| Type: | Package |
| Title: | A Finer Way to Render 3D Illustrated Objects in 'grid' Using Affine Transformations |
| Version: | 0.3.1 |
| Description: | Dilate, permute, project, reflect, rotate, shear, and translate 2D and 3D points. Supports parallel projections including oblique projections such as the cabinet projection as well as axonometric projections such as the isometric projection. Use 'grid's "affine transformation" feature to render illustrated flat surfaces. |
| URL: | https://trevorldavis.com/R/affiner/ |
| BugReports: | https://github.com/trevorld/affiner/issues |
| License: | MIT + file LICENSE |
| Depends: | R (≥ 3.6.0) |
| Imports: | graphics, grDevices, grid, R6, utils |
| Suggests: | aRtsy, ggplot2, gridpattern, gtable, knitr, ragg (≥ 1.3.3), rgl, rlang, rmarkdown, stats, testthat (≥ 3.0.0), vdiffr, withr |
| VignetteBuilder: | knitr, ragg, rmarkdown |
| Encoding: | UTF-8 |
| Config/testthat/edition: | 3 |
| Config/roxygen2/version: | 8.0.0 |
| NeedsCompilation: | no |
| Packaged: | 2026-05-10 04:57:18 UTC; trevorld |
| Author: | Trevor L. Davis |
| Maintainer: | Trevor L. Davis <trevor.l.davis@gmail.com> |
| Repository: | CRAN |
| Date/Publication: | 2026-05-10 06:20:02 UTC |
affiner: A Finer Way to Render 3D Illustrated Objects in 'grid' Using Affine Transformations
Description
Dilate, permute, project, reflect, rotate, shear, and translate 2D and 3D points. Supports parallel projections including oblique projections such as the cabinet projection as well as axonometric projections such as the isometric projection. Use 'grid's "affine transformation" feature to render illustrated flat surfaces.
Package options
The following affiner function arguments may be set globally via base::options():
- affiner_angular_unit
The default for the
unitargument used byangle()andas_angle(). The default for this option is "degrees".- affiner_grid_unit
The default for the
unitargument used byaffine_settings(). The default for this option is "inches".
The following cli options may also be of interest:
- cli.unicode
Whether UTF-8 character support should be assumed. Along with
l10n_info()used to determine the default of theuse_unicodeargument offormat.angle()andprint.angle().
Author(s)
Maintainer: Trevor L. Davis trevor.l.davis@gmail.com (ORCID)
Authors:
Trevor L. Davis trevor.l.davis@gmail.com (ORCID)
See Also
Useful links:
1D coordinate vector R6 Class
Description
Coord1D is an R6::R6Class() object representing one-dimensional points
represented by Cartesian Coordinates.
Active bindings
xwA two-column matrix representing the homogeneous coordinates. The first column is the "x" coordinates and the second column is all ones.
xA numeric vector of x-coordinates.
Methods
Public methods
Coord1D$new()
Usage
Coord1D$new(xw)
Arguments
xwA matrix with three columns representing (homogeneous) coordinates. The first column represents x coordinates and the last column is all ones. Column names should be "x" and "w".
Coord1D$print()
Usage
Coord1D$print(n = NULL, ...)
Arguments
nNumber of coordinates to print. If
NULLprint all of them....Passed to
format.default().
Coord1D$project()
Usage
Coord1D$project(point = as_point1d("origin"), ...)
Arguments
pointA Point1D object of length one representing the point you with to reflect across or project to or an object coercible to one by
as_point1d(point, ...)such as "origin"....Passed to
project1d().
Coord1D$reflect()
Usage
Coord1D$reflect(point = as_point1d("origin"), ...)
Arguments
pointA Point1D object of length one representing the point you with to reflect across or project to or an object coercible to one by
as_point1d(point, ...)such as "origin"....Passed to
reflect1d().
Coord1D$scale()
Usage
Coord1D$scale(x_scale = 1)
Arguments
x_scaleScaling factor to apply to x coordinates
Coord1D$translate()
Usage
Coord1D$translate(x = as_coord1d(0), ...)
Arguments
Coord1D$transform()
Usage
Coord1D$transform(mat = transform1d())
Arguments
matA 2x2 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 1). If the last row isc(0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 1x1 matrix we'll quietly add a final column/row equal toc(0, 1).
Coord1D$clone()
The objects of this class are cloneable with this method.
Usage
Coord1D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p <- as_coord1d(x = rnorm(100, 2))
print(p, n = 10L)
pc <- mean(p) # Centroid
# method chained affine transformation matrices are auto-pre-multiplied
p$
translate(-pc)$
reflect("origin")$
print(n = 10L)
2D coordinate vector R6 Class
Description
Coord2D is an R6::R6Class() object representing two-dimensional points
represented by Cartesian Coordinates.
Active bindings
xywA three-column matrix representing the homogeneous coordinates. The first two columns are "x" and "y" coordinates and the third column is all ones.
xA numeric vector of x-coordinates.
yA numeric vector of y-coordinates.
Methods
Public methods
Coord2D$new()
Usage
Coord2D$new(xyw)
Arguments
xywA matrix with three columns representing (homogeneous) coordinates. The first two columns represent x and y coordinates and the last column is all ones. Column names should be "x", "y", and "w".
Coord2D$permute()
Usage
Coord2D$permute(permutation = c("xy", "yx"))
Arguments
permutationEither "xy" (no permutation) or "yx" (permute x and y axes)
Coord2D$print()
Usage
Coord2D$print(n = NULL, ...)
Arguments
nNumber of coordinates to print. If
NULLprint all of them....Passed to
format.default().
Coord2D$project()
Usage
Coord2D$project(line = as_line2d("x-axis"), ..., scale = 0)
Arguments
lineA Line2D object of length one representing the line you with to reflect across or project to or an object coercible to one by
as_line2d(line, ...)such as "x-axis" or "y-axis"....Passed to
project2d()scaleOblique projection scale factor. A degenerate
0value indicates an orthogonal projection.
Coord2D$reflect()
Usage
Coord2D$reflect(line = as_line2d("x-axis"), ...)
Arguments
lineA Line2D object of length one representing the line you with to reflect across or project to or an object coercible to one by
as_line2d(line, ...)such as "x-axis" or "y-axis"....Passed to
reflect2d().
Coord2D$rotate()
Usage
Coord2D$rotate(theta = angle(0), ...)
Arguments
thetaAn
angle()object of length one or an object coercible to one byas_angle(theta, ...)....Passed to
as_angle().
Coord2D$scale()
Usage
Coord2D$scale(x_scale = 1, y_scale = x_scale)
Arguments
x_scaleScaling factor to apply to x coordinates
y_scaleScaling factor to apply to y coordinates
Coord2D$shear()
Usage
Coord2D$shear(xy_shear = 0, yx_shear = 0)
Arguments
xy_shearHorizontal shear factor:
x = x + xy_shear * yyx_shearVertical shear factor:
y = yx_shear * x + y
Coord2D$translate()
Usage
Coord2D$translate(x = as_coord2d(0, 0), ...)
Arguments
Coord2D$transform()
Usage
Coord2D$transform(mat = transform2d())
Arguments
matA 3x3 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 0, 1). If the last row isc(0, 0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 2x2 matrix (such as a 2x2 post-multiplied 2D rotation matrix) we'll quietly add a final column/row equal toc(0, 0, 1).
Coord2D$clone()
The objects of this class are cloneable with this method.
Usage
Coord2D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p <- as_coord2d(x = rnorm(100, 2), y = rnorm(100, 2))
print(p, n = 10)
pc <- mean(p) # Centroid
# method chained affine transformation matrices are auto-pre-multiplied
p$
translate(-pc)$
shear(x = 1, y = 0)$
reflect("x-axis")$
rotate(90, "degrees")$
print(n = 10)
3D coordinate vector R6 Class
Description
Coord3D is an R6::R6Class() object representing three-dimensional points
represented by Cartesian Coordinates.
Active bindings
xyzwA four-column matrix representing the homogeneous coordinates. The first three columns are "x", "y", and "z" coordinates and the fourth column is all ones.
xA numeric vector of x-coordinates.
yA numeric vector of y-coordinates.
zA numeric vector of z-coordinates.
Methods
Public methods
Coord3D$new()
Usage
Coord3D$new(xyzw)
Arguments
xyzwA matrix with four columns representing (homogeneous) coordinates. The first three columns represent x, y, and z coordinates and the last column is all ones. Column names should be "x", "y", "z", and "w".
Coord3D$permute()
Usage
Coord3D$permute(permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"))
Arguments
permutationEither "xyz" (no permutation), "xzy" (permute y and z axes), "yxz" (permute x and y axes), "yzx" (x becomes z, y becomes x, z becomes y), "zxy" (x becomes y, y becomes z, z becomes x), "zyx" (permute x and z axes)
Coord3D$print()
Usage
Coord3D$print(n = NULL, ...)
Arguments
nNumber of coordinates to print. If
NULLprint all of them....Passed to
format.default().
Coord3D$project()
Usage
Coord3D$project(
plane = as_plane3d("xy-plane"),
...,
scale = 0,
alpha = angle(45, "degrees")
)
Arguments
planeA Plane3D object of length one representing the plane you wish to reflect across or project to or an object coercible to one using
as_plane3d(plane, ...)such as "xy-plane", "xz-plane", or "yz-plane"....Passed to
project3d().scaleOblique projection foreshortening scale factor. A (degenerate)
0value indicates an orthographic projection. A value of0.5is used by a “cabinet projection” while a value of1.0is used by a “cavalier projection”.alphaOblique projection angle (the angle the third axis is projected going off at). An
angle()object or one coercible to one withas_angle(alpha, ...). Popular angles are 45 degrees, 60 degrees, andarctangent(2)degrees.
Coord3D$reflect()
Usage
Coord3D$reflect(plane = as_plane3d("xy-plane"), ...)
Arguments
planeA Plane3D object of length one representing the plane you wish to reflect across or project to or an object coercible to one using
as_plane3d(plane, ...)such as "xy-plane", "xz-plane", or "yz-plane"....Passed to
reflect3d().
Coord3D$rotate()
Usage
Coord3D$rotate(axis = as_coord3d("z-axis"), theta = angle(0), ...)
Arguments
axisA Coord3D class object or one that can coerced to one by
as_coord3d(axis, ...). Theaxisrepresents the axis to be rotated around.thetaAn
angle()object of length one or an object coercible to one byas_angle(theta, ...)....Passed to
rotate3d().
Coord3D$scale()
Usage
Coord3D$scale(x_scale = 1, y_scale = x_scale, z_scale = x_scale)
Arguments
x_scaleScaling factor to apply to x coordinates
y_scaleScaling factor to apply to y coordinates
z_scaleScaling factor to apply to z coordinates
Coord3D$shear()
Usage
Coord3D$shear( xy_shear = 0, xz_shear = 0, yx_shear = 0, yz_shear = 0, zx_shear = 0, zy_shear = 0 )
Arguments
xy_shearShear factor:
x = x + xy_shear * y + xz_shear * zxz_shearShear factor:
x = x + xy_shear * y + xz_shear * zyx_shearShear factor:
y = yx_shear * x + y + yz_shear * zyz_shearShear factor:
y = yx_shear * x + y + yz_shear * zzx_shearShear factor:
z = zx_shear * x + zy_shear * y + zzy_shearShear factor:
z = zx_shear * x + zy_shear * y + z
Coord3D$translate()
Usage
Coord3D$translate(x = as_coord3d(0, 0, 0), ...)
Arguments
Coord3D$transform()
Usage
Coord3D$transform(mat = transform3d())
Arguments
matA 4x4 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 0, 0, 1). If the last row isc(0, 0, 0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 3x3 matrix (such as a 3x3 post-multiplied 3D rotation matrix) we'll quietly add a final column/row equal toc(0, 0, 0, 1).
