SDL_WM_SetIcon — Sets the icon for the display window.
#include "SDL.h"
void
SDL_WM_SetIcon( |
SDL_Surface * | icon, |
| Uint8 * | mask); |
Sets the icon for the display window. Win32 icons must be 32x32.
This function must be called before the first call to
SDL_SetVideoMode.
It takes an icon
surface, and a mask
in MSB format.
If mask is
NULL, the entire icon surface
will be used as the icon.
SDL_SetVideoMode(3), SDL_WM_SetCaption(3)
| COPYRIGHT |
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This manual page is taken from the SDL library, licensed under GNU LGPL. |