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Some applications may need to read or write data to multiple buffers,
which are separated in memory. Although this can be done easily enough
with multiple calls to read and write, it is inefficient
because there is overhead associated with each kernel call.
Instead, many platforms provide special high-speed primitives to perform
these scatter-gather operations in a single kernel call. The GNU C
library will provide an emulation on any system that lacks these
primitives, so they are not a portability threat. They are defined in
sys/uio.h.
These functions are controlled with arrays of iovec structures,
which describe the location and size of each buffer.
The
iovecstructure describes a buffer. It contains two fields:
void *iov_base- Contains the address of a buffer.
size_t iov_len- Contains the length of the buffer.
The
readvfunction reads data from filedes and scatters it into the buffers described in vector, which is taken to be count structures long. As each buffer is filled, data is sent to the next.Note that
readvis not guaranteed to fill all the buffers. It may stop at any point, for the same reasonsreadwould.The return value is a count of bytes (not buffers) read, 0 indicating end-of-file, or -1 indicating an error. The possible errors are the same as in
read.
The
writevfunction gathers data from the buffers described in vector, which is taken to be count structures long, and writes them tofiledes. As each buffer is written, it moves on to the next.Like
readv,writevmay stop midstream under the same conditionswritewould.The return value is a count of bytes written, or -1 indicating an error. The possible errors are the same as in
write.
Note that if the buffers are small (under about 1kB), high-level streams
may be easier to use than these functions. However, readv and
writev are more efficient when the individual buffers themselves
(as opposed to the total output), are large. In that case, a high-level
stream would not be able to cache the data effectively.