Provides classes to create, recognize, load and save gestures.
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Interfaces
Classes
Gesture | A gesture is a hand-drawn shape on a touch screen. |
GestureLibraries | |
GestureLibrary | |
GestureOverlayView | A transparent overlay for gesture input that can be placed on top of other
widgets or contain other widgets. |
GesturePoint | A timed point of a gesture stroke. |
GestureStore | GestureLibrary maintains gesture examples and makes predictions on a new
gesture
|
GestureStroke | A gesture stroke started on a touch down and ended on a touch up. |
GestureUtils | Utility functions for gesture processing & analysis, including methods for:
- feature extraction (e.g., samplers and those for calculating bounding
boxes and gesture path lengths);
- geometric transformation (e.g., translation, rotation and scaling);
- gesture similarity comparison (e.g., calculating Euclidean or Cosine
distances between two gestures).
|
OrientedBoundingBox | An oriented bounding box
|
Prediction | |