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public interface EffectImpl
Effect Implementation ... here is the actual fun :>
| Method Summary | |
|---|---|
void |
activate(Nifty nifty,
Element element,
EffectProperties parameter)
initialize effect. |
void |
deactivate()
deactivate the effect. |
void |
execute(Element element,
float effectTime,
Falloff falloff,
NiftyRenderEngine r)
execute the effect. |
| Method Detail |
|---|
void activate(Nifty nifty,
Element element,
EffectProperties parameter)
nifty - Niftyelement - Elementparameter - parameters
void execute(Element element,
float effectTime,
Falloff falloff,
NiftyRenderEngine r)
element - the ElementeffectTime - current effect timefalloff - the Falloff class for hover effects. This is supposed to be null for none hover effects.r - RenderDevice to usevoid deactivate()
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