| Interface | Description |
|---|---|
| EffectImpl |
Effect Implementation ... here is the actual fun :>
|
| EffectManager.Notify | |
| EffectProcessor | |
| EffectProcessorImpl.Notify |
| Class | Description |
|---|---|
| ActiveEffects |
This stores all active effects and is used by the EffectProcessor.
|
| Effect |
An effect can be active or not and is always attached to one element.
|
| EffectEvents | |
| EffectManager |
manage all effects of an element.
|
| EffectProcessorImpl |
An EffectProcessorImpl handles a single effect type.
|
| EffectProcessorNull | |
| EffectProperties | |
| EffectPropertiesValues | |
| ElementEffectStateCache | |
| Falloff |
The Falloff class.
|
| NiftyRenderDeviceProxy |
RenderDeviceProxy.
|
| Enum | Description |
|---|---|
| EffectEventId |
possible effect event id's that you can attach effects too.
|
| EffectType |
EffectType: pre or post effect.
|
| Falloff.HoverFalloffConstraint |
falloff constraint.
|
| Falloff.HoverFalloffType |
falloff type.
|
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