This is the complete list of members for SDX::IObject, including all inherited members.
| Act() | SDX::IObject | virtual |
| AnimeUpdate() | SDX::IModel | |
| Attack(Object *攻撃対象) | SDX::IObject | protectedvirtual |
| attribute | SDX::IObject | protected |
| belong | SDX::IObject | protected |
| Damaged(double 被ダメージ) | SDX::IObject | virtual |
| Draw() | SDX::IModel | virtual |
| DrawShadow(double X座標ずれ, double Y座標ずれ) | SDX::IModel | |
| GetAngle() | SDX::IModel | |
| GetBelong() | SDX::IObject | |
| GetDirect(T *比較対象) | SDX::IModel | |
| GetDistance(T *比較対象) | SDX::IModel | |
| GetRemoveFlag() | SDX::IObject | |
| GetTimer() | SDX::IObject | |
| GetX() const | SDX::IModel | |
| GetY() const | SDX::IModel | |
| GetZoomX() | SDX::IModel | |
| GetZoomY() | SDX::IModel | |
| Hit(IModel *判定を行うModel) | SDX::IModel | |
| Hit(IShape *判定を行うShape) | SDX::IModel | |
| Hit(Camera *座標変換に使うCamera=nullptr) | SDX::IModel | |
| IModel(IShape &図形, ISprite &描画方法) (defined in SDX::IModel) | SDX::IModel | |
| IObject(IShape &図形, ISprite &描画方法, double 攻撃力=0, Belong 所属=Belong::Etc) | SDX::IObject | |
| iShape (defined in SDX::IModel) | SDX::IModel | |
| isOutCheck | SDX::IObject | protected |
| iSprite (defined in SDX::IModel) | SDX::IModel | |
| isRemove | SDX::IObject | protected |
| Layer (defined in SDX::IObject) | SDX::IObject | friend |
| lifeTime | SDX::IObject | protected |
| Move(double X移動量, double Y移動量) | SDX::IModel | |
| MovePolar(double 距離, double 角度) | SDX::IModel | |
| MultiZoom(double 倍率) | SDX::IModel | |
| MultiZoom(double X倍率, double Y倍率) | SDX::IModel | |
| power | SDX::IObject | protected |
| React() | SDX::IObject | virtual |
| Remove() | SDX::IObject | virtual |
| RemoveCheck(Rect *存在可能範囲) | SDX::IObject | protectedvirtual |
| Rotate(double 回転角度) | SDX::IModel | |
| SetAngle(double 角度) | SDX::IModel | |
| SetColor(Color 描画色) | SDX::IModel | |
| SetIsCamera(bool カメラ利用フラグ) | SDX::IModel | |
| SetPos(double X座標, double Y座標) | SDX::IModel | |
| SetRemoveFlag(bool 消滅フラグ) (defined in SDX::IObject) | SDX::IObject | |
| SetShadowSize(double 影の表示倍率) | SDX::IModel | |
| SetTimer(int フレーム数) (defined in SDX::IObject) | SDX::IObject | protected |
| SetZoom(double 拡大率) | SDX::IModel | |
| SetZoom(double X拡大率, double Y拡大率) | SDX::IModel | |
| timer | SDX::IObject | protected |
| Update() | SDX::IObject | virtual |
| ~IModel() (defined in SDX::IModel) | SDX::IModel | virtual |
| ~Object() (defined in SDX::IObject) | SDX::IObject | virtual |