SDL_FreeWAV — Frees previously opened WAV data
#include "SDL.h"
void
SDL_FreeWAV( |
Uint8 *audio_buf); |
After a WAVE file has been opened with SDL_LoadWAV its data can eventually be
freed with SDL_FreeWAV.
audio_buf is a
pointer to the buffer created by SDL_LoadWAV.
SDL_LoadWAV(3)
| COPYRIGHT |
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This manual page is taken from the SDL library, licensed under GNU LGPL. |