sdl4gcj::SDLSystemに対する継承グラフ
Static Public メソッド | |
static native final int | init (int flags) |
Initialize SDL system. | |
static native final int | initSubSystem (int flags) |
Initialize subsystem. | |
static native final int | wasInit (int flags) |
Check which subsystems are initialized. | |
static native final void | quitSubSystem (int flags) |
Finalize subsystem. | |
static native final void | quit () |
Finalize SDL system. | |
static native Version | compiledVersion () |
Get version of compiled library. | |
static native Version | linkedVersion () |
Get the version of linked library. | |
static native final void | delay (long ms) |
Wait a specified number of miliseconds. | |
static native final long | getTicks () |
Get a number of miliseconds since the SDL system initialization. | |
static native final int | byteOrder () |
Get a native byte order. | |
Private メソッド | |
SDLSystem () |
SDLSystem class has wrapper for following functions and constants.
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Get a native byte order. SDL_BYTEORDER
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Get version of compiled library.
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Wait a specified number of miliseconds. SDL_Delay()
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Get a number of miliseconds since the SDL system initialization. SDL_GetTicks() |
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Initialize SDL system. This should be called before all other SDL functions. The flags parameter specifies what part(s) of SDL to initialize. This method is a wrapper for SDL_Init() function.
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Initialize subsystem. This method is a wrapper for SDL_InitSubSystem() function. |
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Get the version of linked library. ( SDL_Linked_Version() )
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Finalize SDL system. This method is a wrapper for SDL_Quit() function. |
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Finalize subsystem. This method is a wrapper for SDL_QuitSubSystem() function. |
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Check which subsystems are initialized. This method is a wrapper for SDL_WasInit() function. |