Coord3D$clone()
The objects of this class are cloneable with this method.
Usage
Coord3D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p <- as_coord3d(x = rnorm(100, 2), y = rnorm(100, 2), z = rnorm(100, 2))
print(p, n = 10)
pc <- mean(p) # Centroid
# method chained affine transformation matrices are auto-pre-multiplied
p$
translate(-pc)$
reflect("xy-plane")$
rotate("z-axis", degrees(90))$
print(n = 10)
2D ellipse R6 Class
Description
Ellipse2D is an R6::R6Class() object representing one or more
two-dimensional ellipses. It inherits from Coord2D so its center(s)
can be used with $x / $y / $xyw etc. The semi-axes rx/ry
and orientation angle theta are updated automatically by each
transformation method.
Details
When rx == ry (within floating-point tolerance) the ellipse is a
circle, which can be tested with the $is_circle active binding.
Super class
Coord2D -> Ellipse2D
Active bindings
rxNumeric vector of x-axis semi-radii (in the ellipse local frame).
ryNumeric vector of y-axis semi-radii (in the ellipse local frame).
thetaAn
angle()vector of rotation angles of the ellipse x-axis relative to the global x-axis.is_circleLogical vector;
TRUEfor each ellipse whererx == rywithin floating-point tolerance.
Methods
Public methods
Inherited methods
Ellipse2D$new()
Usage
Ellipse2D$new(xyw, rx, ry, theta)
Arguments
xywA matrix with three columns for homogeneous center coordinates (
"x","y","w").rxNumeric vector of x-axis semi-radii.
ryNumeric vector of y-axis semi-radii.
thetaAn
angle()vector (or numeric, interpreted using the default angular unit) of rotation angles.
Ellipse2D$print()
Usage
Ellipse2D$print(n = NULL, ...)
Arguments
nNumber of ellipses to print. If
NULLprint all....Passed to
format.default().
Ellipse2D$transform()
Usage
Ellipse2D$transform(mat = transform2d())
Arguments
matA 3x3 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 0, 1). If the last row isc(0, 0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 2x2 matrix (such as a 2x2 post-multiplied 2D rotation matrix) we'll quietly add a final column/row equal toc(0, 0, 1).
Ellipse2D$clone()
The objects of this class are cloneable with this method.
Usage
Ellipse2D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
# An ellipse
e <- as_ellipse2d(as_coord2d(0, 0), rx = 2, ry = 1, theta = degrees(45))
print(e)
e$is_circle
# A circle (special case)
c1 <- as_ellipse2d(as_coord2d(0.5, 0.5), rx = 0.5)
print(c1)
c1$is_circle
2D lines R6 Class
Description
Line2D is an R6::R6Class() object representing two-dimensional lines.
Public fields
aNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.bNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.cNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.
Methods
Public methods
Line2D$new()
Usage
Line2D$new(a, b, c)
Arguments
aNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.bNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.cNumeric vector that parameterizes the line via the equation
a * x + b * y + c = 0.
Line2D$print()
Usage
Line2D$print(n = NULL, ...)
Arguments
nNumber of lines to print. If
NULLprint all of them....Passed to
format.default().
Line2D$clone()
The objects of this class are cloneable with this method.
Usage
Line2D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p1 <- as_coord2d(x = 5, y = 10)
p2 <- as_coord2d(x = 7, y = 12)
theta <- degrees(45)
as_line2d(theta, p1)
as_line2d(p1, p2)
3D planes R6 Class
Description
Plane3D is an R6::R6Class() object representing three-dimensional planes.
Public fields
aNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.bNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.cNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.dNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.
Methods
Public methods
Plane3D$new()
Usage
Plane3D$new(a, b, c, d)
Arguments
aNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.bNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.cNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.dNumeric vector that parameterizes the plane via the equation
a * x + b * y + c * z + d = 0.
Plane3D$print()
Usage
Plane3D$print(n = NULL, ...)
Arguments
nNumber of lines to print. If
NULLprint all of them....Passed to
format.default().
Plane3D$clone()
The objects of this class are cloneable with this method.
Usage
Plane3D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
1D points R6 Class
Description
Point1D is an R6::R6Class() object representing one-dimensional points.
Public fields
aNumeric vector that parameterizes the point via the equation
a * x + b = 0.bNumeric vector that parameterizes the point via the equation
a * x + b = 0.
Methods
Public methods
Point1D$new()
Usage
Point1D$new(a, b)
Arguments
aNumeric vector that parameterizes the line via the equation
a * x + b = 0.bNumeric vector that parameterizes the line via the equation
a * x + b = 0.
Point1D$print()
Usage
Point1D$print(n = NULL, ...)
Arguments
nNumber of lines to print. If
NULLprint all of them....Passed to
format.default().
Point1D$clone()
The objects of this class are cloneable with this method.
Usage
Point1D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p1 <- as_point1d(a = 1, b = 5)
2D polygon R6 Class
Description
Polygon2D is an R6::R6Class() object representing a two-dimensional
polygon. It inherits from Coord2D so all transformation methods
(e.g. $rotate(), $translate()) and arithmetic operators work directly
on the polygon.
Super class
Coord2D -> Polygon2D
Active bindings
is_convexLogical indicating whether the polygon is convex (
TRUE), concave (FALSE), or unknown (NA).convex_hullA Polygon2D object of the convex hull. If the polygon is already convex (
$convex == TRUE) it returns itself. For concave polygons the hull is computed on demand and cached until the next transformation.normalsA Coord2D object of unit edge normals
edgesA Segment2D object of the
npolygon edges (computed on demand and cached until the next transformation).
Methods
Public methods
Inherited methods
Polygon2D$new()
Usage
Polygon2D$new(xyw, convex = NA)
Arguments
xywA matrix with three columns representing (homogeneous) coordinates. The first two columns are x/y coordinates and the last column is all ones. Column names should be
"x","y", and"w".convexNA(default) to auto-detect convexity fromxyw,TRUEto assert convex (skip detection), orFALSEto mark as concave.
Polygon2D$print()
Usage
Polygon2D$print(n = NULL, ...)
Arguments
nNumber of vertices to print. If
NULLprint all....Passed to
format.default().
Polygon2D$transform()
Usage
Polygon2D$transform(mat = transform2d())
Arguments
matA 3x3 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 0, 1). If the last row isc(0, 0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 2x2 matrix (such as a 2x2 post-multiplied 2D rotation matrix) we'll quietly add a final column/row equal toc(0, 0, 1).
Polygon2D$clone()
The objects of this class are cloneable with this method.
Usage
Polygon2D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
vertices <- as_coord2d(x = c(0, 0.5, 1, 0.5), y = c(0.5, 1, 0.5, 0))
p <- as_polygon2d(vertices)
print(p)
p$is_convex
p$normals
h <- p$convex_hull
# Transformations are inherited from Coord2D
p$rotate(degrees(45))
2D line segment R6 Class
Description
Segment2D is an R6::R6Class() object representing a vector of two-dimensional line segments.
It inherits from Coord2D using the first endpoint p1 as the coordinate data, so all transformation methods (e.g. $rotate(), $translate()) and arithmetic operators work directly on the segment vector.
The full edge vector to the second endpoint is stored privately and kept consistent under every transformation.
Super class
Coord2D -> Segment2D
Active bindings
Methods
Public methods
Inherited methods
Segment2D$new()
Usage
Segment2D$new(xyw, vec)
Arguments
xywA matrix with three columns for homogeneous
p1coordinates. Column names should be"x","y", and"w".vecA two-column matrix of edge vectors
p2 - p1. Column names should be"x"and"y".
Segment2D$print()
Usage
Segment2D$print(n = NULL, ...)
Arguments
nNumber of segments to print. If
NULLprint all....Passed to
format.default().
Segment2D$transform()
Usage
Segment2D$transform(mat = transform2d())
Arguments
matA 3x3 matrix representing a post-multiplied affine transformation matrix. The last column must be equal to
c(0, 0, 1). If the last row isc(0, 0, 1)you may need to transpose it to convert it from a pre-multiplied affine transformation matrix to a post-multiplied one. If a 2x2 matrix (such as a 2x2 post-multiplied 2D rotation matrix) we'll quietly add a final column/row equal toc(0, 0, 1).
Segment2D$clone()
The objects of this class are cloneable with this method.
Usage
Segment2D$clone(deep = FALSE)
Arguments
deepWhether to make a deep clone.
Examples
p1 <- as_coord2d(x = c(0, 1), y = c(0, 0))
p2 <- as_coord2d(x = c(1, 1), y = c(0, 1))
s <- as_segment2d(p1, p2 = p2)
print(s)
s$p1
s$p2
s$mid_point
length(s)
s[1]
Compute Euclidean norm
Description
abs() computes the Euclidean norm for Coord2D class objects and Coord3D class objects.
Usage
## S3 method for class 'Coord1D'
abs(x)
## S3 method for class 'Coord2D'
abs(x)
## S3 method for class 'Coord3D'
abs(x)
Arguments
x |
Value
A numeric vector
Examples
z <- complex(real = 1:4, imaginary = 1:4)
p <- as_coord2d(z)
abs(p) # Euclidean norm
# Less efficient ways to calculate same Euclidean norms
sqrt(p * p) # `*` dot product
distance2d(p, as_coord2d(0, 0, 0))
# In {base} R `abs()` calculates Euclidean norm of complex numbers
all.equal(abs(p), abs(z))
all.equal(Mod(p), Mod(z))
p3 <- as_coord3d(x = 1:4, y = 1:4, z = 1:4)
abs(p3)
Affine transformation grob
Description
affineGrob() is a grid grob function to facilitate
using the group affine transformation features introduced in R 4.2.
Usage
affineGrob(
grob,
vp_define = NULL,
transform = NULL,
vp_use = NULL,
name = NULL,
gp = grid::gpar(),
vp = NULL
)
grid.affine(...)
Arguments
grob |
A grid grob to perform affine transformations on. Passed to |
vp_define |
|
transform |
An affine transformation function.
If |
vp_use |
|
name |
A character identifier (for grid). |
gp |
A |
vp |
A |
... |
Passed to |
Details
Not all graphics devices provided by grDevices or other R packages support the affine transformation feature introduced in R 4.2.
If isTRUE(getRversion() >= '4.2.0') then the active graphics device should support this feature if isTRUE(grDevices::dev.capabilities()$transformations).
In particular the following graphics devices should support the affine transformation feature:
R's
grDevices::pdf()deviceR's 'cairo' devices e.g.
grDevices::cairo_pdf(),grDevices::png(type = 'cairo'),grDevices::svg(),grDevices::x11(type = 'cairo'), etc. IfisTRUE(capabilities('cairo'))then R was compiled with support for the 'cairo' devices .R's 'quartz' devices (since R 4.3.0) e.g.
grDevices::quartz(),grDevices::png(type = 'quartz'), etc. IfisTRUE(capabilities('aqua'))then R was compiled with support for the 'quartz' devices (generally onlyTRUEon macOS systems).-
ragg's devices (since v1.3.0) e.g.ragg::agg_png(),ragg::agg_capture(), etc.
Value
A grid::gTree() (grob) object of class "affine".
As a side effect grid.affine() draws to the active graphics device.
See Also
See affine_settings() for computing good transform and vp_use settings.
See https://www.stat.auckland.ac.nz/~paul/Reports/GraphicsEngine/groups/groups.html
for more information about the group affine transformation feature.
See isocubeGrob() which wraps this function to render isometric cubes.
