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sdl4gcj::video::VideoConstants Interface Reference

Inheritance diagram for sdl4gcj::video::VideoConstants:

Inheritance graph
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Data Fields

int SDL_SWSURFACE = 0x00000000
 Surface is in system memory.
int SDL_HWSURFACE = 0x00000001
 Surface is in video memory.
int SDL_ASYNCBLIT = 0x00000004
 Use asynchronous blits if possible.
int SDL_ANYFORMAT = 0x10000000
 Allow any video depth/pixel-format.
int SDL_HWPALETTE = 0x20000000
 Surface has exclusive palette.
int SDL_DOUBLEBUF = 0x40000000
 Set up double-buffered video mode.
int SDL_FULLSCREEN = 0x80000000
 Surface is a full screen display.
int SDL_OPENGL = 0x00000002
 Create an OpenGL rendering context.
int SDL_OPENGLBLIT = 0x0000000A
 Create an OpenGL rendering context and use it for blitting.
int SDL_RESIZABLE = 0x00000010
 This video mode may be resized.
int SDL_NOFRAME = 0x00000020
 No window caption or edge frame.
int SDL_HWACCEL = 0x00000100
 Blit uses hardware acceleration.
int SDL_SRCCOLORKEY = 0x00001000
 Blit uses a source color key.
int SDL_RLEACCELOK = 0x00002000
 Private flag.
int SDL_RLEACCEL = 0x00004000
 Surface is RLE encoded.
int SDL_SRCALPHA = 0x00010000
 Blit uses source alpha blending.
int SDL_PREALLOC = 0x01000000
 Surface uses preallocated memory.
int SDL_GL_RED_SIZE = 0
int SDL_GL_GREEN_SIZE = 1
int SDL_GL_BLUE_SIZE = 2
int SDL_GL_ALPHA_SIZE = 3
int SDL_GL_BUFFER_SIZE = 4
int SDL_GL_DOUBLEBUFFER = 5
int SDL_GL_DEPTH_SIZE = 6
int SDL_GL_STENCIL_SIZE = 7
int SDL_GL_ACCUM_RED_SIZE = 8
int SDL_GL_ACCUM_GREEN_SIZE = 9
int SDL_GL_ACCUM_BLUE_SIZE = 10
int SDL_GL_ACCUM_ALPHA_SIZE = 11
int SDL_GL_STEREO = 12
int SDL_GL_MULTISAMPLEBUFFERS = 13
int SDL_GL_MULTISAMPLESAMPLES = 14

Field Documentation

int sdl4gcj::video::VideoConstants::SDL_ANYFORMAT = 0x10000000
 

Allow any video depth/pixel-format.

int sdl4gcj::video::VideoConstants::SDL_ASYNCBLIT = 0x00000004
 

Use asynchronous blits if possible.

int sdl4gcj::video::VideoConstants::SDL_DOUBLEBUF = 0x40000000
 

Set up double-buffered video mode.

int sdl4gcj::video::VideoConstants::SDL_FULLSCREEN = 0x80000000
 

Surface is a full screen display.

int sdl4gcj::video::VideoConstants::SDL_GL_ACCUM_ALPHA_SIZE = 11
 

int sdl4gcj::video::VideoConstants::SDL_GL_ACCUM_BLUE_SIZE = 10
 

int sdl4gcj::video::VideoConstants::SDL_GL_ACCUM_GREEN_SIZE = 9
 

int sdl4gcj::video::VideoConstants::SDL_GL_ACCUM_RED_SIZE = 8
 

int sdl4gcj::video::VideoConstants::SDL_GL_ALPHA_SIZE = 3
 

int sdl4gcj::video::VideoConstants::SDL_GL_BLUE_SIZE = 2
 

int sdl4gcj::video::VideoConstants::SDL_GL_BUFFER_SIZE = 4
 

int sdl4gcj::video::VideoConstants::SDL_GL_DEPTH_SIZE = 6
 

int sdl4gcj::video::VideoConstants::SDL_GL_DOUBLEBUFFER = 5
 

int sdl4gcj::video::VideoConstants::SDL_GL_GREEN_SIZE = 1
 

int sdl4gcj::video::VideoConstants::SDL_GL_MULTISAMPLEBUFFERS = 13
 

int sdl4gcj::video::VideoConstants::SDL_GL_MULTISAMPLESAMPLES = 14
 

int sdl4gcj::video::VideoConstants::SDL_GL_RED_SIZE = 0
 

int sdl4gcj::video::VideoConstants::SDL_GL_STENCIL_SIZE = 7
 

int sdl4gcj::video::VideoConstants::SDL_GL_STEREO = 12
 

int sdl4gcj::video::VideoConstants::SDL_HWACCEL = 0x00000100
 

Blit uses hardware acceleration.

int sdl4gcj::video::VideoConstants::SDL_HWPALETTE = 0x20000000
 

Surface has exclusive palette.

int sdl4gcj::video::VideoConstants::SDL_HWSURFACE = 0x00000001
 

Surface is in video memory.

int sdl4gcj::video::VideoConstants::SDL_NOFRAME = 0x00000020
 

No window caption or edge frame.

int sdl4gcj::video::VideoConstants::SDL_OPENGL = 0x00000002
 

Create an OpenGL rendering context.

int sdl4gcj::video::VideoConstants::SDL_OPENGLBLIT = 0x0000000A
 

Create an OpenGL rendering context and use it for blitting.

int sdl4gcj::video::VideoConstants::SDL_PREALLOC = 0x01000000
 

Surface uses preallocated memory.

int sdl4gcj::video::VideoConstants::SDL_RESIZABLE = 0x00000010
 

This video mode may be resized.

int sdl4gcj::video::VideoConstants::SDL_RLEACCEL = 0x00004000
 

Surface is RLE encoded.

int sdl4gcj::video::VideoConstants::SDL_RLEACCELOK = 0x00002000
 

Private flag.

int sdl4gcj::video::VideoConstants::SDL_SRCALPHA = 0x00010000
 

Blit uses source alpha blending.

int sdl4gcj::video::VideoConstants::SDL_SRCCOLORKEY = 0x00001000
 

Blit uses a source color key.

int sdl4gcj::video::VideoConstants::SDL_SWSURFACE = 0x00000000
 

Surface is in system memory.


The documentation for this interface was generated from the following file:
Generated on Tue Sep 6 19:28:40 2005 for sdl4gcj by  doxygen 1.4.3