AnimationDrawable | An object used to create frame-by-frame animations, defined by a series of Drawable objects,
which can be used as a View object's background. |
BitmapDrawable | A Drawable that wraps a bitmap and can be tiled, stretched, or aligned. |
ClipDrawable | A Drawable that clips another Drawable based on this Drawable's current
level value. |
ColorDrawable | A specialized Drawable that fills the Canvas with a specified color,
with respect to the clip region. |
Drawable | A Drawable is a general abstraction for "something that can be drawn." Most
often you will deal with Drawable as the type of resource retrieved for
drawing things to the screen; the Drawable class provides a generic API for
dealing with an underlying visual resource that may take a variety of forms. |
Drawable.ConstantState | |
DrawableContainer | |
DrawableContainer.DrawableContainerState | |
GradientDrawable | A Drawable with a color gradient for buttons, backgrounds, etc. |
InsetDrawable | A Drawable that insets another Drawable by a specified distance. |
LayerDrawable | A Drawable that manages an array of other Drawables. |
LevelListDrawable | A resource that manages a number of alternate Drawables, each assigned a maximum numerical value. |
NinePatchDrawable | A resizeable bitmap, with stretchable areas that you define. |
PaintDrawable | Drawable that draws its bounds in the given paint, with optional
rounded corners. |
PictureDrawable | Drawable subclass that wraps a Picture, allowing the picture to be used
whereever a Drawable is supported. |
RotateDrawable | A Drawable that can rotate another Drawable based on the current level
value. |
ScaleDrawable | A Drawable that changes the size of another Drawable based on its current
level value. |
ShapeDrawable | A Drawable object that draws primitive shapes. |
ShapeDrawable.ShaderFactory | Base class defines a factory object that is called each time the drawable
is resized (has a new width or height). |
StateListDrawable | Lets you assign a number of graphic images to a single Drawable and swap out the visible item by a string
ID value. |
TransitionDrawable | An extension of LayerDrawables that is intended to cross-fade between
the first and second layer. |