |
| getObject(const std::string &key) const | vsg::Object | inline |
| getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | |
| getRefObject(const std::string &key) const | vsg::Object | |
| getRefObject(const std::string &key) | vsg::Object | inline |
| getRefObject(const std::string &key) const | vsg::Object | inline |
| getValue(const std::string &key, T &value) const | vsg::Object | |
| intersectDraw(uint32_t firstVertex, uint32_t vertexCount, uint32_t firstInstance, uint32_t instanceCount) override | vsg::PolytopeIntersector | virtual |
| intersectDrawIndexed(uint32_t firstIndex, uint32_t indexCount, uint32_t firstInstance, uint32_t instanceCount) override | vsg::PolytopeIntersector | virtual |
| Intersections typedef (defined in vsg::PolytopeIntersector) | vsg::PolytopeIntersector | |
| intersections (defined in vsg::PolytopeIntersector) | vsg::PolytopeIntersector | |
| Intersector(ref_ptr< ArrayState > initialArrayState={}) (defined in vsg::Intersector) | vsg::Intersector | |
| intersects(const dsphere &bs) override | vsg::PolytopeIntersector | virtual |
| localToWorldStack() | vsg::Intersector | inline |
| NodePath typedef (defined in vsg::Intersector) | vsg::Intersector | |
| Object() (defined in vsg::Object) | vsg::Object | |
| Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
| operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
| operator new(std::size_t count) | vsg::Object | static |
| operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
| overrideMask (defined in vsg::ConstVisitor) | vsg::ConstVisitor | |
| PolytopeIntersector(const Polytope &in_polytope, ref_ptr< ArrayState > initialArrayData={}) | vsg::PolytopeIntersector | explicit |
| PolytopeIntersector(const Camera &camera, double xMin, double yMin, double xMax, double yMax, ref_ptr< ArrayState > initialArrayData={}) | vsg::PolytopeIntersector | |
| popTransform() override (defined in vsg::PolytopeIntersector) | vsg::PolytopeIntersector | virtual |
| pushTransform(const Transform &transform) override | vsg::PolytopeIntersector | virtual |
| read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
| ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| removeObject(const std::string &key) | vsg::Object | |
| setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
| setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
| setValue(const std::string &key, const T &value) | vsg::Object | |
| setValue(const std::string &key, const char *value) | vsg::Object | inline |
| traversalMask (defined in vsg::ConstVisitor) | vsg::ConstVisitor | |
| traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
| uint_indices (defined in vsg::Intersector) | vsg::Intersector | protected |
| unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
| ushort_indices (defined in vsg::Intersector) | vsg::Intersector | protected |
| worldToLocalStack() | vsg::Intersector | inline |
| write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
| ~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |