# osd/windows/video.c: 273
msgid  "(primary)"
msgstr "(primario)"

# osd/windows/input.c: 1230
msgid  "Assign joystick %s to player %d\n"
msgstr "Asignar joystick %s para jugador %d\n"

# osd/windows/winmain.c: 330
msgid  "DIRECT3D-SPECIFIC OPTIONS"
msgstr "OPCIONES ESPECIFICAS DIRECT3D"

# osd/windows/winmain.c: 326
msgid  "DIRECTDRAW-SPECIFIC OPTIONS"
msgstr "OPCIONES ESPECIFICAS DIRECTDRAW"

# osd/windows/drawd3d.c: 1209
msgid  "Device %s currently in an unsupported mode\n"
msgstr "Dispositivo %s actualmente en un modo no soportado\n"

# osd/windows/drawd3d.c: 1179
msgid  "Direct3D: Configuring adapter #%d = %s\n"
msgstr "Direct3D: Configurando adaptador #%d = %s\n"

# osd/windows/drawd3d.c: 751
msgid  "Direct3D: Device created at %dx%d\n"
msgstr "Direct3D: Dispositivo creado para %dx%d\n"

# osd/windows/drawd3d.c: 597, 2505
msgid  "Direct3D: Error %08X during device begin_scene call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo begin_scene\n"

# osd/windows/d3dhlsl.c: 1308, 1352, 1396, 1428, 1464, 1501, 1530, 1572, 1597, 1620, 1643, 1667, 1696 osd/windows/drawd3d.c: 1712, 2554
msgid  "Direct3D: Error %08X during device draw_primitive call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo draw_primitive\n"

# osd/windows/drawd3d.c: 635, 2558
msgid  "Direct3D: Error %08X during device end_scene call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo end_scene\n"

# osd/windows/d3dhlsl.c: 1175 osd/windows/drawd3d.c: 2498
msgid  "Direct3D: Error %08X during device get_render_target call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo get_render_target\n"

# osd/windows/drawd3d.c: 641
msgid  "Direct3D: Error %08X during device present call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo presente\n"

# osd/windows/drawd3d.c: 300, 307, 314, 321
msgid  "Direct3D: Error %08X during device set_render_state call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo set_render_state\n"

# osd/windows/d3dhlsl.c: 1297, 1341, 1385, 1419, 1611, 1634, 1658
msgid  "Direct3D: Error %08X during device set_render_target call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo set_render_target\n"

# osd/windows/drawd3d.c: 1661, 2552
msgid  "Direct3D: Error %08X during device set_stream_source call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo set_stream_source\n"

# osd/windows/drawd3d.c: 222, 2511
msgid  "Direct3D: Error %08X during device set_texture call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo set_texture\n"

# osd/windows/drawd3d.c: 234, 236, 238, 240, 252, 254, 256, 258, 270, 272
msgid  "Direct3D: Error %08X during device set_texture_stage_state call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo set_texture_stage_state\n"

# osd/windows/drawd3d.c: 2486
msgid  "Direct3D: Error %08X during device stretct_rect call\n"
msgstr "Direct3D: Error %08X durante llamada a dispositivo stretct_rect\n"

# osd/windows/drawd3d.c: 964, 966, 968, 970, 985, 999, 1013, 1027, 1053, 1077, 1091, 1104, 1111
msgid  "Direct3D: Error %08X during get_caps_dword call\n"
msgstr "Direct3D: Error %08X durante llamada a get_caps_dword\n"

# osd/windows/drawd3d.c: 2465
msgid  "Direct3D: Error %08X during texture get_surface_level call\n"
msgstr "Direct3D: Error %08X durante llamada a textura get_surface_level\n"

# osd/windows/d3dhlsl.c: 335, 428 osd/windows/drawd3d.c: 2441
msgid  "Direct3D: Error %08X during texture unlock_rect call\n"
msgstr "Direct3D: Error %08X durante llamada a textura unlock_rect\n"

# osd/windows/drawd3d.c: 2515
msgid  "Direct3D: Error %08X during vertex buffer lock call\n"
msgstr "Direct3D: Error %08X durante llamada a vertex buffer lock\n"

# osd/windows/drawd3d.c: 1656, 2547
msgid  "Direct3D: Error %08X during vertex buffer unlock call\n"
msgstr "Direct3D: Error %08X durante llamada a vertex buffer unlock\n"

# osd/windows/drawd3d.c: 1040
msgid  "Direct3D: Error - Device does not support dest alpha blending with inverted source alpha\n"
msgstr "Direct3D: Error - Dispostivo no soporta mezcla dest alpha con fuente invertida alpha\n"

# osd/windows/drawd3d.c: 1035
msgid  "Direct3D: Error - Device does not support dest alpha blending with one\n"
msgstr "Direct3D: Error - Dispostivo no soporta mezcla dest alpha con uno\n"

# osd/windows/drawd3d.c: 1030
msgid  "Direct3D: Error - Device does not support dest alpha blending with zero\n"
msgstr "Direct3D: Error - Dispostivo no soporta mezcla dest alpha con cera\n"

# osd/windows/drawd3d.c: 988
msgid  "Direct3D: Error - Device does not support immediate presentations\n"
msgstr "Direct3D: Error - Su dispositivo grafico no soporta presentaciones inmediatas\n"

# osd/windows/drawd3d.c: 993
msgid  "Direct3D: Error - Device does not support per-refresh presentations\n"
msgstr "Direct3D: Error - Su dispositivo grafico no soporta presentaciones per-refresh\n"

# osd/windows/drawd3d.c: 1021
msgid  "Direct3D: Error - Device does not support source alpha blending with destination color\n"
msgstr "Direct3D: Error - Dispostivo no soporta mezcla dest alpha con destino de color\n"

# osd/windows/drawd3d.c: 1016
msgid  "Direct3D: Error - Device does not support source alpha blending with source alpha\n"
msgstr "Direct3D: Error - Su dispositivo grafico no soporta fuentes alpha blending con fuente alpha\n"

# osd/windows/drawd3d.c: 1047
msgid  "Direct3D: Error - Device does not support texture alpha\n"
msgstr "Direct3D: Error - Su dispositivo grafico no soporta texturas alpha\n"

# osd/windows/d3d8intf.c: 134
msgid  "Direct3D: Error attempting to initialize Direct3D8\n"
msgstr "Direct3D: Error al intentar iniciar Direct3D8\n"

# osd/windows/d3d9intf.c: 133
msgid  "Direct3D: Error attempting to initialize Direct3D9\n"
msgstr "Direct3D: Error al intentar iniciar Direct3D9\n"

# osd/windows/drawd3d.c: 1364
msgid  "Direct3D: Mode selected = %4dx%4d@%3dHz\n"
msgstr "Direct3D: Modo seleccionado = %4dx%4d@%3dHz\n"

# osd/windows/drawd3d.c: 1308
msgid  "Direct3D: Selecting video mode...\n"
msgstr "Direct3D: Seleccionado modo video...\n"

# osd/windows/d3d8intf.c: 116
msgid  "Direct3D: Unable to access d3d8.dll\n"
msgstr "Direct3D: No disponible acceso a d3d8.dll\n"

# osd/windows/d3d9intf.c: 115
msgid  "Direct3D: Unable to access d3d9.dll\n"
msgstr "Direct3D: No disponible acceso a d3d9.dll\n"

# osd/windows/d3d8intf.c: 124
msgid  "Direct3D: Unable to find Direct3DCreate8\n"
msgstr "Direct3D: No disponible para buscar Direct3DCreate8\n"

# osd/windows/d3d9intf.c: 123
msgid  "Direct3D: Unable to find Direct3DCreate9\n"
msgstr "Direct3D: No disponible para buscar Direct3DCreate9\n"

# osd/windows/d3d8intf.c: 148
msgid  "Direct3D: Using Direct3D 8\n"
msgstr "Direct3D: Utilizando Direct3D 8\n"

# osd/windows/d3d9intf.c: 175
msgid  "Direct3D: Using Direct3D 9\n"
msgstr "Direct3D: Utilizando Direct3D 9\n"

# osd/windows/drawd3d.c: 1113
msgid  "Direct3D: Using StretchRect for prescaling\n"
msgstr "Direct3D: Utilizando StretchRect para preescalar\n"

# osd/windows/drawd3d.c: 1107
msgid  "Direct3D: Using dynamic textures\n"
msgstr "Direct3D: Utilizando texturas dinamicas\n"

# osd/windows/drawd3d.c: 1061
msgid  "Direct3D: Warning - Device does not support bilinear texture filtering for magnification\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta filtracion de textura bilinear para aumento\n"

# osd/windows/drawd3d.c: 1071
msgid  "Direct3D: Warning - Device does not support bilinear texture filtering for minification\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta filtracion de textura bilinear para disminucion\n"

# osd/windows/drawd3d.c: 1007
msgid  "Direct3D: Warning - Device does not support hardware rasterization\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta rasterizacion por hardware\n"

# osd/windows/drawd3d.c: 1056
msgid  "Direct3D: Warning - Device does not support point-sample texture filtering for magnification\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta filtracion de textura punto-muestra para aumento\n"

# osd/windows/drawd3d.c: 1066
msgid  "Direct3D: Warning - Device does not support point-sample texture filtering for minification\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta filtracion de textura punto-muestra para disminucion\n"

# osd/windows/drawd3d.c: 1002
msgid  "Direct3D: Warning - Device does not support queued rendering after a page flip\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta representacion despues de girar la página\n"

# osd/windows/drawd3d.c: 1080
msgid  "Direct3D: Warning - Device does not support texture clamping\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta agarramiento de textura\n"

# osd/windows/drawd3d.c: 1094
msgid  "Direct3D: Warning - Device does not support texture modulation\n"
msgstr "Direct3D: Error - Su dispositivo grafico no soporta modulacion de texturas\n"

# osd/windows/drawd3d.c: 1085
msgid  "Direct3D: Warning - Device does not support texture wrapping\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta envoltura de textura\n"

# osd/windows/drawd3d.c: 769
msgid  "Direct3D: Warning - device does not support full screen gamma correction.\n"
msgstr "Direct3D: Advertencia - Dispositivo no soporta correcion gamma a pantalla completa\n"

# osd/windows/drawd3d.c: 692
msgid  "Direct3D: YUV format = %s\n"
msgstr "Direct3D: Formato YUV = %s\n"

# osd/windows/drawd3d.c: 1786
msgid  "Direct3D: adjusting prescale from %dx%d to %dx%d\n"
msgstr "Direct3D: ajustando pre-escala desde %dx%d hasta %dx%d\n"

# osd/windows/drawd3d.c: 1149
msgid  "Direct3D: failed to recreate resources for device; failing permanently\n"
msgstr "Direct3D: no pudo reconstruir los recursos para el dispositivo; fallo permanentemente\n"

# osd/windows/drawd3d.c: 1136
msgid  "Direct3D: resetting device\n"
msgstr "Direct3D: reiniciando dispositivo\n"

# osd/windows/drawdd.c: 821
msgid  "DirectDraw: %s surface created: %dx%dx%d (R=%08X G=%08X B=%08X)\n"
msgstr "DirectDraw: %s superficie creada: %dx%dx%d (R=%08X G=%08X B=%08X)\n"

# osd/windows/drawdd.c: 1158
msgid  "DirectDraw: Configuring device %s\n"
msgstr "DirectDraw: Configurrando dispositivo %s\n"

# osd/windows/drawdd.c: 649
msgid  "DirectDraw: Error %08X attempting to set gamma correction.\n"
msgstr "DirectDraw: Error %08X al fijar la correccion gamma.\n"

# osd/windows/drawdd.c: 532
msgid  "DirectDraw: Error %08X attempting to set video mode %dx%d@%d call\n"
msgstr "DirectDraw: Error %08X al fijar llamada del modo de video %dx%d@%d\n"

# osd/windows/drawdd.c: 1118
msgid  "DirectDraw: Error %08X blitting to the screen\n"
msgstr "DirectDraw: Error %08X transferiendo a la pantalla\n"

# osd/windows/drawdd.c: 1085, 1094, 1103, 1112
msgid  "DirectDraw: Error %08X clearing the screen\n"
msgstr "DirectDraw: Error %08X limpiando la pantalla\n"

# osd/windows/drawdd.c: 806
msgid  "DirectDraw: Error %08X creating %s surface\n"
msgstr "DirectDraw: Error %08X creando superficie %s\n"

# osd/windows/drawdd.c: 847
msgid  "DirectDraw: Error %08X creating clipper\n"
msgstr "DirectDraw: Error %08X creando maquinilla\n"

# osd/windows/drawdd.c: 497, 1147
msgid  "DirectDraw: Error %08X during DirectDrawCreateEx call\n"
msgstr "DirectDraw: Error %08X durante llamada a DirectDrawCreateEx\n"

# osd/windows/drawdd.c: 1244
msgid  "DirectDraw: Error %08X during DirectDrawEnumerateEx call\n"
msgstr "DirectDraw: Error %08X durante llamada a DirectDrawEnumerateEx\n"

# osd/windows/drawdd.c: 1363
msgid  "DirectDraw: Error %08X during EnumDisplayModes call\n"
msgstr "DirectDraw: Error %08X durante llamada a EnumDisplayModes\n"

# osd/windows/drawdd.c: 748
msgid  "DirectDraw: Error %08X during IDirectDraw7_GetCaps call\n"
msgstr "DirectDraw: Error %08X durante llamada a IDirectDraw7_GetCaps\n"

# osd/windows/drawdd.c: 522
msgid  "DirectDraw: Error %08X during IDirectDraw7_SetCooperativeLevel(DEVICEWINDOW) call\n"
msgstr "DirectDraw: Error %08X durante lammada a IDirectDraw7_SetCooperativeLevel(DEVICEWINDOW)\n"

# osd/windows/drawdd.c: 516
msgid  "DirectDraw: Error %08X during IDirectDraw7_SetCooperativeLevel(FOCUSWINDOW) call\n"
msgstr "DirectDraw: Error %08X durante llamada a IDirectDraw7_SetCooperativeLevel(FOCUSWINDOW)\n"

# osd/windows/drawdd.c: 814
msgid  "DirectDraw: Error %08X getting %s surface desciption\n"
msgstr "DirectDraw: Error %08X cogiendo %s descripcion superficial\n"

# osd/windows/drawdd.c: 581
msgid  "DirectDraw: Error %08X getting attached back surface\n"
msgstr "DirectDraw: Error %08X al conseguir la superficie trasera\n"

# osd/windows/drawdd.c: 1166
msgid  "DirectDraw: Error %08X getting current display mode\n"
msgstr "DirectDraw: Error %08X al conseguir modo de exhibición actual\n"

# osd/windows/drawdd.c: 390
msgid  "DirectDraw: Error %08X locking blit surface\n"
msgstr "DirectDraw: Error %08X cerrando superficie de transferencia\n"

# osd/windows/drawdd.c: 855
msgid  "DirectDraw: Error %08X setting clipper hwnd\n"
msgstr "DirectDraw: Error %08X configurando maquinilla de hardware\n"

# osd/windows/drawdd.c: 863
msgid  "DirectDraw: Error %08X setting clipper on primary surface\n"
msgstr "DirectDraw: Error %08X configurando maquinilla de superficie principal\n"

# osd/windows/drawdd.c: 463
msgid  "DirectDraw: Error %08X unlocking blit surface\n"
msgstr "DirectDraw: Error %08X abriendo superficie de transferencia\n"

# osd/windows/drawdd.c: 469, 1124
msgid  "DirectDraw: Error %08X waiting for VBLANK\n"
msgstr "DirectDraw: Error %08X esperndo para VBLANK\n"

# osd/windows/drawdd.c: 505
msgid  "DirectDraw: Error - Device does not meet minimum requirements for DirectDraw rendering\n"
msgstr "DirectDraw: Error - Dispositivo no cumple los requisitos minimos para representar DirectDraw\n"

# osd/windows/drawdd.c: 384
msgid  "DirectDraw: Lost surfaces; deleting and retrying next frame\n"
msgstr "DirectDraw: Superficies perdidas; suprimiendo y revisando la imagen siguiente \n"

# osd/windows/drawdd.c: 1364
msgid  "DirectDraw: Mode selected = %4dx%4d@%3dHz\n"
msgstr "DirectDraw: Modo seleccionado = %4dx%4d@%3dHz\n"

# osd/windows/drawdd.c: 959
msgid  "DirectDraw: New blit size = %dx%d\n"
msgstr "DirectDraw: Nuevo tamaño de transferencia = %dx%d\n"

# osd/windows/drawdd.c: 1361
msgid  "DirectDraw: Selecting video mode...\n"
msgstr "DirectDraw: Seleccionando modo video...\n"

# osd/windows/drawdd.c: 229
msgid  "DirectDraw: Unable to access ddraw.dll\n"
msgstr "DirectDraw: No disponible acceso a ddraw.dll\n"

# osd/windows/drawdd.c: 237
msgid  "DirectDraw: Unable to find DirectDrawCreateEx\n"
msgstr "DirectDraw: No disponible para buscar DirectDrawCreateEx\n"

# osd/windows/drawdd.c: 247
msgid  "DirectDraw: Unable to find DirectDrawEnumerateExA\n"
msgstr "DirectDraw: No disponible para buscar DirectDrawEnumerateExA\n"

# osd/windows/drawdd.c: 419, 455, 1200
msgid  "DirectDraw: Unknown target mode: R=%08X G=%08X B=%08X\n"
msgstr "DirectDraw: Modo apuntado desconocido: R=%08X G=%08X B=%08X\n"

# osd/windows/drawdd.c: 262
msgid  "DirectDraw: Using DirectDraw 7\n"
msgstr "DirectDraw: Utilizando DirectDraw 7\n"

# osd/windows/drawdd.c: 755
msgid  "DirectDraw: Warning - Device does not support hardware stretching\n"
msgstr "DirectDraw: Advertencia - Dispositivo no soporta estiramiento por Hardware\n"

# osd/windows/drawdd.c: 509
msgid  "DirectDraw: Warning - Device may not perform well for DirectDraw rendering\n"
msgstr "DirectDraw: Advertencia - Dispositivo no deberia funcionar bien para representacion DirectDraw\n"

# osd/windows/drawdd.c: 632
msgid  "DirectDraw: Warning - device does not support full screen gamma correction.\n"
msgstr "DirectDraw: Advertencia - Dispositivo no soporta correcion gamma a pantalla completa.\n"

# osd/windows/input.c: 1214
msgid  "DirectInput: Unable to enumerate joysticks (result=%08X)\n"
msgstr "DirectInput: No disponible para enumerar joysticks (result=%08X)\n"

# osd/windows/input.c: 1199
msgid  "DirectInput: Unable to enumerate keyboards (result=%08X)\n"
msgstr "DirectInput: No disponible para enumerar teclados (result=%08X)\n"

# osd/windows/input.c: 1208
msgid  "DirectInput: Unable to enumerate mice (result=%08X)\n"
msgstr "DirectInput: No disponible para enumerar ratones (result=%08X)\n"

# osd/windows/input.c: 1188
msgid  "DirectInput: Using DirectInput %d\n"
msgstr "DirectInput: Usando DirectInput %d\n"

# osd/windows/sound.c: 405
msgid  "DirectSound: Primary buffer: %d Hz, %d bits, %d channels\n"
msgstr "DirectSound: Bufer primario: %d Hz, %d bits, %d canales\n"

# osd/windows/sound.c: 419
msgid  "Error creating DirectSound stream buffer: %08x\n"
msgstr "Error creando flujo de memoria intermedia de DirectSound: %08x\n"

# osd/windows/sound.c: 294
msgid  "Error creating DirectSound: %08x\n"
msgstr "Error creando DirectSound: %08x\n"

# osd/windows/sound.c: 386
msgid  "Error creating primary DirectSound buffer: %08x\n"
msgstr "Error creando memoria intermedia primaria de DirectSound: %08x\n"

# osd/windows/drawd3d.c: 823
msgid  "Error creating vertex buffer (%08X)"
msgstr "Error creando memoria intermedia vertex (%08X)"

# osd/windows/sound.c: 303
msgid  "Error getting DirectSound capabilities: %08x\n"
msgstr "Error llamando las capacidades de DirectSound: %08x\n"

# osd/windows/drawd3d.c: 1176
msgid  "Error getting identifier for adapter #%d\n"
msgstr "Error al tomar identificación para adaptador #%d\n"

# osd/windows/drawdd.c: 1155
msgid  "Error getting identifier for device\n"
msgstr "Error al tomar identificación para dispositivo\n"

# osd/windows/drawd3d.c: 1185
msgid  "Error getting mode for adapter #%d\n"
msgstr "Error al tomar modo para adaptador #%d\n"

# osd/windows/sound.c: 402
msgid  "Error getting primary DirectSound buffer format: %08x\n"
msgstr "Error al tomar formato de memoria intermedia primeria de DirectSound: %08x\n"

# osd/windows/sound.c: 427
msgid  "Error locking DirectSound stream buffer: %08x\n"
msgstr "Error cerrando flujo de memoria intermedia de DirectSound: %08x\n"

# osd/windows/sound.c: 340
msgid  "Error playing: %08x\n"
msgstr "Error reproduciendo: %08x\n"

# osd/windows/sound.c: 311
msgid  "Error setting DirectSound cooperative level: %08x\n"
msgstr "Error de configuración de nivel DirectSound cooperativo: %08x\n"

# osd/windows/sound.c: 394
msgid  "Error setting primary DirectSound buffer format: %08x\n"
msgstr "Error configurando formato de memoria intermedia primaria de DirectSound: %08x\n"

# osd/windows/drawd3d.c: 678
msgid  "Error: A8R8G8B8 format textures not supported\n"
msgstr "Error: A8R8G8B8 texturas de formato no soportado\n"

# osd/windows/drawd3d.c: 668
msgid  "Error: Device does not meet minimum requirements for Direct3D rendering\n"
msgstr "Error: El dispositivo no cumple con los requisitos minimos para renderizar Direct3D\n"

# osd/windows/drawd3d.c: 710
msgid  "Error: unable to configure a screen texture format\n"
msgstr "Error: no soportado para configurar formato de textura de pantalla\n"

# osd/windows/winmain.c: 419
msgid  "FULL SCREEN OPTIONS"
msgstr "OPCIONES DE PANTALLA COMPLETA"

# osd/windows/window.c: 249
msgid  "Failed to create pause event"
msgstr "Error al crear evento de pausa"

# osd/windows/window.c: 901
msgid  "Failed to create window class"
msgstr "Error al crear clase de windows"

# osd/windows/window.c: 263
msgid  "Failed to create window thread"
msgstr "Error al crear hilo de windows"

# osd/windows/window.c: 257
msgid  "Failed to create window thread ready event"
msgstr "Fallo al crear evento preparado en hilo de ventana"

# osd/windows/winmain.c: 434
msgid  "INPUT DEVICE OPTIONS"
msgstr "OPCIONES DE ENTRADA DE DISPOSITIVOS"

# osd/windows/video.c: 456
msgid  "Invalid video value %s; reverting to gdi\n"
msgstr "Valor invalido de video %s; revertir a gdi\n"

# osd/windows/winmain.c: 392
msgid  "PER-WINDOW VIDEO OPTIONS"
msgstr "OPCIONES de VIDEO PER-WINDOW "

# osd/windows/drawd3d.c: 1237
msgid  "Proposed video mode not supported on device %s\n"
msgstr "Modo de video propuesto no es soportado por el dispositivo %s\n"

# osd/windows/input.c: 1780
msgid  "RawInput: APIs detected\n"
msgstr "RawInput: APIs detectada\n"

# osd/windows/sound.c: 152
msgid  "Sound buffer: overflows=%d underflows=%d\n"
msgstr "Bubber de sonido: overflows=%d underflows=%d\n"

# osd/windows/sound.c: 150
msgid  "Sound: buffer overflows=%d underflows=%d\n"
msgstr "Sonido: almacenador intermediario overflows=%d underflows=%d\n"

# osd/windows/drawd3d.c: 1958
msgid  "Texture too big! (wanted: %dx%d, max is %dx%d)\n"
msgstr "Textura demasiado grande! (Buscado: %dx%d, maximo es %dx%d)\n"

# osd/windows/input.c: 835
msgid  "Toggle Fullscreen"
msgstr "Alternar Pantalla completa"

# osd/windows/ledutil.c: 603, 609
msgid  "Unable to close the keyboard device. (error %d)\n"
msgstr "Deseleccionado para cerrar dispositivo del teclado. (error %d)\n"

# osd/windows/window.c: 723
msgid  "Unable to complete window creation"
msgstr "No disponible para completar creación de ventana"

# osd/windows/drawd3d.c: 747
msgid  "Unable to create the Direct3D device (%08X)\n"
msgstr "No es posible crear el dispositivo Direct3D (%08X)\n"

# osd/windows/drawd3d.c: 404, 472
msgid  "Unable to initialize Direct3D.\n"
msgstr "No es posible inicializar Direct3D.\n"

# osd/windows/drawdd.c: 304
msgid  "Unable to initialize DirectDraw.\n"
msgstr "No es posible inicializar DirectDraw.\n"

# osd/windows/ledutil.c: 567, 575
msgid  "Unable to open the keyboard device. (error %d)\n"
msgstr "Deseleccionado para abrir dispositivo del teclado. (error %d)\n"

# osd/windows/drawd3d.c: 2428
msgid  "Unknown texture blendmode=%d format=%d\n"
msgstr "Texture desconocida blendmode=%d format=%d\n"

# osd/windows/video.c: 419
msgid  "Using %s scale effect\n"
msgstr "Usando %s efecto escalar\n"

# osd/windows/video.c: 273
msgid  "Video: Monitor %p = \"%s\" %s\n"
msgstr "Video: Monitor %p = \"%s\" %s\n"

# osd/windows/winmain.c: 299
msgid  "WINDOWS DEBUGGING OPTIONS"
msgstr "OPCIONES DE VENTANA DE DEPURADOR"

# osd/windows/winmain.c: 306
msgid  "WINDOWS PERFORMANCE OPTIONS"
msgstr "OPCIONES DE RENDIMIENTO"

# osd/windows/winmain.c: 427
msgid  "WINDOWS SOUND OPTIONS"
msgstr "OPCIONES DE SONIDO"

# osd/windows/winmain.c: 314
msgid  "WINDOWS VIDEO OPTIONS"
msgstr "OPCIONES DE VIDEO"

# osd/windows/video.c: 452
msgid  "Warning: -video none doesn't make much sense without -seconds_to_run\n"
msgstr "Advertencia: -video ninguno tiene sentido fuera -seconds_to_run\n"

# osd/windows/drawd3d.c: 672
msgid  "Warning: Device may not perform well for Direct3D rendering\n"
msgstr "Advertencia: Dispositivo no deberia funcionar bien para representacion Direct3D\n"

# osd/windows/winmain.c: 394
msgid  "aspect ratio for all screens; 'auto' here will try to make a best guess"
msgstr "cociente de aspecto de todas las pantallas; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 399
msgid  "aspect ratio of the first screen; 'auto' here will try to make a best guess"
msgstr "cociente de aspecto de la primera pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 414
msgid  "aspect ratio of the fourth screen; 'auto' here will try to make a best guess"
msgstr "cociente de aspecto de la cuerta pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 404
msgid  "aspect ratio of the second screen; 'auto' here will try to make a best guess"
msgstr "cociente de aspecto de la segunda pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 409
msgid  "aspect ratio of the third screen; 'auto' here will try to make a best guess"
msgstr "cociente de aspecto de la tercera pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 422
msgid  "brightness value in full screen mode"
msgstr "valor de brillo en modo a pantalla completa"

# osd/windows/winmain.c: 319
msgid  "constrain to the proper aspect ratio"
msgstr "obligar al cociente de aspecto apropiado"

# osd/windows/winmain.c: 423
msgid  "contrast value in full screen mode"
msgstr "valor de contraste en modo a pantalla completa"

# osd/windows/winmain.c: 318
msgid  "default to maximized windows; otherwise, windows will be minimized"
msgstr "ventana maximizada por defecto; si no, las ventanas serán minimizadas"

# osd/windows/winmain.c: 332
msgid  "enable bilinear filtering on screen output"
msgstr "activar filtro bilinear en salida de pantalla"

# osd/windows/winmain.c: 436
msgid  "enable dual lightgun input"
msgstr "activar entrada para pistola dual"

# osd/windows/winmain.c: 327
msgid  "enable hardware stretching"
msgstr "activar estiracion por hardware"

# osd/windows/winmain.c: 308
msgid  "enable multithreading; this enables rendering and blitting on a separate thread"
msgstr "activar multihilo; esto activa representacion y transferencia en hilos separados"

# osd/windows/winmain.c: 421
msgid  "enable resolution switching"
msgstr "activar conmutador de resolución"

# osd/windows/winmain.c: 420
msgid  "enable triple buffering"
msgstr "activar triple buffer"

# osd/windows/winmain.c: 322
msgid  "enable using the start of VBLANK for throttling instead of the game time"
msgstr "activar utilizar inicio de VBBLANK para sofocar en vez del tiempo del juego"

# osd/windows/winmain.c: 321
msgid  "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects"
msgstr "activar esperar para el inicio de VBLANK antes de mover de un tirón las pantallas; reduce los efectos de desgarre"

# osd/windows/winmain.c: 317
msgid  "enable window mode; otherwise, full screen mode is assumed"
msgstr "activar modo ventana, de otra manera, modo a pantalla completa es asumida"

# osd/windows/winmain.c: 393
msgid  "explicit name of all screens; 'auto' here will try to make a best guess"
msgstr "nombre explicito de todas las capturas; 'auto' aquí intentará hacer una mejor conjetura"

# osd/windows/winmain.c: 398
msgid  "explicit name of the first screen; 'auto' here will try to make a best guess"
msgstr "nombre explicito de la primera pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 413
msgid  "explicit name of the fourth screen; 'auto' here will try to make a best guess"
msgstr "nombre explicito de la cuarta pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 403
msgid  "explicit name of the second screen; 'auto' here will try to make a best guess"
msgstr "nombre explicito de la segunda pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 408
msgid  "explicit name of the third screen; 'auto' here will try to make a best guess"
msgstr "nombre explicito de la tercera pantalla; 'automatico' aquí intentará hacer un mejor calculo"

# osd/windows/winmain.c: 424
msgid  "gamma value in full screen mode"
msgstr "valor gamma en modo a pantalla completa"

# osd/windows/winmain.c: 316
msgid  "number of screens to create; usually, you want just one"
msgstr "numero de pantallas a crear; usualmente, tu puedes ajustar uno"

# osd/windows/winmain.c: 300
msgid  "output error.log data to the system debugger"
msgstr "salida de datos error.log para el sistema depurador"

# osd/windows/winmain.c: 395
msgid  "preferred resolution for all screens; format is <width>x<height>[@<refreshrate>] or 'auto'"
msgstr "resolucion preferida para todas las pantallas; el formato es <width>x<height>[@<refreshrate>] o 'automatico'"

# osd/windows/winmain.c: 400
msgid  "preferred resolution of the first screen; format is <width>x<height>[@<refreshrate>] or 'auto'"
msgstr "resolucion preferida de la primera pantalla; el formato es <width>x<height>[@<refreshrate>] o 'automatico'"

# osd/windows/winmain.c: 415
msgid  "preferred resolution of the fourth screen; format is <width>x<height>[@<refreshrate>] or 'auto'"
msgstr "resolucion preferida de la cuarta pantalla; el formato es <width>x<height>[@<refreshrate>] o 'automatico'"

# osd/windows/winmain.c: 405
msgid  "preferred resolution of the second screen; format is <width>x<height>[@<refreshrate>] or 'auto'"
msgstr "resolucion preferida de la segunda pantalla; el formato es <width>x<height>[@<refreshrate>] o 'automatico'"

# osd/windows/winmain.c: 410
msgid  "preferred resolution of the third screen; format is <width>x<height>[@<refreshrate>] or 'auto'"
msgstr "resolucion preferida de la tercera pantalla; el formato es <width>x<height>[@<refreshrate>] o 'automatico'"

# osd/windows/winmain.c: 396
msgid  "preferred view for all screens"
msgstr "presentar vista para todas las pantallas"

# osd/windows/winmain.c: 401
msgid  "preferred view for the first screen"
msgstr "presentar vista para la primera pantalla"

# osd/windows/winmain.c: 416
msgid  "preferred view for the fourth screen"
msgstr "presentar vista para la cuarta pantalla"

# osd/windows/winmain.c: 406
msgid  "preferred view for the second screen"
msgstr "presentar vista para la segunda pantalla"

# osd/windows/winmain.c: 411
msgid  "preferred view for the third screen"
msgstr "presentar vista para la tercera pantalla"

# osd/windows/winmain.c: 320
msgid  "scale screen rendering by this amount in software"
msgstr "escalar la pantalla de representacion por esta cantidad en el software"

# osd/windows/winmain.c: 428
msgid  "set audio latency (increase to reduce glitches)"
msgstr "seleccionar latencia de audio (incrementa a reducir problemas)"

# osd/windows/winmain.c: 438
msgid  "set joystick ID (Player1)"
msgstr "cambiar entrada de joystick (Jugador 1)"

# osd/windows/winmain.c: 439
msgid  "set joystick ID (Player2)"
msgstr "cambiar entrada de joystick (Jugador 2)"

# osd/windows/winmain.c: 440
msgid  "set joystick ID (Player3)"
msgstr "cambiar entrada de joystick (Jugador 3)"

# osd/windows/winmain.c: 441
msgid  "set joystick ID (Player4)"
msgstr "cambiar entrada de joystick (Jugador 4)"

# osd/windows/winmain.c: 442
msgid  "set joystick ID (Player5)"
msgstr "determinar joystick ID (Jugador 5)"

# osd/windows/winmain.c: 443
msgid  "set joystick ID (Player6)"
msgstr "determinar joystick ID (Jugador 6)"

# osd/windows/winmain.c: 444
msgid  "set joystick ID (Player7)"
msgstr "determinar joystick ID (Jugador 7)"

# osd/windows/winmain.c: 445
msgid  "set joystick ID (Player8)"
msgstr "determinar joystick ID (Jugador 8)"

# osd/windows/winmain.c: 331
msgid  "specify the preferred Direct3D version (8 or 9)"
msgstr "especificar la versión preferida de Direct3D (8 o 9)"

# osd/windows/winmain.c: 307
msgid  "thread priority for the main game thread; range from -15 to 1"
msgstr "prioridad de hilo para hilo de juego principal; rago desde -15 hasta 1"

# osd/windows/winmain.c: 315
msgid  "video output method: none, gdi, ddraw, or d3d"
msgstr "metodo de salida de video: ninguno, gdi, ddraw, o d3d"