Examples
if (require("grid")) {
grob <- grobTree(rectGrob(gp = gpar(fill = "blue", col = NA)),
circleGrob(gp=gpar(fill="yellow", col = NA)),
textGrob("RSTATS", gp=gpar(fontsize=32)))
grid.newpage()
pushViewport(viewport(width=unit(4, "in"), height=unit(2, "in")))
grid.draw(grob)
popViewport()
}
if (require("grid") &&
getRversion() >= "4.2.0" &&
isTRUE(dev.capabilities()$transformations)) {
# Only works if active graphics device supports affine transformations
# such as `png(type="cairo")` on R 4.2+
vp_define <- viewport(width=unit(2, "in"), height=unit(2, "in"))
affine <- affineGrob(grob, vp_define=vp_define)
grid.newpage()
pushViewport(viewport(width=unit(4, "in"), height=unit(2, "in")))
grid.draw(affine)
popViewport()
}
if (require("grid") &&
getRversion() >= "4.2.0" &&
isTRUE(dev.capabilities()$transformations)) {
# Only works if active graphics device supports affine transformations
# such as `png(type="cairo")` on R 4.2+
settings <- affine_settings(xy = list(x = c(3/3, 2/3, 0/3, 1/3),
y = c(2/3, 1/3, 1/3, 2/3)),
unit = "snpc")
affine <- affineGrob(grob,
vp_define = vp_define,
transform = settings$transform,
vp_use = settings$vp)
grid.newpage()
grid.draw(affine)
}
Compute grid affine transformation feature viewports and transformation functions
Description
affine_settings() computes grid group affine transformation feature viewport and transformation
function settings given the (x,y) coordinates of the corners of the
affine transformed "viewport" one wishes to draw in.
Usage
affine_settings(
xy = data.frame(x = c(0, 0, 1, 1), y = c(1, 0, 0, 1)),
unit = getOption("affiner_grid_unit", "inches")
)
Arguments
xy |
An R object with named elements |
unit |
Which |
Value
A named list with the following group affine transformation feature viewport and functions settings:
- transform
An affine transformation function to pass to
affineGrob()oruseGrob(). IfgetRversion()is less than"4.2.0"will instead beNULL.- vp
A
grid::viewport()object to pass toaffineGrob()oruseGrob().- sx
x-axis sx factor
- flipX
whether the affine transformed "viewport" is "flipped" horizontally
- x
x-coordinate for viewport
- y
y-coordinate for viewport
- width
Width of viewport
- height
Height of viewport
- default.units
Default
grid::unit()for viewport- angle
angle for viewport
Usage in other packages
To avoid taking a dependency on affiner you may copy the source of affine_settings()
into your own package under the permissive Unlicense. Either use
usethis::use_standalone("trevorld/affiner", "standalone-affine-settings.r") or
copy the file standalone-affine-settings.r into your R directory and add grid
to the Imports of your DESCRIPTION file.
See Also
Intended for use with affineGrob() and grid::useGrob().
See https://www.stat.auckland.ac.nz/~paul/Reports/GraphicsEngine/groups/groups.html
for more information about the group affine transformation feature.
Examples
if (require("grid")) {
grob <- grobTree(rectGrob(gp = gpar(fill = "blue", col = NA)),
circleGrob(gp=gpar(fill="yellow", col = NA)),
textGrob("RSTATS", gp=gpar(fontsize=32)))
grid.newpage()
pushViewport(viewport(width=unit(4, "in"), height=unit(2, "in")))
grid.draw(grob)
popViewport()
}
if (require("grid") &&
getRversion() >= "4.2.0" &&
isTRUE(dev.capabilities()$transformations)) {
# Only works if active graphics device supports affine transformations
# such as `png(type="cairo")` on R 4.2+
vp_define <- viewport(width=unit(2, "in"), height=unit(2, "in"))
settings <- affine_settings(xy = list(x = c(1/3, 0/3, 2/3, 3/3),
y = c(2/3, 1/3, 1/3, 2/3)),
unit = "snpc")
affine <- affineGrob(grob,
vp_define=vp_define,
transform = settings$transform,
vp_use = settings$vp)
grid.newpage()
grid.draw(affine)
}
if (require("grid") &&
getRversion() >= "4.2.0" &&
isTRUE(dev.capabilities()$transformations)) {
# Only works if active graphics device supports affine transformations
# such as `png(type="cairo")` on R 4.2+
settings <- affine_settings(xy = list(x = c(3/3, 2/3, 0/3, 1/3),
y = c(2/3, 1/3, 1/3, 2/3)),
unit = "snpc")
affine <- affineGrob(grob,
vp_define=vp_define,
transform = settings$transform,
vp_use = settings$vp)
grid.newpage()
grid.draw(affine)
}
Get affiner options
Description
affiner_options() returns the affiner package's global options.
Usage
affiner_options(..., default = FALSE)
Arguments
... |
|
default |
If |
Value
A list of option values.
Note this function does not set option values itself but
this list can be passed to options(), withr::local_options(), or withr::with_options().
See Also
affiner for a high-level description of relevant global options.
Examples
affiner_options()
affiner_options(default = TRUE)
affiner_options(affiner_angular_unit = "pi-radians")
Angle vectors
Description
angle() creates angle vectors with user specified angular unit.
around as_angle() for those angular units.
Usage
angle(x = numeric(), unit = getOption("affiner_angular_unit", "degrees"))
degrees(x)
gradians(x)
pi_radians(x)
radians(x)
turns(x)
Arguments
x |
An angle vector or an object to convert to it (such as a numeric vector) |
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
Value
A numeric vector of class "angle". Its "unit" attribute is a standardized string of the specified angular unit.
See Also
as_angle(), angular_unit(), and angle-methods.
https://en.wikipedia.org/wiki/Angle#Units for more information about angular units.
Examples
# Different representations of the "same" angle
angle(180, "degrees")
angle(pi, "radians")
angle(0.5, "turns")
angle(200, "gradians")
pi_radians(1)
a1 <- angle(180, "degrees")
angular_unit(a1)
is_angle(a1)
as.numeric(a1, "radians")
cos(a1)
a2 <- as_angle(a1, "radians")
angular_unit(a2)
is_congruent(a1, a2)
Implemented base methods for angle vectors
Description
We implemented methods for several base generics for the angle() vectors.
Usage
## S3 method for class 'angle'
as.double(x, unit = angular_unit(x), ...)
## S3 method for class 'angle'
as.complex(x, modulus = 1, ...)
## S3 method for class 'angle'
format(x, unit = angular_unit(x), ..., use_unicode = is_utf8_output())
## S3 method for class 'angle'
print(x, unit = angular_unit(x), ..., use_unicode = is_utf8_output())
## S3 method for class 'angle'
abs(x)
Arguments
x |
|
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
... |
Passed to |
modulus |
Numeric vector representing the complex numbers' modulus |
use_unicode |
If |
Details
Mathematical Ops (in particular
+and-) for two angle vectors will (if necessary) set the second vector'sangular_unit()to match the first.-
as.numeric()takes aunitargument which can be used to convert angles into other angular units e.g.angle(x, "degrees") |> as.numeric("radians")to cast a numeric vectorxfrom degrees to radians. -
abs()will calculate the angle modulo full turns. Use
is_congruent()to test if two angles are congruent instead of==orall.equal().Not all implemented methods are documented here and since
angle()is anumeric()class many other S3 generics besides the explicitly implemented ones should also work with it.
Value
Typical values as usually returned by these base generics.
Examples
# Two "congruent" angles
a1 <- angle(180, "degrees")
a2 <- angle(pi, "radians")
print(a1)
print(a1, unit = "radians")
print(a1, unit = "pi-radians")
cos(a1)
sin(a1)
tan(a1)
# mathematical operations will coerce second `angle()` object to
# same `angular_unit()` as the first one
a1 + a2
a1 - a2
as.numeric(a1)
as.numeric(a1, "radians")
as.numeric(a1, "turns")
# Use `is_congruent()` to check if two angles are "congruent"
a1 == a2
isTRUE(all.equal(a1, a2))
is_congruent(a1, a2)
is_congruent(a1, a2, mod_turns = FALSE)
a3 <- angle(-180, "degrees") # Only congruent modulus full turns
a1 == a3
isTRUE(all.equal(a1, a2))
is_congruent(a1, a3)
is_congruent(a1, a3, mod_turns = FALSE)
Get/set angular unit of angle vectors
Description
angular_unit() gets/sets the angular unit of angle() vectors.
Usage
angular_unit(x)
angular_unit(x) <- value
Arguments
x |
An |
value |
A string of the desired angular unit. See |
Value
angular_unit() returns a string of x's angular unit.
Examples
a <- angle(seq(0, 360, by = 90), "degrees")
angular_unit(a)
print(a)
angular_unit(a) <- "turns"
angular_unit(a)
print(a)
Cast to angle vector
Description
as_angle() casts to an angle() vector
Usage
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'angle'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'character'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'complex'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'Coord2D'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'Coord3D'
as_angle(
x,
unit = getOption("affiner_angular_unit", "degrees"),
type = c("azimuth", "inclination"),
...
)
## S3 method for class 'Line2D'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
## S3 method for class 'Plane3D'
as_angle(
x,
unit = getOption("affiner_angular_unit", "degrees"),
type = c("azimuth", "inclination"),
...
)
## S3 method for class 'numeric'
as_angle(x, unit = getOption("affiner_angular_unit", "degrees"), ...)
Arguments
x |
An R object to convert to a |
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
... |
Further arguments passed to or from other methods |
type |
Use "azimuth" to calculate the azimuthal angle and "inclination" to calculate the inclination angle aka polar angle. |
Value
An angle() vector
Examples
as_angle(angle(pi, "radians"), "pi-radians")
as_angle(complex(real = 0, imaginary = 1), "degrees")
as_angle(as_coord2d(x = 0, y = 1), "turns")
as_angle(200, "gradians")
Cast to coord1d object
Description
as_coord1d() casts to a Coord1D class object
Usage
as_coord1d(x, ...)
## S3 method for class 'character'
as_coord1d(x, ...)
## S3 method for class 'Coord2D'
as_coord1d(
x,
permutation = c("xy", "yx"),
...,
line = as_line2d("x-axis"),
scale = 0
)
## S3 method for class 'data.frame'
as_coord1d(x, ...)
## S3 method for class 'list'
as_coord1d(x, ...)
## S3 method for class 'matrix'
as_coord1d(x, ...)
## S3 method for class 'numeric'
as_coord1d(x, ...)
## S3 method for class 'Coord1D'
as_coord1d(x, ...)
## S3 method for class 'Point1D'
as_coord1d(x, ...)
Arguments
x |
An object that can be cast to a Coord1D class object such as a numeric vector of x-coordinates. |
... |
Further arguments passed to or from other methods |
permutation |
Either "xy" (no permutation) or "yx" (permute x and y axes) |
line |
A Line2D object of length one representing the line
you with to reflect across or project to or an object coercible to one by |
scale |
Oblique projection scale factor.
A degenerate |
Value
A Coord1D class object
Examples
as_coord1d(x = rnorm(10))
Cast to coord2d object
Description
as_coord2d() casts to a Coord2D class object
Usage
as_coord2d(x, ...)
## S3 method for class 'angle'
as_coord2d(x, radius = 1, ...)
## S3 method for class 'character'
as_coord2d(x, ...)
## S3 method for class 'complex'
as_coord2d(x, ...)
## S3 method for class 'Coord3D'
as_coord2d(
x,
permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"),
...,
plane = as_plane3d("xy-plane"),
scale = 0,
alpha = angle(45, "degrees"),
roll = angle(0, "degrees")
)
## S3 method for class 'data.frame'
as_coord2d(x, ...)
## S3 method for class 'list'
as_coord2d(x, ...)
## S3 method for class 'matrix'
as_coord2d(x, ...)
## S3 method for class 'numeric'
as_coord2d(x, y = rep_len(0, length(x)), ...)
## S3 method for class 'Coord2D'
as_coord2d(x, ...)
