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java.lang.Objectde.lessvoid.nifty.sound.SoundSystem
public class SoundSystem
The SoundManager loads and manages all available Sound and Music Files available to be played.
| Constructor Summary | |
|---|---|
SoundSystem(SoundDevice newSoundLoader)
create new sound manager. |
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| Method Summary | |
|---|---|
boolean |
addMusic(String name,
String filename)
Add a music file. |
boolean |
addSound(String name,
String filename)
Add a sound file. |
SoundHandle |
getMusic(String name)
|
float |
getMusicVolume()
Get music volume. |
SoundHandle |
getSound(String name)
|
float |
getSoundVolume()
Get current set sound volume. |
void |
setMusicVolume(float newMusicVolume)
Set music volume. |
void |
setSoundVolume(float newSoundVolume)
Set sound volume. |
void |
update(int delta)
|
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public SoundSystem(SoundDevice newSoundLoader)
newSoundLoader - the SoundLoader we should use| Method Detail |
|---|
public boolean addSound(String name,
String filename)
name - name to register sound forfilename - name of the sound file to load
public boolean addMusic(String name,
String filename)
name - name to register the music forfilename - name of music file
public SoundHandle getSound(String name)
public SoundHandle getMusic(String name)
public float getSoundVolume()
public void setSoundVolume(float newSoundVolume)
newSoundVolume - new sound volumepublic float getMusicVolume()
public void setMusicVolume(float newMusicVolume)
newMusicVolume - new music volume [0.0, 1.0]public void update(int delta)
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