AuMakeElementImportClient - initialize an ImportClient element
#include <audio/audiolib.h>
AuMakeElementImportClient(element, sample_rate, format,
num_tracks, discard, max_samples, low_water_mark,
num_actions, actions)
AuElement *element; /* RETURN */
unsigned short sample_rate;
unsigned char format;
unsigned char num_tracks;
unsigned char discard;
AuUint32 max_samples;
AuUint32 low_water_mark;
int num_actions;
AuElementAction *actions;
sample_rate
Specifies the sample rate of the audio data.
num_tracks
Specifies the number of tracks in the audio
data.
discard Specifies if the import should be paused initally. Normally AuTrue. AuFalse may crash the server.
max_samples
Specifies the maximum number of samples to
accept in a single read. Ignored for «trivial"
flows.
low_water_mark
Specifies when to request additional audio data
from the client application. When this number
of samples are left in the buffer, and an EOF
hasn't been received, a NotifyEvent with kind
set to AuElementNotifyKindLowWater will be sent
to the client application.
num_actions
Specifies the number of actions in actions.
actions Specifies the list of actions to associate with this element. Entries in this list can be initialized with AuMakeChangeStateAction, AuMakeSendNotifyAction, and AuMakeNoopAction. May be NULL.
AuMakeElementImportClient sets the type of element to AuElementTypeImportClient and initializes the importclient member of element with the remaining arguments.
AuMakeElementImportClient is implemented as a macro.
AuMakeElementAddConstant, AuMakeElementBundle, AuMakeElementExportClient, AuMakeElementExportDevice, AuMakeElementExportBucket, AuMakeElementExportMonitor, AuMakeElementImportDevice, AuMakeElementImportBucket, AuMakeElementImportWaveForm, AuMakeElementMultiplyConstant, AuMakeElementSum.
audiolib - Network Audio System C Language Interface