Arguments
x |
An object that can be cast to a Coord2D class object such as a matrix or data frame of coordinates. |
... |
Further arguments passed to or from other methods |
radius |
A numeric vector of radial distances. |
permutation |
Either "xyz" (no permutation), "xzy" (permute y and z axes), "yxz" (permute x and y axes), "yzx" (x becomes z, y becomes x, z becomes y), "zxy" (x becomes y, y becomes z, z becomes x), "zyx" (permute x and z axes). This permutation is applied before the (oblique) projection. |
plane |
A Plane3D class object representing the plane
you wish to project to or an object coercible to one using |
scale |
Oblique projection foreshortening scale factor.
A (degenerate) |
alpha |
Oblique projection angle (the angle the third axis is projected going off at).
An |
roll |
Rotation of the in-plane coordinate frame around the plane normal
after the azimuth/inclination alignment.
An |
y |
Numeric vector of y-coordinates to be used. |
Value
A Coord2D class object
Examples
df <- data.frame(x = sample.int(10, 3),
y = sample.int(10, 3))
as_coord2d(df)
as_coord2d(complex(real = 3, imaginary = 2))
as_coord2d(angle(90, "degrees"), radius = 2)
as_coord2d(as_coord3d(1, 2, 2), alpha = degrees(90), scale = 0.5)
Cast to coord3d object
Description
as_coord3d() casts to a Coord3D class object
Usage
as_coord3d(x, ...)
## S3 method for class 'angle'
as_coord3d(x, radius = 1, inclination = NULL, z = NULL, ...)
## S3 method for class 'character'
as_coord3d(x, ...)
## S3 method for class 'data.frame'
as_coord3d(x, ..., z = NULL)
## S3 method for class 'list'
as_coord3d(x, ..., z = NULL)
## S3 method for class 'matrix'
as_coord3d(x, ...)
## S3 method for class 'numeric'
as_coord3d(x, y = rep_len(0, length(x)), z = rep_len(0, length(x)), ...)
## S3 method for class 'Coord3D'
as_coord3d(x, ...)
## S3 method for class 'Coord2D'
as_coord3d(x, z = rep_len(0, length(x)), ...)
Arguments
x |
An object that can be cast to a Coord3D class object such as a matrix or data frame of coordinates. |
... |
Further arguments passed to or from other methods |
radius |
A numeric vector. If |
inclination |
Spherical coordinates inclination angle aka polar angle.
|
z |
Numeric vector of z-coordinates to be used |
y |
Numeric vector of y-coordinates to be used
if |
Value
A Coord3D class object
Examples
as_coord3d(x = 1, y = 2, z = 3)
df <- data.frame(x = sample.int(10, 3),
y = sample.int(10, 3),
z = sample.int(10, 3))
as_coord3d(df)
# Cylindrical coordinates
as_coord3d(degrees(90), z = 1, radius = 1)
# Spherical coordinates
as_coord3d(degrees(90), inclination = degrees(90), radius = 1)
Cast to Ellipse2D object
Description
as_ellipse2d() casts to an Ellipse2D object.
Usage
as_ellipse2d(x, ...)
## S3 method for class 'Coord2D'
as_ellipse2d(x, ..., r = 0.5, rx = r, ry = r, theta = angle(0))
## S3 method for class 'numeric'
as_ellipse2d(x, y = 0, ..., r = 0.5, rx = r, ry = rx, theta = angle(0))
Arguments
x |
Object to cast. Either a Coord2D object of center(s) or a numeric vector of x-coordinates of center(s). |
... |
Ignored; only included for S3 method consistency. |
r |
Numeric vector of (circular) radii (default |
rx |
Numeric vector of x-axis semi-radii (default |
ry |
Numeric vector of y-axis semi-radii (default |
theta |
An |
y |
Numeric vector of y-coordinates of center(s) (used when |
Value
An Ellipse2D object.
Examples
# Ellipse from Coord2D center
e <- as_ellipse2d(as_coord2d(0, 0), rx = 2, ry = 1, theta = degrees(30))
plot(e)
# Multiple ellipses
e2 <- as_ellipse2d(x = c(0, 1), y = c(0, 1), rx = c(1, 2), ry = c(0.5, 1))
plot(e2)
# Multiple circles from x, y, r vectors
c2 <- as_ellipse2d(x = c(0, 1), y = c(0, 1), rx = c(0.3, 0.4))
plot(c2)
Cast to Line2D object
Description
as_line2d() casts to a Line2D object.
Usage
as_line2d(...)
## S3 method for class 'numeric'
as_line2d(a, b, c, ...)
## S3 method for class 'angle'
as_line2d(theta, p1 = as_coord2d("origin"), ...)
## S3 method for class 'character'
as_line2d(x, ...)
## S3 method for class 'Coord2D'
as_line2d(normal, p1 = as_coord3d("origin"), p2, ...)
## S3 method for class 'Line2D'
as_line2d(line, ...)
## S3 method for class 'Point1D'
as_line2d(point, b = 0, ...)
Arguments
... |
Passed to other function such as |
a, b, c |
Numeric vectors that parameterize the line via the equation |
theta |
Angle of the line represented by an |
p1 |
Point on the line represented by a Coord2D class object. |
x |
A (character) vector to be cast to a Line2D object |
normal |
Normal vector to the line represented by a Coord2D class object. |
p2 |
Another point on the line represented by a Coord2D class object. |
line |
A Line2D object |
point |
A Point1D object |
Examples
p1 <- as_coord2d(x = 5, y = 10)
p2 <- as_coord2d(x = 7, y = 12)
theta <- degrees(45)
as_line2d(theta, p1)
as_line2d(p1, p2)
Cast to Plane3D object
Description
as_plane3d() casts to a Plane3D object.
Usage
as_plane3d(...)
## S3 method for class 'numeric'
as_plane3d(a, b, c, d, ...)
## S3 method for class 'character'
as_plane3d(x, ...)
## S3 method for class 'Coord3D'
as_plane3d(normal, p1 = as_coord3d("origin"), p2, p3, ...)
## S3 method for class 'Plane3D'
as_plane3d(plane, ...)
## S3 method for class 'Point1D'
as_plane3d(point, b = 0, c = 0, ...)
## S3 method for class 'Line2D'
as_plane3d(line, c = 0, ...)
Arguments
... |
Passed to other function such as |
a, b, c, d |
Numeric vectors that parameterize the plane via the equation |
x |
A (character) vector to be cast to a Plane3D object |
normal |
Normal vector to the plane represented by a Coord3D class object. |
p1 |
Point on the plane represented by a Coord3D class object. |
p2, p3 |
Points on the plane represented by Coord3D class objects. |
plane |
A Plane3D object |
point |
A Point1D object |
line |
A Line2D object |
Cast to Point1D object
Description
as_point1d() casts to a Point1D object.
Usage
as_point1d(...)
## S3 method for class 'numeric'
as_point1d(a, b, ...)
## S3 method for class 'character'
as_point1d(x, ...)
## S3 method for class 'Coord1D'
as_point1d(normal, ...)
## S3 method for class 'Point1D'
as_point1d(point, ...)
Arguments
... |
Passed to other function such as |
a, b |
Numeric vectors that parameterize the point via the equation |
x |
A (character) vector to be cast to a Point1D object |
normal |
Coord1D class object. |
point |
A Point1D object |
Examples
p1 <- as_point1d(a = 1, b = 0)
Cast to Polygon2D object
Description
as_polygon2d() casts to a Polygon2D object.
Usage
as_polygon2d(x, ...)
## S3 method for class 'Coord2D'
as_polygon2d(x, convex = NA, ...)
## S3 method for class 'Polygon2D'
as_polygon2d(x, convex = NA, ...)
## S3 method for class 'numeric'
as_polygon2d(x, y = 0, convex = NA, ...)
## S3 method for class 'Ellipse2D'
as_polygon2d(x, n = 60L, type = c("inner", "outer"), ...)
Arguments
x |
Object to cast. Either a Coord2D object of vertices or a numeric vector of x-coordinates. |
... |
Ignored; only included for S3 method consistency. |
convex |
|
y |
Numeric vector of y-coordinates (used when |
n |
Number of vertices in the approximating polygon (default |
type |
|
Value
A Polygon2D object.
See Also
isotoxal_2ngon_polygon2d() and regular_ngon_polygon2d() to
directly construct common polygon shapes.
Examples
vertices <- as_coord2d(x = c(0, 1, 1, 0), y = c(0, 0, 1, 1))
p <- as_polygon2d(vertices)
p$is_convex
print(p)
plot(p)
Cast to Segment2D object
Description
as_segment2d() creates a Segment2D object.
Usage
as_segment2d(...)
## S3 method for class 'Coord2D'
as_segment2d(p1, ..., p2, vec)
## S3 method for class 'Polygon2D'
as_segment2d(p, ...)
Arguments
... |
Ignored. |
p1 |
A Coord2D object of first endpoints. |
p2 |
A Coord2D object of second endpoints.
If missing, |
vec |
A Coord2D object of edge vectors ( |
p |
A Polygon2D object whose edges should be returned. |
Value
A Segment2D object.
Examples
p1 <- as_coord2d(x = c(0, 1), y = c(0, 0))
p2 <- as_coord2d(x = c(1, 1), y = c(0, 1))
s <- as_segment2d(p1, p2 = p2)
s$p1
s$p2
s$mid_point
# From a polygon's edges
poly <- as_polygon2d(as_coord2d(x = c(0, 1, 1, 0), y = c(0, 0, 1, 1)))
as_segment2d(poly)
Cast to 1D affine transformation matrix
Description
as_transform1d() casts to a transform1d() affine transformation matrix
Usage
as_transform1d(x, ...)
## S3 method for class 'transform1d'
as_transform1d(x, ...)
## Default S3 method:
as_transform1d(x, ...)
Arguments
x |
An object that can be cast to a |
... |
Further arguments passed to or from other methods |
Value
A transform1d() object
Examples
m <- diag(2L)
as_transform1d(m)
Cast to 2D affine transformation matrix
Description
as_transform2d() casts to a transform2d() affine transformation matrix
Usage
as_transform2d(x, ...)
## S3 method for class 'transform2d'
as_transform2d(x, ...)
## Default S3 method:
as_transform2d(x, ...)
Arguments
x |
An object that can be cast to a |
... |
Further arguments passed to or from other methods |
Value
A transform2d() object
Examples
m <- diag(3L)
as_transform2d(m)
Cast to 3D affine transformation matrix
Description
as_transform3d() casts to a transform3d() affine transformation matrix
Usage
as_transform3d(x, ...)
## S3 method for class 'transform3d'
as_transform3d(x, ...)
## Default S3 method:
as_transform3d(x, ...)
Arguments
x |
An object that can be cast to a |
... |
Further arguments passed to or from other methods |
Value
A transform3d() object
Examples
m <- diag(4L)
as_transform3d(m)
Compute axis-aligned ranges
Description
range() computes axis-aligned ranges for
Coord1D, Coord2D, and Coord3D class objects.
Usage
## S3 method for class 'Coord1D'
range(..., na.rm = FALSE)
## S3 method for class 'Coord2D'
range(..., na.rm = FALSE)
## S3 method for class 'Coord3D'
range(..., na.rm = FALSE)
Arguments
... |
|
na.rm |
logical, indicating if |
Value
Either a Coord1D, Coord2D, or Coord3D object of length two. The first element will have the minimum x/y(/z) coordinates and the second element will have the maximum x/y(/z) coordinates of the axis-aligned ranges.
Examples
range(as_coord2d(rnorm(5), rnorm(5)))
range(as_coord3d(rnorm(5), rnorm(5), rnorm(5)))
Compute centroids of coordinates
Description
mean()computes centroids for Coord1D, Coord2D, and Coord3D class objects
Usage
## S3 method for class 'Coord1D'
mean(x, ...)
## S3 method for class 'Coord2D'
mean(x, ...)
## S3 method for class 'Coord3D'
mean(x, ...)
Arguments
x |
|
... |
Passed to |
Value
A Coord1D, Coord2D, or Coord3D class object of length one
Examples
p <- as_coord2d(x = 1:4, y = 1:4)
print(mean(p))
print(sum(p) / length(p)) # less efficient alternative
p <- as_coord3d(x = 1:4, y = 1:4, z = 1:4)
print(mean(p))
Compute 2D convex hulls
Description
convex_hull2d() is a S3 generic for computing the convex hull of an
object. It is implemented for Coord2D and Polygon2D objects using
grDevices::chull() and returns a Polygon2D whose vertices are in
counter-clockwise order.
Usage
convex_hull2d(x, ...)
## S3 method for class 'Coord2D'
convex_hull2d(x, ...)
## S3 method for class 'Polygon2D'
convex_hull2d(x, ...)
Arguments
x |
An object to compute the convex hull of, such as a Coord2D or Polygon2D object. |
... |
Further arguments passed to or from other methods. |
Value
A Polygon2D object representing the convex hull.
Examples
pts <- as_coord2d(x = rnorm(20), y = rnorm(20))
hull <- convex_hull2d(pts)
is_polygon2d(hull)
hull$is_convex
plot(hull)
points(pts)
Compute 3D vector cross product
Description
cross_product3d() computes the cross product of two Coord3D class vectors.
Usage
cross_product3d(x, y)
Arguments
x |
A Coord3D class vector. |
y |
A Coord3D class vector. |
Value
A Coord3D class vector
See Also
dot_product3d() for the dot product of two Coord3D vectors.
Examples
x <- as_coord3d(2, 3, 4)
y <- as_coord3d(5, 6, 7)
cross_product3d(x, y)
if (getRversion() >= "4.4.0") {
crossprod(x, y)
}
1D Euclidean distances
Description
distance1d() computes 1D Euclidean distances.
Usage
distance1d(x, y)
Arguments
x |
|
y |
Examples
p <- as_coord1d(x = 1:4)
distance1d(p, as_coord1d(0))
2D Euclidean distances
Description
distance2d() computes 2D Euclidean distances.
Usage
distance2d(x, y)
Arguments
x |
|
y |
Examples
p <- as_coord2d(x = 1:4, y = 1:4)
distance2d(p, as_coord2d(0, 0))
3D Euclidean distances
Description
distance3d() computes 3D Euclidean distances.
Usage
distance3d(x, y)
Arguments
x |
|
y |
Examples
p <- as_coord3d(x = 1:4, y = 1:4, z = 1:4)
distance3d(p, as_coord3d("origin"))
Compute dot (inner) products
Description
dot_product1d(), dot_product2d(), and dot_product3d() compute the
dot (inner) product of two coordinate vectors.
You may also use the * operator and if R >= 4.3.0 you may also use the %*% operator to compute the dot (inner) product.
Usage
dot_product1d(x, y)
dot_product2d(x, y)
dot_product3d(x, y)
Arguments
x |
|
y |
Value
A numeric vector of dot products.
See Also
cross_product3d() for the cross product of two Coord3D vectors.
Examples
p1 <- as_coord2d(x = c(1, 2), y = c(3, 4))
p2 <- as_coord2d(x = c(5, 6), y = c(7, 8))
dot_product2d(p1, p2)
p1 * p2 # equivalent
if (getRversion() >= "4.3.0") {
p1 %*% p2
}
Plot coordinates, points, lines, polygons, ellipses, and segments
Description
plot() plots Coord1D, Coord2D, Polygon2D, Ellipse2D, and
Segment2D class objects.
points() draws Coord1D and Coord2D class objects to an existing plot.
lines() draws Coord2D, Ellipse2D, Point1D, Line2D, and Segment2D
class objects to an existing plot.
If the suggested ggplot2 and rgl packages
are available we also register ggplot2::autolayer() methods for Coord1D,
Coord2D, Ellipse2D, Line2D, Point1D, Polygon2D, and Segment2D
class objects and rgl::plot3d() methods for Coord3D and Plane3D class
objects.
Usage
## S3 method for class 'Coord1D'
plot(x, ...)
## S3 method for class 'Coord1D'
points(x, ...)
## S3 method for class 'Point1D'
lines(x, ...)
## S3 method for class 'Coord2D'
plot(x, ..., asp = 1)
## S3 method for class 'Coord2D'
points(x, ...)
## S3 method for class 'Coord2D'
lines(x, ...)
## S3 method for class 'Polygon2D'
lines(x, ...)
## S3 method for class 'Ellipse2D'
lines(x, n = 60L, ...)
## S3 method for class 'Polygon2D'
plot(
x,
...,
col = NA,
border = NULL,
density = NULL,
angle = 45,
fillOddEven = FALSE,
asp = 1
)
## S3 method for class 'Ellipse2D'
plot(
x,
n = 60L,
...,
col = NA,
border = NULL,
density = NULL,
angle = 45,
fillOddEven = FALSE,
asp = 1
)
## S3 method for class 'Line2D'
lines(x, ...)
## S3 method for class 'Segment2D'
plot(x, ..., asp = 1)
## S3 method for class 'Segment2D'
lines(x, ...)
Arguments
x |
A supported object to plot. |
... |
Passed to the underlying plot method. |
asp |
the y/x aspect ratio. |
n |
Number of vertices used to approximate each ellipse (default |
col, border, density, angle, fillOddEven |
Passed to |
Value
Used for its side effect of drawing to the graphics device.
Examples
c1 <- as_coord2d(x = 0, y = 1:10)
l <- as_line2d(a = 1, b = -1, c = 0) # y = x
c2 <- c1$clone()$reflect(l)
plot(c1, xlim = c(-1, 11), ylim = c(-1, 11),
main = "2D reflection across a line")
lines(l)
points(c2, col = "red")
c1 <- as_coord2d(x = 1:10, y = 1:10)
l <- as_line2d(a = -1, b = 0, c = 0) # x = 0
c2 <- c1$clone()$project(l)
if (require("ggplot2", quietly = TRUE,
include.only = c("ggplot", "autolayer", "labs"))) {
ggplot() +
autolayer(c1) +
autolayer(l) +
autolayer(c2, color = "red") +
labs(title = "2D projection onto a line")
}
c1 <- as_coord1d(x = seq.int(-4, -1))
pt <- as_point1d(a = 1, b = 0) # x = 0
c2 <- c1$clone()$reflect(pt)
plot(c1, xlim = c(-5, 5), main = "1D reflection across a point")
lines(pt)
points(c2, col = "red")
# 3D reflection across a plane
c1 <- as_coord3d(x = 1:10, y = 1:10, z = 1:10)
pl <- as_plane3d(a = 0, b = 0, c = -1, d = 2) # z = 2
c2 <- c1$clone()$reflect(pl)
if (require("rgl", quietly = TRUE, include.only = "plot3d")) {
plot3d(c1, col = "blue", size = 8)
plot3d(pl, color = "grey", alpha = 0.6)
plot3d(c2, add = TRUE, col = "red", size = 8)
}
Whether two objects intersect
Description
has_intersection() is an S3 method that returns whether two objects intersect.
Usage
has_intersection(x, y, ...)
## Default S3 method:
has_intersection(x, y, ...)
## S3 method for class 'Point1D'
has_intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Line2D'
has_intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Plane3D'
has_intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
Arguments
x, y |
The two objects to check if they intersect. |
... |
Passed to other methods (or ignored). |
tolerance |
Numerics with differences smaller
than |
Details
affiner::has_intersection() has the same S3 signature and default method as
euclid::has_intersection() (so it shouldn't matter if one masks the other).
Value
A logical vector.
Examples
line1 <- as_line2d("x-axis")
line2 <- as_line2d("y-axis")
line3 <- as_line2d(a = 0, b = 1, c = 2) # y + 2 = 0
has_intersection(line1, line1)
has_intersection(line1, line2)
has_intersection(line1, line3)
Whether two 2D shapes overlap
Description
has_overlap2d() is an S3 generic that returns whether two 2D shapes
have a non-zero-area overlap (i.e. their interiors intersect).
Usage
has_overlap2d(x, y, ...)
## S3 method for class 'Polygon2D'
has_overlap2d(x, y, ..., n = 64L, tol = sqrt(.Machine$double.eps))
## S3 method for class 'Ellipse2D'
has_overlap2d(x, y, ..., n = 64L, tol = sqrt(.Machine$double.eps))
Arguments
x, y |
The two shapes to check. Supported classes are Polygon2D and Ellipse2D. |
... |
Ignored; only included for S3 method consistency. |
n |
Number of vertices used to approximate non-circular Ellipse2D
objects (default |
tol |
Numeric tolerance for overlap comparisons (default |
Details
For two convex shapes the function uses the
Separating Axis Theorem (SAT).
For concave Polygon2D objects the function first checks whether the
axis-aligned bounding box and convex hull overlap; if neither rules out
overlap it returns NA with a warning because exact detection is not yet
supported.
For non-circular Ellipse2D objects the function approximates the ellipse
with inner and outer polygons: if the outer polygon does not overlap the
result is FALSE; if the inner polygon overlaps the result is TRUE;
otherwise NA is returned with a warning.
Value
A logical vector (or NA) of length equal to the longer of x
and y (for Ellipse2D objects; Polygon2D objects are always scalar).
Examples
# Two overlapping squares
sq1 <- as_polygon2d(as_coord2d(
x = c(0, 1, 1, 0),
y = c(0, 0, 1, 1)
))
sq2 <- as_polygon2d(as_coord2d(
x = c(0.5, 1.5, 1.5, 0.5),
y = c(0.5, 0.5, 1.5, 1.5)
))
sq3 <- as_polygon2d(as_coord2d(
x = c(2, 3, 3, 2),
y = c(2, 2, 3, 3)
))
has_overlap2d(sq1, sq2)
has_overlap2d(sq1, sq3)
# Circle vs polygon
circ <- as_ellipse2d(as_coord2d(0.5, 0.5), rx = 0.4)
has_overlap2d(sq1, circ)
has_overlap2d(sq3, circ)
# Two circles
c1 <- as_ellipse2d(as_coord2d(0, 0), rx = 1)
c2 <- as_ellipse2d(as_coord2d(1.5, 0), rx = 1)
c3 <- as_ellipse2d(as_coord2d(3, 0), rx = 1)
has_overlap2d(c1, c2)
has_overlap2d(c1, c3)
The intersection of two objects.
Description
intersection() is an S3 method that returns the intersection of two objects.
Usage
intersection(x, y, ...)
## S3 method for class 'Point1D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Line2D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Plane3D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord1D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord2D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Ellipse2D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord3D'
intersection(x, y, ..., tolerance = sqrt(.Machine$double.eps))
Arguments
x, y |
The two objects to compute intersection for. |
... |
Passed to other methods (or ignored). |
tolerance |
Numerics with differences smaller
than |
Details
affiner::intersection() has the same S3 signature as
euclid::intersection() (so it shouldn't matter if one masks the other).
Value
A list of the object intersections (or NULL if no intersection).
For Line2D-Ellipse2D intersections each list element is a Coord2D
of length 2 (two crossing points), length 1 (tangent), or NULL
(no intersection).
Examples
line1 <- as_line2d("x-axis")
line2 <- as_line2d("y-axis")
line3 <- as_line2d(a = 0, b = 1, c = 2) # y + 2 = 0
intersection(line1, line1)
intersection(line1, line2)
intersection(line1, line3)
# Unit circle vs x-axis: two points at (1, 0) and (-1, 0)
circ <- as_ellipse2d(as_coord2d("origin"), r = 1)
intersection(circ, line1)
# Tangent: circle vs line y = 1 (touches top of circle)
line_top <- as_line2d(a = 0, b = 1, c = -1) # y - 1 = 0
intersection(circ, line_top)
# No intersection: circle vs y = 2
line_above <- as_line2d(a = 0, b = 1, c = -2) # y - 2 = 0
intersection(circ, line_above)
Angle vector aware inverse trigonometric functions
Description
arcsine(), arccosine(), arctangent(),
arcsecant(), arccosecant(), and arccotangent() are
inverse trigonometric functions that return angle() vectors
with a user chosen angular unit.
Usage
arcsine(
x,
unit = getOption("affiner_angular_unit", "degrees"),
tolerance = sqrt(.Machine$double.eps)
)
arccosine(
x,
unit = getOption("affiner_angular_unit", "degrees"),
tolerance = sqrt(.Machine$double.eps)
)
arctangent(x, unit = getOption("affiner_angular_unit", "degrees"), y = NULL)
arcsecant(x, unit = getOption("affiner_angular_unit", "degrees"))
arccosecant(x, unit = getOption("affiner_angular_unit", "degrees"))
arccotangent(x, unit = getOption("affiner_angular_unit", "degrees"))
Arguments
x |
A numeric vector |
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
tolerance |
If |
y |
A numeric vector or |
Value
An angle() vector
Examples
arccosine(-1, "degrees")
arcsine(0, "turns")
arctangent(0, "gradians")
arccosecant(-1, "degrees")
arcsecant(1, "degrees")
arccotangent(1, "half-turns")
# `base::atan2(y, x)` computes the angle of the vector from origin to (x, y)
as_angle(as_coord2d(x = 1, y = 1), "degrees")
Test whether an object is an angle vector
Description
is_angle() tests whether an object is an angle vector
Usage
is_angle(x)
Arguments
x |
An object |
Value
A logical value
Examples
a <- angle(180, "degrees")
is_angle(a)
is_angle(pi)
Test whether two objects are congruent
Description
is_congruent() is a S3 generic that tests whether two different objects are “congruent”.
The is_congruent() method for angle() classes tests whether two angles are congruent.
Usage
is_congruent(x, y, ...)
## S3 method for class 'numeric'
is_congruent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'angle'
is_congruent(
x,
y,
...,
mod_turns = TRUE,
tolerance = sqrt(.Machine$double.eps)
)
Arguments
x, y |
Two objects to test whether they are “"congruent"”. |
... |
Further arguments passed to or from other methods. |
tolerance |
Angles (coerced to half-turns) or numerics with differences smaller
than |
mod_turns |
If |
Value
A logical vector
Examples
# Use `is_congruent()` to check if two angles are "congruent"
a1 <- angle(180, "degrees")
a2 <- angle(pi, "radians")
a3 <- angle(-180, "degrees") # Only congruent modulus full turns
a1 == a2
isTRUE(all.equal(a1, a2))
is_congruent(a1, a2)
is_congruent(a1, a2, mod_turns = FALSE)
a1 == a3
isTRUE(all.equal(a1, a3))
is_congruent(a1, a3)
is_congruent(a1, a3, mod_turns = FALSE)
Test whether an object has a Coord1D class
Description
is_coord1d() tests whether an object has a "Coord1D" class
Usage
is_coord1d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_coord1d(x = sample.int(10, 3))
is_coord1d(p)
Test whether an object has a Coord2D class
Description
is_coord2d() tests whether an object has a "Coord2D" class
Usage
is_coord2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_coord2d(x = sample.int(10, 3), y = sample.int(10, 3))
is_coord2d(p)
Test whether an object has a Coord3D class
Description
is_coord3d() tests whether an object has a "Coord3D" class
Usage
is_coord3d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_coord3d(x = sample.int(10, 3),
y = sample.int(10, 3),
z = sample.int(10, 3))
is_coord3d(p)
Test whether an object has an Ellipse2D class
Description
is_ellipse2d() tests whether an object has an "Ellipse2D" class
Usage
is_ellipse2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
c1 <- as_ellipse2d(as_coord2d(0.5, 0.5), r = 0.5)
is_ellipse2d(c1)
is_ellipse2d(c1) && all(c1$is_circle)
e1 <- as_ellipse2d(as_coord2d(0, 0), rx = 2, ry = 1)
is_ellipse2d(e1)
is_ellipse2d(e1) && all(e1$is_circle)
Test whether two objects are equivalent
Description
is_equivalent() is a S3 generic that tests whether two different objects are “equivalent”.
The is_equivalent() method for angle() classes tests whether two angles are congruent.
The is_equivalent() method for Point1D, Line2D, Plane3D classes tests whether they are the same point/line/plane after standardization.
Usage
is_equivalent(x, y, ...)
## S3 method for class 'angle'
is_equivalent(
x,
y,
...,
mod_turns = TRUE,
tolerance = sqrt(.Machine$double.eps)
)
## S3 method for class 'numeric'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord1D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord2D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Coord3D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Point1D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Line2D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Plane3D'
is_equivalent(x, y, ..., tolerance = sqrt(.Machine$double.eps))
Arguments
x, y |
Two objects to test whether they are “"equivalent"”. |
... |
Further arguments passed to or from other methods. |
mod_turns |
If |
tolerance |
Numerics with differences smaller
than |
Value
A logical vector
See Also
Examples
line1 <- as_line2d(a = 1, b = 2, c = 3) # 1 * x + 2 * y + 3 = 0
line2 <- as_line2d(a = 2, b = 4, c = 6) # 2 * x + 4 * y + 6 = 0
is_equivalent(line1, line2)
Test whether an object has a Line2D class
Description
is_line2d() tests whether an object has a "Line2D" class
Usage
is_line2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
l <- as_line2d(a = 1, b = 2, c = 3)
is_line2d(l)
Whether two objects are parallel
Description
is_parallel() is a S3 method that tests whether two objects are parallel.
Usage
is_parallel(x, y, ...)
## S3 method for class 'Line2D'
is_parallel(x, y, ..., tolerance = sqrt(.Machine$double.eps))
## S3 method for class 'Plane3D'
is_parallel(x, y, ..., tolerance = sqrt(.Machine$double.eps))
Arguments
x, y |
The two objects to compute if they are parallel. |
... |
Passed to other methods (or ignored). |
tolerance |
Numerics with differences smaller
than |
Value
A logical vector.
Examples
line1 <- as_line2d("x-axis")
line2 <- as_line2d("y-axis")
line3 <- as_line2d(a = 0, b = 1, c = 2) # y + 2 = 0
is_parallel(line1, line1)
is_parallel(line1, line2)
is_parallel(line1, line3)
Test whether an object has a Plane3D class
Description
is_plane3d() tests whether an object has a "Plane3D" class
Usage
is_plane3d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_plane3d(a = 1, b = 2, c = 3, 4)
is_plane3d(p)
Test whether an object has a Point1D class
Description
is_point1d() tests whether an object has a "Point1D" class
Usage
is_point1d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_point1d(a = 1, b = 5)
is_point1d(p)
Test whether an object has a Polygon2D class
Description
is_polygon2d() tests whether an object has a "Polygon2D" class
Usage
is_polygon2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p <- as_polygon2d(as_coord2d(x = c(0, 1, 1, 0), y = c(0, 0, 1, 1)))
is_polygon2d(p)
Test whether an object has a Segment2D class
Description
is_segment2d() tests whether an object has a "Segment2D" class
Usage
is_segment2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
p1 <- as_coord2d(x = c(0, 1), y = c(0, 0))
p2 <- as_coord2d(x = c(1, 1), y = c(0, 1))
s <- as_segment2d(p1, p2 = p2)
is_segment2d(s)
Test if 1D affine transformation matrix
Description
is_transform1d() tests if object is a transform1d() affine transformation matrix
Usage
is_transform1d(x)
Arguments
x |
An object |
Value
A logical value
Examples
m <- transform1d(diag(2L))
is_transform1d(m)
is_transform1d(diag(2L))
Test if 2D affine transformation matrix
Description
is_transform2d() tests if object is a transform2d() affine transformation matrix
Usage
is_transform2d(x)
Arguments
x |
An object |
Value
A logical value
Examples
m <- transform2d(diag(3L))
is_transform2d(m)
is_transform2d(diag(3L))
Test if 3D affine transformation matrix
Description
is_transform3d() tests if object is a transform3d() affine transformation matrix
Usage
is_transform3d(x)
Arguments
x |
An object |
Value
A logical value
Examples
m <- transform3d(diag(4L))
is_transform3d(m)
is_transform3d(diag(4L))
Isometric cube grob
Description
isometricCube() is a grid grob function to render
isometric cube faces by automatically wrapping around affineGrob().
Usage
isocubeGrob(
top,
right,
left,
gp_border = grid::gpar(col = "black", lwd = 12),
name = NULL,
gp = grid::gpar(),
vp = NULL
)
grid.isocube(...)
Arguments
top |
A grid grob object to use as the top side of the cube. ggplot2 objects will be coerced by |
right |
A grid grob object to use as the right side of the cube. ggplot2 objects will be coerced by |
left |
A grid grob object to use as the left side of the cube. ggplot2 objects will be coerced by |
gp_border |
A |
name |
A character identifier (for grid). |
gp |
A |
vp |
A |
... |
Passed to |
Details
Any ggplot2 objects are coerced to grobs by ggplot2::ggplotGrob(). Depending on what you'd like
to do you may want to instead manually convert a ggplot2 object gg to a grob with gtable::gtable_filter(ggplot2::ggplotGrob(gg), "panel").
Not all graphics devices provided by grDevices or other R packages support the affine transformation feature introduced in R 4.2.
If isTRUE(getRversion() >= '4.2.0') then the active graphics device should support this feature if isTRUE(grDevices::dev.capabilities()$transformations).
In particular the following graphics devices should support the affine transformation feature:
R's
grDevices::pdf()deviceR's 'cairo' devices e.g.
grDevices::cairo_pdf(),grDevices::png(type = 'cairo'),grDevices::svg(),grDevices::x11(type = 'cairo'), etc. IfisTRUE(capabilities('cairo'))then R was compiled with support for the 'cairo' devices .R's 'quartz' devices (since R 4.3.0) e.g.
grDevices::quartz(),grDevices::png(type = 'quartz'), etc. IfisTRUE(capabilities('aqua'))then R was compiled with support for the 'quartz' devices (generally onlyTRUEon macOS systems).-
ragg's devices (since v1.3.0) e.g.ragg::agg_png(),ragg::agg_capture(), etc.
Value
A grid::gTree() (grob) object of class "isocube".
As a side effect grid.isocube() draws to the active graphics device.
Examples
# Only works if active graphics device supports affine transformations
# such as `png(type="cairo")` on R 4.2+
can_run_grid_example <- require("grid", quietly = TRUE) &&
getRversion() >= "4.2.0" &&
isTRUE(dev.capabilities()$transformations)
if (can_run_grid_example) {
grid.newpage()
gp_text <- gpar(fontsize = 72)
grid.isocube(top = textGrob("top", gp = gp_text),
right = textGrob("right", gp = gp_text),
left = textGrob("left", gp = gp_text))
}
if (can_run_grid_example) {
colors <- c("#D55E00", "#009E73", "#56B4E9")
spacings <- c(0.25, 0.2, 0.25)
texts <- c("pkgname", "left\nface", "right\nface")
rots <- c(45, 0, 0)
fontsizes <- c(52, 80, 80)
sides <- c("top", "left", "right")
types <- gridpattern::names_polygon_tiling[c(5, 7, 9)]
l_grobs <- list()
grid.newpage()
for (i in 1:3) {
if (requireNamespace("gridpattern", quietly = TRUE)) {
bg <- gridpattern::grid.pattern_polygon_tiling(
colour = "grey80",
fill = c(colors[i], "white"),
type = types[i],
spacing = spacings[i],
draw = FALSE)
} else {
bg <- rectGrob(gp = gpar(col = NA, fill = colors[i]))
}
text <- textGrob(texts[i], rot = rots[i],
gp = gpar(fontsize = fontsizes[i]))
l_grobs[[sides[i]]] <- grobTree(bg, text)
}
grid.newpage()
grid.isocube(top = l_grobs$top,
right = l_grobs$right,
left = l_grobs$left)
}
# May take more than 5 seconds on CRAN machines
can_run_artsy_example <- can_run_grid_example &&
require("aRtsy", quietly = TRUE) &&
require("ggplot2", quietly = TRUE) &&
requireNamespace("gtable", quietly = TRUE)
if (can_run_artsy_example) {
gg <- canvas_planet(colorPalette("lava"), threshold = 3) +
scale_x_continuous(expand = c(0, 0)) +
scale_y_continuous(expand = c(0, 0))
grob <- ggplotGrob(gg)
grob <- gtable::gtable_filter(grob, "panel") # grab just the panel
grid.newpage()
grid.isocube(top = grob, left = grob, right = grob,
gp_border = grid::gpar(col = "darkorange", lwd = 12))
}
Isotoxal 2n-gon inner radius
Description
isotoxal_2ngon_inner_radius() computes the inner radius
of an isotoxal 2n-gon polygon.
star_inner_radius() is an alias.
Usage
isotoxal_2ngon_inner_radius(
n,
outer_radius = 1,
...,
alpha = NULL,
beta_ext = NULL,
d = NULL
)
star_inner_radius(
n,
outer_radius = 1,
...,
alpha = NULL,
beta_ext = NULL,
d = NULL
)
Arguments
n |
The number of outer vertices. |
outer_radius |
The outer radius of the isotoxal |
... |
Ignored. |
alpha |
The interior angle of an outer vertex. Will be coerced by |
beta_ext |
The exterior angle of an inner vertex. Will be coerced by |
d |
The density aka winding number of the regular star polygon (outline) in which case this star is represented by |
Details
Isotoxal 2n-gon polygons are polygons with:
-
2nvertices alternating betweenn"outer" vertices evenly spaced on one circle andn"inner" vertices evenly spaced on smaller circle with the same center. Each edge of the polygon is of the same length.
The outer vertices all have the same interior angle
alphaand the inner vertices all have the same interior anglebeta.They are a generalization of (the outlines of) concave simple "star" polygons that also includes convex polygons with an even number of vertices.
Value
A numeric vector
See Also
isotoxal_2ngon_polygon2d() to construct an isotoxal 2n-gon
Polygon2D object.
https://en.wikipedia.org/wiki/Isotoxal_figure#Isotoxal_polygons and
https://en.wikipedia.org/wiki/Star_polygon#Isotoxal_star_simple_polygons
for more information on isotoxal polygons.
Examples
# |8/3| star has outer vertex internal angle 45 degrees
# and inner vertex external angle 90 degrees
isotoxal_2ngon_inner_radius(8, d = 3)
isotoxal_2ngon_inner_radius(8, alpha = 45)
isotoxal_2ngon_inner_radius(8, beta_ext = 90)
Isotoxal 2n-gon and star polygon
Description
isotoxal_2ngon_polygon2d() creates an isotoxal 2n-gon Polygon2D
object centered at (x, y).
star_polygon2d() is an alias.
Usage
isotoxal_2ngon_polygon2d(
n,
x = 0,
y = 0,
radius = 0.5,
radial_scale = isotoxal_2ngon_inner_radius(n, alpha = alpha, beta_ext = beta_ext, d =
d),
theta = degrees(90),
...,
alpha = NULL,
beta_ext = NULL,
d = NULL
)
star_polygon2d(
n,
x = 0,
y = 0,
radius = 0.5,
radial_scale = isotoxal_2ngon_inner_radius(n, alpha = alpha, beta_ext = beta_ext, d =
d),
theta = degrees(90),
...,
alpha = NULL,
beta_ext = NULL,
d = NULL
)
Arguments
n |
Number of outer vertices. |
x |
X-coordinate of the center (default |
y |
Y-coordinate of the center (default |
radius |
Outer circumradius (default |
radial_scale |
Inner radius as a fraction of |
theta |
Angle of the first outer vertex (default |
... |
Ignored. |
alpha |
Interior angle of an outer vertex. Will be coerced by
|
beta_ext |
Exterior angle of an inner vertex. Will be coerced by
|
d |
Density (winding number) of the star polygon |
Details
Isotoxal 2n-gon polygons have 2n vertices alternating between n
outer vertices on a circle of radius radius and n inner vertices on
a concentric circle of radius radial_scale * radius.
Value
A Polygon2D object.
See Also
isotoxal_2ngon_inner_radius() to compute the radial scale.
rectangle_polygon2d() for rectangles.
regular_ngon_polygon2d() for regular convex polygons.
https://en.wikipedia.org/wiki/Isotoxal_figure#Isotoxal_polygons and
https://en.wikipedia.org/wiki/Star_polygon#Isotoxal_star_simple_polygons
for more information on isotoxal polygons.
Examples
# |5/2| star (the verda stelo)
p <- isotoxal_2ngon_polygon2d(5, d = 2)
p$is_convex
plot(p, col = "#008000", border = NA)
# `star_polygon2d()` is an alias
p2 <- star_polygon2d(5, d = 2)
all.equal(p, p2)
2D normal vectors
Description
normal2d() is an S3 generic that computes a 2D normal vector.
Usage
normal2d(x, ...)
## S3 method for class 'Coord2D'
normal2d(x, ..., normalize = TRUE)
## S3 method for class 'Line2D'
normal2d(x, ..., normalize = TRUE)
Arguments
x |
Object to compute a 2D normal vector for such as a Line2D object. |
... |
Passed to or from other methods. |
normalize |
If |
Value
A Coord2D (normal) vector
Examples
p <- as_coord2d(x = 2, y = 3)
normal2d(p)
normal2d(p, normalize = FALSE)
3D normal vectors
Description
normal3d() is an S3 generic that computes a 3D normal vector.
Usage
normal3d(x, ...)
## S3 method for class 'Coord3D'
normal3d(x, cross, ..., normalize = TRUE)
## S3 method for class 'character'
normal3d(x, ..., normalize = TRUE)
## S3 method for class 'Plane3D'
normal3d(x, ..., normalize = TRUE)
Arguments
x |
Object to compute a 3D normal vector for such as a Plane3D object |
... |
Passed to other methods such as |
cross |
A Coord3D vector.
We'll compute the normal of |
normalize |
If |
Value
A Coord3D (normal) vector
Examples
normal3d("xy-plane")
normal3d(as_coord3d(2, 0, 0), cross = as_coord3d(0, 2, 0))
Painter's depth, order, and sort methods
Description
painter_depth() computes depth values for use with the painter's algorithm.
For parallel (orthographic or oblique) projections, depth is a dot product
of the point with the projection direction vector derived from the plane and
oblique parameters.
painter_order() wraps painter_depth() and order() to return the integer
indices that sort objects farthest-first (the draw order for the painter's
algorithm).
sort.Coord2D() and sort.Coord3D() wrap
painter_order() to return the sorted object directly.
sort.Coord2D() also handles Segment2D objects via inheritance.
Usage
painter_depth(x, ...)
## S3 method for class 'Coord2D'
painter_depth(x, ..., scale = 1, alpha = angle(45, "degrees"))
## S3 method for class 'Coord3D'
painter_depth(
x,
permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"),
...,
plane = as_plane3d("xy-plane"),
scale = 0,
alpha = angle(45, "degrees"),
roll = angle(0, "degrees")
)
## S3 method for class 'Segment2D'
painter_depth(x, ..., scale = 1, alpha = angle(45, "degrees"))
## S3 method for class 'Polygon2D'
painter_depth(x, ..., scale = 1, alpha = angle(45, "degrees"))
painter_order(x, ...)
## S3 method for class 'Coord2D'
painter_order(
x,
...,
decreasing = FALSE,
scale = 1,
alpha = angle(45, "degrees")
)
## S3 method for class 'Coord3D'
painter_order(
x,
permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"),
...,
decreasing = FALSE,
plane = as_plane3d("xy-plane"),
scale = 0,
alpha = angle(45, "degrees"),
roll = angle(0, "degrees")
)
## S3 method for class 'Polygon2D'
painter_order(
x,
...,
decreasing = FALSE,
scale = 1,
alpha = angle(45, "degrees")
)
## S3 method for class 'Coord2D'
sort(x, decreasing = FALSE, ..., scale = 1, alpha = angle(45, "degrees"))
## S3 method for class 'Coord3D'
sort(
x,
decreasing = FALSE,
...,
permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"),
plane = as_plane3d("xy-plane"),
scale = 0,
alpha = angle(45, "degrees"),
roll = angle(0, "degrees")
)
Arguments
x |
Object to compute painter's depth/order for, or to sort. |
... |
Passed to |
scale |
Oblique projection foreshortening scale factor.
The 2D methods default to |
alpha |
Oblique projection angle (the angle the off-axis direction is
projected going off at).
An |
permutation |
Either "xyz" (no permutation), "xzy" (permute y and z axes), "yxz" (permute x and y axes), "yzx" (x becomes z, y becomes x, z becomes y), "zxy" (x becomes y, y becomes z, z becomes x), "zyx" (permute x and z axes). This permutation is applied before the projection. |
plane |
A Plane3D class object representing the plane
projected onto, or an object coercible to one using
|
roll |
Rotation of the in-plane coordinate frame around the plane normal
after the azimuth/inclination alignment.
An |
decreasing |
If |
Value
painter_order() returns an integer vector of indices.
sort.Coord2D() and sort.Coord3D() return a sorted object of the
same class as x.
Examples
# Coord2D: oblique projection with scale = 1, alpha = 45 degrees
p <- as_coord2d(x = c(1, 2, 3), y = c(3, 1, 2))
painter_depth(p)
painter_order(p)
sort(p)
# Coord3D: orthographic projection onto xy-plane (depth = z)
p3 <- as_coord3d(x = 1:3, y = 1:3, z = c(3, 1, 2))
painter_depth(p3)
painter_order(p3)
sort(p3)
# Segment2D: depth/order at midpoints
p1 <- as_coord2d(x = c(0, 2), y = c(0, 0))
p2 <- as_coord2d(x = c(2, 2), y = c(0, 2))
s <- as_segment2d(p1, p2 = p2)
painter_depth(s)
painter_order(s)
sort(s)
# Polygon2D: depth/order of each edge
vertices <- as_coord2d(x = c(0, 0.5, 1, 0.5), y = c(0.5, 1, 0.5, 0))
poly <- as_polygon2d(vertices)
painter_depth(poly)
painter_order(poly)
Rectangle polygon
Description
rectangle_polygon2d() creates a rectangle Polygon2D object
centered at (x, y).
Usage
rectangle_polygon2d(width = 1, height = 1, x = 0, y = 0, theta = degrees(0))
Arguments
width |
Width of the rectangle (default |
height |
Height of the rectangle (default |
x |
X-coordinate of the center (default |
y |
Y-coordinate of the center (default |
theta |
Rotation angle (default |
Value
A Polygon2D object with $is_convex == TRUE.
See Also
isotoxal_2ngon_polygon2d() for isotoxal star polygons.
regular_ngon_polygon2d() for regular convex polygons.
Examples
# A unit square
p <- rectangle_polygon2d()
p$is_convex
plot(p)
# A rotated rectangle
p2 <- rectangle_polygon2d(width = 2, height = 1, theta = degrees(45))
plot(p2)
Regular n-gon polygon
Description
regular_ngon_polygon2d() creates a regular n-gon Polygon2D object
centered at (x, y) with circumradius radius.
Usage
regular_ngon_polygon2d(n, x = 0, y = 0, radius = 0.5, theta = degrees(90))
Arguments
n |
Number of vertices. |
x |
X-coordinate of the center (default |
y |
Y-coordinate of the center (default |
radius |
Circumradius: distance from center to each vertex
(default |
theta |
Angle of the first vertex (default |
Value
A Polygon2D object with $is_convex == TRUE.
See Also
isotoxal_2ngon_polygon2d() for isotoxal star polygons.
rectangle_polygon2d() for rectangles.
Examples
# A regular hexagon
p <- regular_ngon_polygon2d(6)
p$is_convex
plot(p)
Convert from 3D rotation matrix to axis-angle representation.
Description
rotate3d_to_AA() converts from (post-multiplied) rotation matrix
to an axis-angle representation of 3D rotations.
Usage
rotate3d_to_AA(
mat = diag(4),
unit = getOption("affiner_angular_unit", "degrees")
)
Arguments
mat |
3D rotation matrix (post-multiplied).
If you have a pre-multiplied rotation matrix
simply transpose it with |
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
See Also
https://en.wikipedia.org/wiki/Axis-angle_representation for more details
about the Axis-angle representation of 3D rotations.
rotate3d() can be used to convert from an axis-angle representation to a rotation matrix.
Examples
# axis-angle representation of 90 degree rotation about the x-axis
rotate3d_to_AA(rotate3d("x-axis", 90, unit = "degrees"))
# find Axis-Angle representation of first rotating about x-axis 180 degrees
# and then rotating about z-axis 45 degrees
R <- rotate3d("x-axis", 180, unit = "degrees") %*%
rotate3d("z-axis", 45, unit = "degrees")
AA <- rotate3d_to_AA(R)
# Can use `rotate3d()` to convert back to rotation matrix representation
all.equal(R, do.call(rotate3d, AA))
1D affine transformation matrices
Description
transform1d(), reflect1d(), scale1d(),
and translate1d() create 1D affine transformation matrix objects.
Usage
transform1d(mat = diag(2L))
project1d(point = as_point1d("origin"), ...)
reflect1d(point = as_point1d("origin"), ...)
scale1d(x_scale = 1)
translate1d(x = as_coord1d(0), ...)
Arguments
mat |
A 2x2 matrix representing a post-multiplied affine transformation matrix.
The last column must be equal to |
point |
A Point1D object of length one representing the point
you with to reflect across or project to or an object coercible to one by |
... |
Passed to |
x_scale |
Scaling factor to apply to x coordinates |
x |
A Coord1D object of length one or an object coercible to one by |
Details
transform1d()User supplied (post-multiplied) affine transformation matrix
.
reflect1d()Reflections across a point.
scale1d()Scale the x-coordinates by multiplicative scale factors.
translate1d()Translate the coordinates by a Coord1D class object parameter.
transform1d() 1D affine transformation matrix objects are meant to be
post-multiplied and therefore should not be multiplied in reverse order.
Note the Coord1D class object methods auto-pre-multiply affine transformations
when "method chaining" so pre-multiplying affine transformation matrices
to do a single cumulative transformation instead of a method chain of multiple transformations
will not improve performance as much as it does in other R packages.
To convert a pre-multiplied 1D affine transformation matrix to a post-multiplied one
simply compute its transpose using t(). To get an inverse transformation matrix
from an existing transformation matrix that does the opposite transformations
simply compute its inverse using solve().
Value
A 2x2 post-multiplied affine transformation matrix with classes "transform1d" and "at_matrix"
Examples
p <- as_coord1d(x = sample(1:10, 3))
# {affiner} affine transformation matrices are post-multiplied
# and therefore should **not** go in reverse order
mat <- transform1d(diag(2)) %*%
scale1d(2) %*%
translate1d(x = -1)
p1 <- p$
clone()$
transform(mat)
# The equivalent result applying affine transformations via method chaining
p2 <- p$
clone()$
transform(diag(2))$
scale(2)$
translate(x = -1)
all.equal(p1, p2)
2D affine transformation matrices
Description
transform2d(), project2d(), reflect2d(), rotate2d(), scale2d(), shear2d(),
and translate2d() create 2D affine transformation matrix objects.
Usage
transform2d(mat = diag(3L))
permute2d(permutation = c("xy", "yx"))
project2d(line = as_line2d("x-axis"), ..., scale = 0)
reflect2d(line = as_line2d("x-axis"), ...)
rotate2d(theta = angle(0), ...)
scale2d(x_scale = 1, y_scale = x_scale)
shear2d(xy_shear = 0, yx_shear = 0)
translate2d(x = as_coord2d(0, 0), ...)
Arguments
mat |
A 3x3 matrix representing a post-multiplied affine transformation matrix.
The last column must be equal to |
permutation |
Either "xy" (no permutation) or "yx" (permute x and y axes) |
line |
A Line2D object of length one representing the line
you with to reflect across or project to or an object coercible to one by |
... |
Passed to |
scale |
Oblique projection scale factor.
A degenerate |
theta |
An |
x_scale |
Scaling factor to apply to x coordinates |
y_scale |
Scaling factor to apply to y coordinates |
xy_shear |
Horizontal shear factor: |
yx_shear |
Vertical shear factor: |
x |
A Coord2D object of length one or an object coercible to one by |
Details
transform2d()User supplied (post-multiplied) affine transformation matrix
.
project2d()Oblique vector projections onto a line parameterized by an oblique projection scale factor. A (degenerate) scale factor of zero results in an orthogonal projection.
reflect2d()Reflections across a line. To "flip" across both the x-axis and the y-axis use
scale2d(-1).rotate2d()Rotations around the origin parameterized by an
angle().scale2d()Scale the x-coordinates and/or the y-coordinates by multiplicative scale factors.
shear2d()Shear the x-coordinates and/or the y-coordinates using shear factors.
translate2d()Translate the coordinates by a Coord2D class object parameter.
transform2d() 2D affine transformation matrix objects are meant to be
post-multiplied and therefore should not be multiplied in reverse order.
Note the Coord2D class object methods auto-pre-multiply affine transformations
when "method chaining" so pre-multiplying affine transformation matrices
to do a single cumulative transformation instead of a method chain of multiple transformations
will not improve performance as much as it does in other R packages.
To convert a pre-multiplied 2D affine transformation matrix to a post-multiplied one
simply compute its transpose using t(). To get an inverse transformation matrix
from an existing transformation matrix that does the opposite transformations
simply compute its inverse using solve().
Value
A 3x3 post-multiplied affine transformation matrix with classes "transform2d" and "at_matrix"
Examples
p <- as_coord2d(x = sample(1:10, 3), y = sample(1:10, 3))
# {affiner} affine transformation matrices are post-multiplied
# and therefore should **not** go in reverse order
mat <- transform2d(diag(3)) %*%
reflect2d(as_coord2d(-1, 1)) %*%
rotate2d(90, "degrees") %*%
scale2d(1, 2) %*%
shear2d(0.5, 0.5) %*%
translate2d(x = -1, y = -1)
p1 <- p$
clone()$
transform(mat)
# The equivalent result applying affine transformations via method chaining
p2 <- p$
clone()$
transform(diag(3L))$
reflect(as_coord2d(-1, 1))$
rotate(90, "degrees")$
scale(1, 2)$
shear(0.5, 0.5)$
translate(x = -1, y = -1)
all.equal(p1, p2)
3D affine transformation matrices
Description
transform3d(), project3d(), reflect3d(), rotate3d(), scale3d(), shear3d(),
and translate3d() create 3D affine transformation matrix objects.
Usage
transform3d(mat = diag(4L))
permute3d(permutation = c("xyz", "xzy", "yxz", "yzx", "zyx", "zxy"))
project3d(
plane = as_plane3d("xy-plane"),
...,
scale = 0,
alpha = angle(45, "degrees")
)
reflect3d(plane = as_plane3d("xy-plane"), ...)
rotate3d(axis = as_coord3d("z-axis"), theta = angle(0), ...)
scale3d(x_scale = 1, y_scale = x_scale, z_scale = x_scale)
shear3d(
xy_shear = 0,
xz_shear = 0,
yx_shear = 0,
yz_shear = 0,
zx_shear = 0,
zy_shear = 0
)
translate3d(x = as_coord3d(0, 0, 0), ...)
Arguments
mat |
A 4x4 matrix representing a post-multiplied affine transformation matrix.
The last column must be equal to |
permutation |
Either "xyz" (no permutation), "xzy" (permute y and z axes), "yxz" (permute x and y axes), "yzx" (x becomes z, y becomes x, z becomes y), "zxy" (x becomes y, y becomes z, z becomes x), "zyx" (permute x and z axes) |
plane |
A Plane3D object of length one representing the plane
you wish to reflect across or project to or an object coercible to one using |
... |
Passed to |
scale |
Oblique projection foreshortening scale factor.
A (degenerate) |
alpha |
Oblique projection angle (the angle the third axis is projected going off at).
An |
axis |
A Coord3D class object or one that can coerced to one by |
theta |
An |
x_scale |
Scaling factor to apply to x coordinates |
y_scale |
Scaling factor to apply to y coordinates |
z_scale |
Scaling factor to apply to z coordinates |
xy_shear |
Shear factor: |
xz_shear |
Shear factor: |
yx_shear |
Shear factor: |
yz_shear |
Shear factor: |
zx_shear |
Shear factor: |
zy_shear |
Shear factor: |
x |
A Coord3D object of length one or an object coercible to one by |
Details
transform3d()User supplied (post-multiplied) affine transformation matrix
.
scale3d()Scale the x-coordinates and/or the y-coordinates and/or the z-coordinates by multiplicative scale factors.
shear3d()Shear the x-coordinates and/or the y-coordinates and/or the z-coordinates using shear factors.
translate3d()Translate the coordinates by a Coord3D class object parameter.
transform3d() 3D affine transformation matrix objects are meant to be
post-multiplied and therefore should not be multiplied in reverse order.
Note the Coord3D class object methods auto-pre-multiply affine transformations
when "method chaining" so pre-multiplying affine transformation matrices
to do a single cumulative transformation instead of a method chain of multiple transformations
will not improve performance as much as it does in other R packages.
To convert a pre-multiplied 3D affine transformation matrix to a post-multiplied one
simply compute its transpose using t(). To get an inverse transformation matrix
from an existing transformation matrix that does the opposite transformations
simply compute its inverse using solve().
Value
A 4x4 post-multiplied affine transformation matrix with classes "transform3d" and "at_matrix"
Examples
p <- as_coord3d(x = sample(1:10, 3), y = sample(1:10, 3), z = sample(1:10, 3))
# {affiner} affine transformation matrices are post-multiplied
# and therefore should **not** go in reverse order
mat <- transform3d(diag(4L)) %*%
rotate3d("z-axis", degrees(90)) %*%
scale3d(1, 2, 1) %*%
translate3d(x = -1, y = -1, z = -1)
p1 <- p$
clone()$
transform(mat)
# The equivalent result applying affine transformations via method chaining
p2 <- p$
clone()$
transform(diag(4L))$
rotate("z-axis", degrees(90))$
scale(1, 2, 1)$
translate(x = -1, y = -1, z = -1)
all.equal(p1, p2)
Angle vector aware trigonometric functions
Description
sine(), cosine(), tangent(), secant(), cosecant(), and cotangent() are
angle() aware trigonometric functions that allow for a user chosen angular unit.
Usage
sine(x, unit = getOption("affiner_angular_unit", "degrees"))
cosine(x, unit = getOption("affiner_angular_unit", "degrees"))
tangent(x, unit = getOption("affiner_angular_unit", "degrees"))
secant(x, unit = getOption("affiner_angular_unit", "degrees"))
cosecant(x, unit = getOption("affiner_angular_unit", "degrees"))
cotangent(x, unit = getOption("affiner_angular_unit", "degrees"))
Arguments
x |
An angle vector or an object to convert to it (such as a numeric vector) |
unit |
A string of the desired angular unit. Supports the following strings
(note we ignore any punctuation and space characters as well as any trailing
|
Value
A numeric vector
Examples
sine(pi, "radians")
cosine(180, "degrees")
tangent(0.5, "turns")
a <- angle(0.5, "turns")
secant(a)
cosecant(a)
cotangent(a)